Merge branch 'feature/back-players-proximity' into webrtc

This commit is contained in:
gparant 2020-04-26 23:34:35 +02:00
commit c907048c12
9 changed files with 556 additions and 7 deletions

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@ -135,7 +135,8 @@ export class IoSocketController{
//Hydrate and manage error
hydrateMessageReceive(message : string) : MessageUserPosition | Error{
try {
return new MessageUserPosition(message);
let data = JSON.parse(message);
return new MessageUserPosition(data);
}catch (err) {
//TODO log error
return new Error(err);

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@ -0,0 +1,7 @@
import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition";
export interface Distance {
distance: number,
first: MessageUserPosition,
second: MessageUserPosition,
}

73
back/src/Model/Group.ts Normal file
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@ -0,0 +1,73 @@
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
import { World } from "./World";
import { UserInterface } from "./UserInterface";
export class Group {
static readonly MAX_PER_GROUP = 4;
private users: UserInterface[];
private connectCallback: (user1: string, user2: string) => void;
private disconnectCallback: (user1: string, user2: string) => void;
constructor(users: UserInterface[], connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void) {
this.users = [];
this.connectCallback = connectCallback;
this.disconnectCallback = disconnectCallback;
users.forEach((user: UserInterface) => {
this.join(user);
});
}
getUsers(): UserInterface[] {
return this.users;
}
isFull(): boolean {
return this.users.length >= Group.MAX_PER_GROUP;
}
join(user: UserInterface): void
{
// Broadcast on the right event
this.users.forEach((groupUser: UserInterface) => {
this.connectCallback(user.id, groupUser.id);
});
this.users.push(user);
user.group = this;
}
isPartOfGroup(user: UserInterface): boolean
{
return this.users.indexOf(user) !== -1;
}
isStillIn(user: UserInterface): boolean
{
if(!this.isPartOfGroup(user)) {
return false;
}
let stillIn = true;
for(let i = 0; i <= this.users.length; i++) {
let userInGroup = this.users[i];
let distance = World.computeDistance(user, userInGroup);
if(distance > World.MIN_DISTANCE) {
stillIn = false;
break;
}
}
return stillIn;
}
removeFromGroup(users: UserInterface[]): void
{
for(let i = 0; i < users.length; i++) {
let user = users[i];
const index = this.users.indexOf(user, 0);
if (index > -1) {
this.users.splice(index, 1);
}
}
}
}

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@ -0,0 +1,8 @@
import { Group } from "./Group";
import { PointInterface } from "./Websocket/PointInterface";
export interface UserInterface {
id: string,
group?: Group,
position: PointInterface
}

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@ -2,8 +2,7 @@ export class Message {
userId: string;
roomId: string;
constructor(message: string) {
let data = JSON.parse(message);
constructor(data: any) {
if(!data.userId || !data.roomId){
throw Error("userId or roomId cannot be null");
}

