Changing the method name from "triggerMessage" to "displayActionMessage".

Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.

Also, removing package-lock files and improving code style
This commit is contained in:
David Négrier 2021-08-04 19:31:17 +02:00
parent 82832b7055
commit d1e5d57459
12 changed files with 81 additions and 9020 deletions

View file

@ -87,7 +87,6 @@ import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore";
import { isMessageReferenceEvent, isTriggerMessageEvent } from "../../Api/Events/ui/TriggerMessageEvent";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -1153,7 +1152,7 @@ ${escapedMessage}
});
iframeListener.registerAnswerer(
"triggerMessage",
"triggerActionMessage",
(message) =>
new Promise((resolver) => {
layoutManager.addActionButton(
@ -1168,7 +1167,7 @@ ${escapedMessage}
})
);
iframeListener.registerAnswerer("removeTriggerMessage", (message) => {
iframeListener.registerAnswerer("removeActionMessage", (message) => {
layoutManager.removeActionButton(message.uuid, this.userInputManager);
});
}
@ -1295,8 +1294,8 @@ ${escapedMessage}
iframeListener.unregisterAnswerer("loadTileset");
iframeListener.unregisterAnswerer("getMapData");
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("triggerMessage");
iframeListener.unregisterAnswerer("removeTriggerMessage");
iframeListener.unregisterAnswerer("triggerActionMessage");
iframeListener.unregisterAnswerer("removeActionMessage");
this.sharedVariablesManager?.close();
mediaManager.hideGameOverlay();