Active authentication Oauth (#1377)
* Active authentication Oauth - Google authentication - GitHub authentication - Linkedin authentication Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Finish connexion et get user info connexion Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Fix lint error Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Change the expires token for 30 days Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update connexion stratgey - Set last room when it will be created and not when connexion is openned - Add '/login' end point permit to logout and open iframe to log user - Add logout feature permit to logout in front Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Implement logout and revoke token with hydra Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Fix pull develop conflict Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Profile url (#1399) * Create function that permit to get profile URL Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Continue profil user Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Add menu and logout button Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update last room use Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Profile callback permit to get url profile setting from admin Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Finish profile show Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Delete profileUrl will be not use today Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Correct lint Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update size of iframe Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Delete console log Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update feedback ARP Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
This commit is contained in:
parent
a0d863569b
commit
d2b8d7dc04
19 changed files with 306 additions and 64 deletions
|
@ -7,6 +7,8 @@ import { localUserStore } from "./LocalUserStore";
|
|||
import { CharacterTexture, LocalUser } from "./LocalUser";
|
||||
import { Room } from "./Room";
|
||||
import { _ServiceWorker } from "../Network/ServiceWorker";
|
||||
import { loginSceneVisibleIframeStore } from "../Stores/LoginSceneStore";
|
||||
import { userIsConnected } from "../Stores/MenuStore";
|
||||
|
||||
class ConnectionManager {
|
||||
private localUser!: LocalUser;
|
||||
|
@ -15,6 +17,7 @@ class ConnectionManager {
|
|||
private reconnectingTimeout: NodeJS.Timeout | null = null;
|
||||
private _unloading: boolean = false;
|
||||
private authToken: string | null = null;
|
||||
private _currentRoom: Room | null = null;
|
||||
|
||||
private serviceWorker?: _ServiceWorker;
|
||||
|
||||
|
@ -30,28 +33,39 @@ class ConnectionManager {
|
|||
}
|
||||
|
||||
/**
|
||||
* @return Promise<void>
|
||||
* TODO fix me to be move in game manager
|
||||
*/
|
||||
public loadOpenIDScreen(): Promise<void> {
|
||||
public loadOpenIDScreen() {
|
||||
const state = localUserStore.generateState();
|
||||
const nonce = localUserStore.generateNonce();
|
||||
localUserStore.setAuthToken(null);
|
||||
|
||||
//TODO refactor this and don't realise previous call
|
||||
return Axios.get(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`)
|
||||
.then(() => {
|
||||
window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`);
|
||||
})
|
||||
.catch((err) => {
|
||||
console.error(err, "We don't have URL to regenerate authentication user");
|
||||
//TODO show modal login
|
||||
window.location.reload();
|
||||
});
|
||||
//TODO fix me to redirect this URL by pusher
|
||||
if (!this._currentRoom || !this._currentRoom.iframeAuthentication) {
|
||||
loginSceneVisibleIframeStore.set(false);
|
||||
return null;
|
||||
}
|
||||
const redirectUrl = `${this._currentRoom.iframeAuthentication}?state=${state}&nonce=${nonce}`;
|
||||
window.location.assign(redirectUrl);
|
||||
return redirectUrl;
|
||||
}
|
||||
|
||||
public logout() {
|
||||
/**
|
||||
* Logout
|
||||
*/
|
||||
public async logout() {
|
||||
//user logout, set connected store for menu at false
|
||||
userIsConnected.set(false);
|
||||
|
||||
//Logout user in pusher and hydra
|
||||
const token = localUserStore.getAuthToken();
|
||||
const { authToken } = await Axios.get(`${PUSHER_URL}/logout-callback`, { params: { token } }).then(
|
||||
(res) => res.data
|
||||
);
|
||||
localUserStore.setAuthToken(null);
|
||||
window.location.reload();
|
||||
|
||||
//Go on login page can permit to clear token and start authentication process
|
||||
window.location.assign("/login");
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -60,8 +74,13 @@ class ConnectionManager {
|
|||
public async initGameConnexion(): Promise<Room> {
|
||||
const connexionType = urlManager.getGameConnexionType();
|
||||
this.connexionType = connexionType;
|
||||
let room: Room | null = null;
|
||||
if (connexionType === GameConnexionTypes.jwt) {
|
||||
this._currentRoom = null;
|
||||
if (connexionType === GameConnexionTypes.login) {
|
||||
//TODO clear all cash and redirect on login scene (iframe)
|
||||
localUserStore.setAuthToken(null);
|
||||
this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (connexionType === GameConnexionTypes.jwt) {
|
||||
const urlParams = new URLSearchParams(window.location.search);
|
||||
const code = urlParams.get("code");
|
||||
const state = urlParams.get("state");
|
||||
|
@ -71,14 +90,15 @@ class ConnectionManager {
|
|||
if (!code) {
|
||||
throw "No Auth code provided";
|
||||
}
|
||||
const nonce = localUserStore.getNonce();
|
||||
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce } }).then(
|
||||
(res) => res.data
|
||||
);
|
||||
localUserStore.setAuthToken(authToken);
|
||||
this.authToken = authToken;
|
||||
room = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
|
||||
urlManager.pushRoomIdToUrl(room);
|
||||
localUserStore.setCode(code);
|
||||
try {
|
||||
await this.checkAuthUserConnexion();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
this.loadOpenIDScreen();
|
||||
}
|
||||
this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (connexionType === GameConnexionTypes.register) {
|
||||
//@deprecated
|
||||
const organizationMemberToken = urlManager.getOrganizationToken();
|
||||
|
@ -92,7 +112,7 @@ class ConnectionManager {
|
|||
|
||||
const roomUrl = data.roomUrl;
|
||||
|
||||
room = await Room.createRoom(
|
||||
this._currentRoom = await Room.createRoom(
|
||||
new URL(
|
||||
window.location.protocol +
|
||||
"//" +
|
||||
|
@ -102,7 +122,7 @@ class ConnectionManager {
|
|||
window.location.hash
|
||||
)
|
||||
);
|
||||
urlManager.pushRoomIdToUrl(room);
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (
|
||||
connexionType === GameConnexionTypes.organization ||
|
||||
connexionType === GameConnexionTypes.anonymous ||
|
||||
|
@ -112,12 +132,18 @@ class ConnectionManager {
|
|||
//todo: add here some kind of warning if authToken has expired.
