Fixing issue if group was deleted when out of bounds.
This commit is contained in:
parent
fefe7c8aa5
commit
d6e8bd522f
2 changed files with 4 additions and 1 deletions
|
@ -312,7 +312,6 @@ export class GameRoom {
|
|||
}
|
||||
group.leave(user);
|
||||
if (group.isEmpty()) {
|
||||
this.positionNotifier.leave(group);
|
||||
group.destroy();
|
||||
if (!this.groups.has(group)) {
|
||||
throw new Error(`Could not find group ${group.getId()} referenced by user ${user.id} in World.`);
|
||||
|
|
|
@ -141,6 +141,10 @@ export class Group implements Movable {
|
|||
* Usually used when there is only one user left.
|
||||
*/
|
||||
destroy(): void {
|
||||
if (!this.outOfBounds) {
|
||||
this.positionNotifier.leave(this);
|
||||
}
|
||||
|
||||
for (const user of this.users) {
|
||||
this.leave(user);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue