Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure. It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project. Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=... where playUri is the full URL of the current game. This allows the backend to act as a complete router. The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...) Those details will live only in the admin server, which is way cleaner (and way more powerful).
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20 changed files with 292 additions and 343 deletions
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@ -32,7 +32,7 @@ import {
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EmotePromptMessage,
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} from "../Messages/generated/messages_pb";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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import { JITSI_ISS, SECRET_JITSI_KEY } from "../Enum/EnvironmentVariable";
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import { ADMIN_API_URL, JITSI_ISS, SECRET_JITSI_KEY } from "../Enum/EnvironmentVariable";
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import { adminApi, CharacterTexture } from "./AdminApi";
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import { emitInBatch } from "./IoSocketHelpers";
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import Jwt from "jsonwebtoken";
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@ -358,23 +358,24 @@ export class SocketManager implements ZoneEventListener {
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}
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}
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async getOrCreateRoom(roomId: string): Promise<PusherRoom> {
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async getOrCreateRoom(roomUrl: string): Promise<PusherRoom> {
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//check and create new world for a room
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let world = this.rooms.get(roomId);
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if (world === undefined) {
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world = new PusherRoom(roomId, this);
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if (!world.public) {
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await this.updateRoomWithAdminData(world);
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let room = this.rooms.get(roomUrl);
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if (room === undefined) {
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room = new PusherRoom(roomUrl, this);
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if (ADMIN_API_URL) {
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await this.updateRoomWithAdminData(room);
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}
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this.rooms.set(roomId, world);
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this.rooms.set(roomUrl, room);
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}
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return Promise.resolve(world);
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return room;
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}
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public async updateRoomWithAdminData(world: PusherRoom): Promise<void> {
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const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug);
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world.tags = data.tags;
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world.policyType = Number(data.policy_type);
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public async updateRoomWithAdminData(room: PusherRoom): Promise<void> {
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const data = await adminApi.fetchMapDetails(room.roomUrl);
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room.tags = data.tags;
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room.policyType = Number(data.policy_type);
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}
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emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
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