made the player pushable by other models

This commit is contained in:
kharhamel 2020-04-12 17:13:33 +02:00
parent 2b2b615e7b
commit d1106d757d
2 changed files with 5 additions and 1 deletions

View file

@ -103,6 +103,10 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
let eventList = this.userInputManager.getEventListForGameTick();
this.player.move(eventList);
this.otherPlayers.getChildren().forEach((otherPlayer: NonPlayer) => {
otherPlayer.setVelocity(20, 5);
})
}
sharedUserPosition(data: []): void {