fix userInput

This commit is contained in:
Lurkars 2021-07-21 10:17:46 +02:00
parent f43deff626
commit d43202d90d
2 changed files with 8 additions and 6 deletions

View file

@ -96,7 +96,7 @@ export class Player extends Character {
openOrCloseEmoteMenu() {
if (!this.emoteMenu) {
this.emoteMenu = new EmoteMenu(this.scene, this.x, this.y);
this.emoteMenu = new EmoteMenu(this.scene, this.x, this.y, this.userInputManager);
}
if (this.emoteMenu.isOpen()) {
@ -109,7 +109,6 @@ export class Player extends Character {
openEmoteMenu(): void {
this.cancelPreviousEmote();
if (!this.emoteMenu) return;
this.userInputManager.disableControls();
this.emoteMenu.openPicker();
this.emoteMenu.on(EmoteMenuClickEvent, (emote: string) => {
this.closeEmoteMenu();
@ -119,7 +118,6 @@ export class Player extends Character {
}
closeEmoteMenu(): void {
this.userInputManager.restoreControls();
if (!this.emoteMenu) return;
this.emoteMenu.closePicker();
}