210
back/src/Model/World.ts Normal file
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@ -0,0 +1,210 @@
import {MessageUserPosition, Point} from "./Websocket/MessageUserPosition";
import {PointInterface} from "./Websocket/PointInterface";
import {Group} from "./Group";
import {Distance} from "./Distance";
import {UserInterface} from "./UserInterface";
export class World {
static readonly MIN_DISTANCE = 160;
// Users, sorted by ID
private users: Map<string, UserInterface>;
private groups: Group[];
private connectCallback: (user1: string, user2: string) => void;
private disconnectCallback: (user1: string, user2: string) => void;
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
{
this.users = new Map<string, UserInterface>();
this.groups = [];
this.connectCallback = connectCallback;
this.disconnectCallback = disconnectCallback;
}
public join(userPosition: MessageUserPosition): void {
this.users.set(userPosition.userId, {
id: userPosition.userId,
position: userPosition.position
});
}
public updatePosition(userPosition: MessageUserPosition): void {
let context = this;
let user = this.users.get(userPosition.userId);
if(typeof user === 'undefined') {
return;
}
user.position.x = userPosition.position.x;
user.position.y = userPosition.position.y;
if (typeof user.group === 'undefined') {
// If the user is not part of a group:
// should he join a group?
let closestUser: UserInterface|null = this.searchClosestAvailableUser(user);
if (closestUser !== null) {
// Is the closest user part of a group?
if (typeof closestUser.group === 'undefined') {
let group: Group = new Group([
user,
closestUser
], this.connectCallback, this.disconnectCallback);
} else {
closestUser.group.join(user);
}
}
}
// TODO : vérifier qu'ils ne sont pas déja dans un groupe plein
}
/**
* Looks for the closest user that is:
* - close enough (distance <= MIN_DISTANCE)
* - not in a group OR in a group that is not full
*/
private searchClosestAvailableUser(user: UserInterface): UserInterface|null
{
/*
let sortedUsersByDistance: UserInteface[] = Array.from(this.users.values()).sort((user1: UserInteface, user2: UserInteface): number => {
let distance1 = World.computeDistance(user, user1);
let distance2 = World.computeDistance(user, user2);
return distance1 - distance2;
});
// The first element should be the current user (distance 0). Let's remove it.
if (sortedUsersByDistance[0] === user) {
sortedUsersByDistance.shift();
}
for(let i = 0; i < sortedUsersByDistance.length; i++) {
let currentUser = sortedUsersByDistance[i];
let distance = World.computeDistance(currentUser, user);
if(distance > World.MIN_DISTANCE) {
return;
}
}
*/
let usersToBeGroupedWith: Distance[] = [];
let minimumDistanceFound: number = World.MIN_DISTANCE;
let matchingUser: UserInterface | null = null;
this.users.forEach(function(currentUser, userId) {
if(currentUser === user) {
return;
}
let distance = World.computeDistance(user, currentUser); // compute distance between peers.
if(distance <= minimumDistanceFound) {
if (typeof currentUser.group === 'undefined' || !currentUser.group.isFull()) {
// We found a user we can bind to.
minimumDistanceFound = distance;
matchingUser = currentUser;
return;
}
/*
if(context.groups.length > 0) {
context.groups.forEach(group => {
if(group.isPartOfGroup(userPosition)) { // Is the user in a group ?
if(group.isStillIn(userPosition)) { // Is the user leaving the group ? (is the user at more than max distance of each player)
// Should we split the group? (is each player reachable from the current player?)
// This is needed if
// A <==> B <==> C <===> D
// becomes A <==> B <=====> C <> D
// If C moves right, the distance between B and C is too great and we must form 2 groups
}
} else {
// If the user is in no group
// Is there someone in a group close enough and with room in the group ?
}
});
} else {
// Aucun groupe n'existe donc je stock les users assez proches de moi
let dist: Distance = {
distance: distance,
first: userPosition,
second: user // TODO: convertir en messageUserPosition
}
usersToBeGroupedWith.push(dist);
}
*/
}
}, this.users);
return matchingUser;
}
public static computeDistance(user1: UserInterface, user2: UserInterface): number
{
return Math.sqrt(Math.pow(user2.position.x - user1.position.x, 2) + Math.pow(user2.position.y - user1.position.y, 2));
}
/*getDistancesBetweenGroupUsers(group: Group): Distance[]
{
let i = 0;
let users = group.getUsers();
let distances: Distance[] = [];
users.forEach(function(user1, key1) {
users.forEach(function(user2, key2) {
if(key1 < key2) {
distances[i] = {
distance: World.computeDistance(user1, user2),
first: user1,
second: user2
};
i++;
}
});
});
distances.sort(World.compareDistances);
return distances;
}
filterGroup(distances: Distance[], group: Group): void
{
let users = group.getUsers();
let usersToRemove = false;
let groupTmp: MessageUserPosition[] = [];
distances.forEach(dist => {
if(dist.distance <= World.MIN_DISTANCE) {
let users = [dist.first];
let usersbis = [dist.second]
groupTmp.push(dist.first);
groupTmp.push(dist.second);
} else {
usersToRemove = true;
}
});
if(usersToRemove) {
// Detecte le ou les users qui se sont fait sortir du groupe
let difference = users.filter(x => !groupTmp.includes(x));
// TODO : Notify users un difference that they have left the group
}
let newgroup = new Group(groupTmp);
this.groups.push(newgroup);
}
private static compareDistances(distA: Distance, distB: Distance): number
{
if (distA.distance < distB.distance) {
return -1;
}
if (distA.distance > distB.distance) {
return 1;
}
return 0;
}*/
}