Merge branch 'develop' of github.com:thecodingmachine/workadventure into 2daysLimit

This commit is contained in:
David Négrier 2022-01-05 10:19:23 +01:00
commit c85679b42c
117 changed files with 3650 additions and 3102 deletions

View file

@ -33,10 +33,10 @@
import EmoteMenu from "./EmoteMenu/EmoteMenu.svelte";
import VideoOverlay from "./Video/VideoOverlay.svelte";
import { gameOverlayVisibilityStore } from "../Stores/GameOverlayStoreVisibility";
import AdminMessage from "./TypeMessage/BanMessage.svelte";
import TextMessage from "./TypeMessage/TextMessage.svelte";
import { banMessageVisibleStore } from "../Stores/TypeMessageStore/BanMessageStore";
import { textMessageVisibleStore } from "../Stores/TypeMessageStore/TextMessageStore";
import BanMessageContainer from "./TypeMessage/BanMessageContainer.svelte";
import TextMessageContainer from "./TypeMessage/TextMessageContainer.svelte";
import { banMessageStore } from "../Stores/TypeMessageStore/BanMessageStore";
import { textMessageStore } from "../Stores/TypeMessageStore/TextMessageStore";
import { warningContainerStore } from "../Stores/MenuStore";
import WarningContainer from "./WarningContainer/WarningContainer.svelte";
import { layoutManagerVisibilityStore } from "../Stores/LayoutManagerStore";
@ -45,6 +45,9 @@
import AudioManager from "./AudioManager/AudioManager.svelte";
import { showReportScreenStore, userReportEmpty } from "../Stores/ShowReportScreenStore";
import ReportMenu from "./ReportMenu/ReportMenu.svelte";
import { followStateStore } from "../Stores/FollowStore";
import { peerStore } from "../Stores/PeerStore";
import FollowMenu from "./FollowMenu/FollowMenu.svelte";
export let game: Game;
</script>
@ -75,14 +78,13 @@
<EnableCameraScene {game} />
</div>
{/if}
{#if $banMessageVisibleStore}
{#if $banMessageStore.length > 0}
<div>
<AdminMessage />
<BanMessageContainer />
</div>
{/if}
{#if $textMessageVisibleStore}
{:else if $textMessageStore.length > 0}
<div>
<TextMessage />
<TextMessageContainer />
</div>
{/if}
{#if $soundPlayingStore}
@ -105,6 +107,11 @@
<ReportMenu />
</div>
{/if}
{#if $followStateStore !== "off" || $peerStore.size > 0}
<div>
<FollowMenu />
</div>
{/if}
{#if $menuIconVisiblilityStore}
<div>
<MenuIcon />

View file

@ -19,12 +19,13 @@
audioManagerVolumeStore.setVolume(volume);
audioManagerVolumeStore.setMuted(localUserStore.getAudioPlayerMuted());
unsubscriberFileStore = audioManagerFileStore.subscribe(() => {
unsubscriberFileStore = audioManagerFileStore.subscribe((src) => {
HTMLAudioPlayer.pause();
HTMLAudioPlayer.src = src;
HTMLAudioPlayer.loop = get(audioManagerVolumeStore).loop;
HTMLAudioPlayer.volume = get(audioManagerVolumeStore).volume;
HTMLAudioPlayer.muted = get(audioManagerVolumeStore).muted;
HTMLAudioPlayer.play();
void HTMLAudioPlayer.play();
});
unsubscriberVolumeStore = audioManagerVolumeStore.subscribe((audioManager: audioManagerVolume) => {
const reduceVolume = audioManager.talking && audioManager.decreaseWhileTalking;
@ -148,9 +149,7 @@
</label>
<section class="audio-manager-file">
<!-- svelte-ignore a11y-media-has-caption -->
<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer}>
<source src={$audioManagerFileStore} />
</audio>
<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer} />
</section>
</div>
</div>

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@ -67,6 +67,7 @@
.messagePart {
flex-grow: 1;
max-width: 100%;
user-select: text;
span.date {
font-size: 80%;