|
||||
if (!this.authToken) {
|
||||
await this.anonymousLogin();
|
||||
} else {
|
||||
try {
|
||||
await this.checkAuthUserConnexion();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
}
|
||||
}
|
||||
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
|
||||
|
||||
let roomPath: string;
|
||||
if (connexionType === GameConnexionTypes.empty) {
|
||||
roomPath = window.location.protocol + "//" + window.location.host + START_ROOM_URL;
|
||||
roomPath = localUserStore.getLastRoomUrl();
|
||||
//get last room path from cache api
|
||||
try {
|
||||
const lastRoomUrl = await localUserStore.getLastRoomUrlCacheApi();
|
||||
|
@ -138,13 +164,13 @@ class ConnectionManager {
|
|||
}
|
||||
|
||||
//get detail map for anonymous login and set texture in local storage
|
||||
room = await Room.createRoom(new URL(roomPath));
|
||||
if (room.textures != undefined && room.textures.length > 0) {
|
||||
this._currentRoom = await Room.createRoom(new URL(roomPath));
|
||||
if (this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) {
|
||||
//check if texture was changed
|
||||
if (this.localUser.textures.length === 0) {
|
||||
this.localUser.textures = room.textures;
|
||||
this.localUser.textures = this._currentRoom.textures;
|
||||
} else {
|
||||
room.textures.forEach((newTexture) => {
|
||||
this._currentRoom.textures.forEach((newTexture) => {
|
||||
const alreadyExistTexture = this.localUser.textures.find((c) => newTexture.id === c.id);
|
||||
if (this.localUser.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
|
||||
return;
|
||||
|
@ -155,12 +181,12 @@ class ConnectionManager {
|
|||
localUserStore.saveUser(this.localUser);
|
||||
}
|
||||
}
|
||||
if (room == undefined) {
|
||||
if (this._currentRoom == undefined) {
|
||||
return Promise.reject(new Error("Invalid URL"));
|
||||
}
|
||||
|
||||
this.serviceWorker = new _ServiceWorker();
|
||||
return Promise.resolve(room);
|
||||
return Promise.resolve(this._currentRoom);
|
||||
}
|
||||
|
||||
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
|
||||
|
@ -215,9 +241,6 @@ class ConnectionManager {
|
|||
});
|
||||
|
||||
connection.onConnect((connect: OnConnectInterface) => {
|
||||
//save last room url connected
|
||||
localUserStore.setLastRoomUrl(roomUrl);
|
||||
|
||||
resolve(connect);
|
||||
});
|
||||
}).catch((err) => {
|
||||
|
@ -237,6 +260,34 @@ class ConnectionManager {
|
|||
get getConnexionType() {
|
||||
return this.connexionType;
|
||||
}
|
||||
|
||||
async checkAuthUserConnexion() {
|
||||
//set connected store for menu at false
|
||||
userIsConnected.set(false);
|
||||
|
||||
const state = localUserStore.getState();
|
||||
const code = localUserStore.getCode();
|
||||
if (!state || !localUserStore.verifyState(state)) {
|
||||
throw "Could not validate state!";
|
||||
}
|
||||
if (!code) {
|
||||
throw "No Auth code provided";
|
||||
}
|
||||
const nonce = localUserStore.getNonce();
|
||||
const token = localUserStore.getAuthToken();
|
||||
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce, token } }).then(
|
||||
(res) => res.data
|
||||
);
|
||||
localUserStore.setAuthToken(authToken);
|
||||
this.authToken = authToken;
|
||||
|
||||
//user connected, set connected store for menu at true
|
||||
userIsConnected.set(true);
|
||||
}
|
||||
|
||||
get currentRoom() {
|
||||
return this._currentRoom;
|
||||
}
|
||||
}
|
||||
|
||||
export const connectionManager = new ConnectionManager();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import { areCharacterLayersValid, isUserNameValid, LocalUser } from "./LocalUser";
|
||||
import { v4 as uuidv4 } from "uuid";
|
||||
import { START_ROOM_URL } from "../Enum/EnvironmentVariable";
|
||||
|
||||
const playerNameKey = "playerName";
|
||||
const selectedPlayerKey = "selectedPlayer";
