pause loading tileset on fly

This commit is contained in:
GRL 2021-05-25 10:15:56 +02:00
parent 36f0cd1a23
commit d4bc999c54
4 changed files with 11 additions and 11 deletions

View file

@ -49,7 +49,7 @@ interface WorkAdventureApi {
getNickName(): Promise<string | null>;
getTagUser(): Promise<string[]>;
getMap(): Promise<ITiledMap>
loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void;
//loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void;
onPlayerMove(callback: (playerMovedEvent: HasPlayerMovedEvent) => void): void
}
@ -165,7 +165,7 @@ window.WA = {
})
},
loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void {
/* loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void {
postToParent({
type: "tilsetEvent",
data: {
@ -177,7 +177,7 @@ window.WA = {
spacing: spacing
} as TilesetEvent
})
},
},*/
getTagUser(): Promise<string[]> {
return getTag().then((res) => {