Merge branch 'master' of github.com:thecodingmachine/workadventure
This commit is contained in:
commit
cf7125301a
25 changed files with 897 additions and 28 deletions
148
front/src/Connexion.ts
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148
front/src/Connexion.ts
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@ -0,0 +1,148 @@
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const SocketIo = require('socket.io-client');
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import Axios from "axios";
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import {API_URL} from "./Enum/EnvironmentVariable";
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export interface PointInterface {
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x: number;
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y: number;
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toJson() : object;
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}
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export class Message {
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userId: string;
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roomId: string;
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constructor(userId : string, roomId : string) {
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this.userId = userId;
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this.roomId = roomId;
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}
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toJson() {
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return {
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userId: this.userId,
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roomId: this.roomId,
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}
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}
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}
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export class Point implements PointInterface{
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x: number;
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y: number;
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constructor(x : number, y : number) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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this.x = x;
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this.y = y;
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}
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toJson(){
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return {
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x : this.x,
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y: this.y
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}
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}
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}
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export class MessageUserPosition extends Message{
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position: PointInterface;
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constructor(userId : string, roomId : string, point : Point) {
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super(userId, roomId);
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this.position = point;
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}
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toString() {
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return JSON.stringify(
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Object.assign(
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super.toJson(),
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{
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position: this.position.toJson()
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})
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);
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}
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}
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export class Connexion {
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socket : any;
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token : string;
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email : string;
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startedRoom : string;
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constructor(email : string) {
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this.email = email;
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Axios.post(`${API_URL}/login`, {email: email})
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.then((res) => {
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this.token = res.data.token;
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this.startedRoom = res.data.roomId;
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this.socket = SocketIo(`${API_URL}`, {
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query: {
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token: this.token
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}
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});
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//join the room
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this.joinARoom(this.startedRoom);
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//share your first position
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this.sharePosition(0, 0);
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//create listen event to get all data user shared by the back
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this.positionOfAllUser();
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this.errorMessage();
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})
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.catch((err) => {
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console.error(err);
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throw err;
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});
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}
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/**
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* Permit to join a room
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* @param roomId
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*/
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joinARoom(roomId : string){
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let messageUserPosition = new MessageUserPosition(this.email, this.startedRoom, new Point(0, 0));
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this.socket.emit('join-room', messageUserPosition.toString());
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}
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/**
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* Permit to share your position in map
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* @param x
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* @param y
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*/
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sharePosition(x : number, y : number){
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let messageUserPosition = new MessageUserPosition(this.email, this.startedRoom, new Point(x, y));
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this.socket.emit('user-position', messageUserPosition.toString());
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}
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/**
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* The data sent is an array with information for each user :
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* [
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* {
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* userId: <string>,
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* roomId: <string>,
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* position: {
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* x : <number>,
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* y : <number>
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* }
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* },
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* ...
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* ]
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**/
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positionOfAllUser(){
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this.socket.on("user-position", (message : string) => {
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//TODO show all user in map
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console.info("user-position", message);
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});
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}
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errorMessage(){
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this.socket.on('message-error', (message : string) => {
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console.error("message-error", message);
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})
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}
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}
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5
front/src/Enum/EnvironmentVariable.ts
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5
front/src/Enum/EnvironmentVariable.ts
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const API_URL = process.env.API_URL || "http://api.workadventure.localhost";
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export {
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API_URL
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}
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@ -1,5 +1,14 @@
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export class GameScene extends Phaser.Scene {
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private keyZ: Phaser.Input.Keyboard.Key;
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private keyQ: Phaser.Input.Keyboard.Key;
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private keyS: Phaser.Input.Keyboard.Key;
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private keyD: Phaser.Input.Keyboard.Key;
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private keyRight: Phaser.Input.Keyboard.Key;
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private keyLeft: Phaser.Input.Keyboard.Key;
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private keyUp: Phaser.Input.Keyboard.Key;
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private keyDown: Phaser.Input.Keyboard.Key;
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private keyShift: Phaser.Input.Keyboard.Key;
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constructor() {
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super({
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}
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init(): void {
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this.keyShift = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SHIFT);
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this.keyZ = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Z);
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this.keyQ = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q);
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this.keyS = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.S);
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this.keyD = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.D);
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this.keyUp = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP);
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this.keyLeft = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.LEFT);
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this.keyDown = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.DOWN);
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this.keyRight = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.RIGHT);
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}
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private moveCamera(x:number, y:number, speedMultiplier: number): void {
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this.cameras.main.scrollX += speedMultiplier * 2 * x;
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this.cameras.main.scrollY += speedMultiplier * 2 * y;
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}
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create(): void {
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@ -66,9 +91,25 @@ export class GameScene extends Phaser.Scene {
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private angle: number = 0;
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update(dt: number): void {
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this.cameras.main.scrollX = Math.floor(300 + 300 * Math.cos(this.angle));
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let speedMultiplier = this.keyShift.isDown ? 5 : 1;
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if (this.keyZ.isDown || this.keyUp.isDown) {
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this.moveCamera(0, -1, speedMultiplier);
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}
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if (this.keyQ.isDown || this.keyLeft.isDown) {
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this.moveCamera(-1, 0, speedMultiplier);
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}
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if (this.keyS.isDown || this.keyDown.isDown) {
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this.moveCamera(0, 1, speedMultiplier);
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}
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if (this.keyD.isDown || this.keyRight.isDown) {
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this.moveCamera(1, 0, speedMultiplier);
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}
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/*this.cameras.main.scrollX = Math.floor(300 + 300 * Math.cos(this.angle));
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this.cameras.main.scrollY = Math.floor(300 + 300 * Math.sin(this.angle));
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this.angle = dt * 0.0001;
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this.angle = dt * 0.0001;*/
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}
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}
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@ -1,6 +1,7 @@
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import 'phaser';
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import GameConfig = Phaser.Types.Core.GameConfig;
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import {GameScene} from "./GameScene";
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import {Connexion} from "./Connexion";
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const resolution = 2;
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window.addEventListener('resize', function (event) {
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game.scale.resize(window.innerWidth / resolution, window.innerHeight / resolution);
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});
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const connexion = new Connexion("test@gmail.com");
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