|
||||
|
@ -17,6 +18,7 @@ const authToken = "authToken";
|
|||
const state = "state";
|
||||
const nonce = "nonce";
|
||||
const notification = "notificationPermission";
|
||||
const code = "code";
|
||||
const cameraSetup = "cameraSetup";
|
||||
|
||||
const cacheAPIIndex = "workavdenture-cache";
|
||||
|
@ -126,7 +128,9 @@ class LocalUserStore {
|
|||
});
|
||||
}
|
||||
getLastRoomUrl(): string {
|
||||
return localStorage.getItem(lastRoomUrl) ?? "";
|
||||
return (
|
||||
localStorage.getItem(lastRoomUrl) ?? window.location.protocol + "//" + window.location.host + START_ROOM_URL
|
||||
);
|
||||
}
|
||||
getLastRoomUrlCacheApi(): Promise<string | undefined> {
|
||||
return caches.open(cacheAPIIndex).then((cache) => {
|
||||
|
@ -161,19 +165,24 @@ class LocalUserStore {
|
|||
|
||||
verifyState(value: string): boolean {
|
||||
const oldValue = localStorage.getItem(state);
|
||||
localStorage.removeItem(state);
|
||||
return oldValue === value;
|
||||
}
|
||||
getState(): string | null {
|
||||
return localStorage.getItem(state);
|
||||
}
|
||||
generateNonce(): string {
|
||||
const newNonce = uuidv4();
|
||||
localStorage.setItem(nonce, newNonce);
|
||||
return newNonce;
|
||||
}
|
||||
|
||||
getNonce(): string | null {
|
||||
const oldValue = localStorage.getItem(nonce);
|
||||
localStorage.removeItem(nonce);
|
||||
return oldValue;
|
||||
return localStorage.getItem(nonce);
|
||||
}
|
||||
setCode(value: string): void {
|
||||
localStorage.setItem(code, value);
|
||||
}
|
||||
getCode(): string | null {
|
||||
return localStorage.getItem(code);
|
||||
}
|
||||
|
||||
setCameraSetup(cameraId: string) {
|
||||
|
|
|
@ -14,6 +14,8 @@ export interface RoomRedirect {
|
|||
export class Room {
|
||||
public readonly id: string;
|
||||
public readonly isPublic: boolean;
|
||||
private _authenticationMandatory: boolean = false;
|
||||
private _iframeAuthentication?: string;
|
||||
private _mapUrl: string | undefined;
|
||||
private _textures: CharacterTexture[] | undefined;
|
||||
private instance: string | undefined;
|
||||
|
@ -101,6 +103,8 @@ export class Room {
|
|||
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
|
||||
this._mapUrl = data.mapUrl;
|
||||
this._textures = data.textures;
|
||||
this._authenticationMandatory = data.authenticationMandatory || false;
|
||||
this._iframeAuthentication = data.iframeAuthentication;
|
||||
return new MapDetail(data.mapUrl, data.textures);
|
||||
}
|
||||
|
||||
|
@ -186,4 +190,12 @@ export class Room {
|
|||
}
|
||||
return this._mapUrl;
|
||||
}
|
||||
|
||||
get authenticationMandatory(): boolean {
|
||||
return this._authenticationMandatory;
|
||||
}
|
||||
|
||||
get iframeAuthentication(): string | undefined {
|
||||
return this._iframeAuthentication;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -78,6 +78,11 @@ export class RoomConnection implements RoomConnection {
|
|||
*
|
||||
* @param token A JWT token containing the email of the user
|
||||
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
|
||||
* @param name
|
||||
* @param characterLayers
|
||||
* @param position
|
||||
* @param viewport
|
||||
* @param companion
|
||||
*/
|
||||
public constructor(
|
||||
token: string | null,
|
||||
|
@ -218,7 +223,7 @@ export class RoomConnection implements RoomConnection {
|
|||
worldFullMessageStream.onMessage();
|
||||
this.closed = true;
|
||||
} else if (message.hasTokenexpiredmessage()) {
|
||||
connectionManager.loadOpenIDScreen();
|
||||
connectionManager.logout();
|
||||
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
|
||||
} else if (message.hasWorldconnexionmessage()) {
|
||||
worldFullMessageStream.onMessage(message.getWorldconnexionmessage()?.getMessage());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue