Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi

This commit is contained in:
GRL 2021-06-22 16:28:45 +02:00
commit cec7087fc2
9 changed files with 177 additions and 4 deletions

View file

@ -98,6 +98,8 @@ import {EmoteManager } from "./EmoteManager";
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import { MenuScene, MenuSceneName } from '../Menu/MenuScene';
import AnimatedTiles from "phaser-animated-tiles";
export interface GameSceneInitInterface {
initPosition: PointInterface | null,
reconnecting: boolean
@ -143,6 +145,7 @@ export class GameScene extends DirtyScene implements CenterListener {
Map!: Phaser.Tilemaps.Tilemap;
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
mapFile!: ITiledMap;
animatedTiles!: AnimatedTiles;
groups: Map<number, Sprite>;
startX!: number;
startY!: number;
@ -267,6 +270,7 @@ export class GameScene extends DirtyScene implements CenterListener {
message: this.originalMapUrl ?? file.src
});
});
this.load.scenePlugin('AnimatedTiles', AnimatedTiles, 'animatedTiles', 'animatedTiles');
this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
this.onMapLoad(data);
});
@ -466,6 +470,9 @@ export class GameScene extends DirtyScene implements CenterListener {
this.initCamera();
this.animatedTiles.init(this.Map);
this.events.on('tileanimationupdate', () => this.dirty = true);
this.initCirclesCanvas();
// Let's pause the scene if the connection is not established yet