Adding support for "readableBy" and "writableBy" in back

This means that we are now loading maps from server side.
This commit is contained in:
David Négrier 2021-07-19 10:16:43 +02:00
parent 3d76f76d3e
commit dbd5b80636
24 changed files with 768 additions and 132 deletions

View file

@ -113,6 +113,15 @@ message VariableMessage {
string value = 2;
}
/**
* A variable, along the tag describing who it is targeted at
*/
message VariableWithTagMessage {
string name = 1;
string value = 2;
string readableBy = 3;
}
message PlayGlobalMessage {
string id = 1;
string type = 2;
@ -140,6 +149,7 @@ message SubMessage {
ItemEventMessage itemEventMessage = 6;
EmoteEventMessage emoteEventMessage = 7;
VariableMessage variableMessage = 8;
ErrorMessage errorMessage = 9;
}
}
@ -365,6 +375,7 @@ message SubToPusherMessage {
SendUserMessage sendUserMessage = 7;
BanUserMessage banUserMessage = 8;
EmoteEventMessage emoteEventMessage = 9;
ErrorMessage errorMessage = 10;
}
}
@ -374,7 +385,8 @@ message BatchToPusherRoomMessage {
message SubToPusherRoomMessage {
oneof message {
VariableMessage variableMessage = 1;
VariableWithTagMessage variableMessage = 1;
ErrorMessage errorMessage = 2;
}
}