Migrating away from the notion of public/private URL in WorkAdventure Github repository

The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
This commit is contained in:
David Négrier 2021-07-13 19:09:07 +02:00
parent f2ca7b2b16
commit c9fa9b9a92
20 changed files with 292 additions and 343 deletions

View file

@ -75,11 +75,11 @@ export class RoomConnection implements RoomConnection {
/**
*
* @param token A JWT token containing the UUID of the user
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(
token: string | null,
roomId: string,
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
@ -92,7 +92,7 @@ export class RoomConnection implements RoomConnection {
url += "/";
}
url += "room";
url += "?roomId=" + (roomId ? encodeURIComponent(roomId) : "");
url += "?roomId=" + (roomUrl ? encodeURIComponent(roomUrl) : "");
url += "&token=" + (token ? encodeURIComponent(token) : "");
url += "&name=" + encodeURIComponent(name);
for (const layer of characterLayers) {