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@ -0,0 +1,197 @@
<!--
vim: ft=typescript
-->
<script lang="ts">
import { gameManager } from "../../Phaser/Game/GameManager";
import followImg from "../images/follow.svg";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
const gameScene = gameManager.getCurrentGameScene();
function name(userId: number): string | undefined {
return gameScene.MapPlayersByKey.get(userId)?.PlayerValue;
}
function sendFollowRequest() {
gameScene.CurrentPlayer.sendFollowRequest();
}
function acceptFollowRequest() {
gameScene.CurrentPlayer.startFollowing();
}
function abortEnding() {
followStateStore.set("active");
}
function reset() {
gameScene.connection?.emitFollowAbort();
followUsersStore.stopFollowing();
}
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
reset();
}
}
</script>
<svelte:window on:keydown={onKeyDown} />
{#if $followStateStore === "requesting" && $followRoleStore === "follower"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Do you want to follow {name($followUsersStore[0])}?</h2>
</section>
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={acceptFollowRequest}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={reset}>No</button>
</section>
</div>
{/if}
{#if $followStateStore === "ending"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Interaction</h2>
</section>
{#if $followRoleStore === "follower"}
<section class="interact-menu-question">
<p>Do you want to stop following {name($followUsersStore[0])}?</p>
</section>
{:else if $followRoleStore === "leader"}
<section class="interact-menu-question">
<p>Do you want to stop leading the way?</p>
</section>
{/if}
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={reset}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={abortEnding}>No</button>
</section>
</div>
{/if}
{#if $followStateStore === "active" || $followStateStore === "ending"}
<div class="interact-status nes-container is-rounded">
<section class="interact-status">
{#if $followRoleStore === "follower"}
<p>Following {name($followUsersStore[0])}</p>
{:else if $followUsersStore.length === 0}
<p>Waiting for followers' confirmation</p>
{:else if $followUsersStore.length === 1}
<p>{name($followUsersStore[0])} is following you</p>
{:else if $followUsersStore.length === 2}
<p>{name($followUsersStore[0])} and {name($followUsersStore[1])} are following you</p>
{:else}
<p>
{$followUsersStore.slice(0, -1).map(name).join(", ")} and {name(
$followUsersStore[$followUsersStore.length - 1]
)} are following you
</p>
{/if}
</section>
</div>
{/if}
{#if $followStateStore === "off"}
<button
type="button"
class="nes-btn is-primary follow-menu-button"
on:click|preventDefault={sendFollowRequest}
title="Ask others to follow"><img class="background-img" src={followImg} alt="" /></button
>
{/if}
{#if $followStateStore === "active" || $followStateStore === "ending"}
{#if $followRoleStore === "follower"}
<button
type="button"
class="nes-btn is-error follow-menu-button"
on:click|preventDefault={reset}
title="Stop following"><img class="background-img" src={followImg} alt="" /></button
>
{:else}
<button
type="button"
class="nes-btn is-error follow-menu-button"
on:click|preventDefault={reset}
title="Stop leading the way"><img class="background-img" src={followImg} alt="" /></button
>
{/if}
{/if}
<style lang="scss">
.nes-container {
padding: 5px;
}
div.interact-status {
background-color: #333333;
color: whitesmoke;
position: relative;
height: 2.7em;
width: 40vw;
top: 87vh;
margin: auto;
text-align: center;
}
div.interact-menu {
pointer-events: auto;
background-color: #333333;
color: whitesmoke;
position: relative;
width: 60vw;
top: 60vh;
margin: auto;
section.interact-menu-title {
margin-bottom: 20px;
display: flex;
justify-content: center;
}
section.interact-menu-question {
margin: 4px;
margin-bottom: 20px;
p {
font-size: 1.05em;
font-weight: bold;
}
}
section.interact-menu-action {
display: grid;
grid-gap: 10%;
grid-template-columns: 45% 45%;
margin-bottom: 20px;
margin-left: 5%;
margin-right: 5%;
}
}
.follow-menu-button {
position: absolute;
bottom: 10px;
left: 10px;
pointer-events: all;
}
@media only screen and (max-width: 800px) {
div.interact-status {
width: 100vw;
top: 78vh;
font-size: 0.75em;
}
div.interact-menu {
height: 21vh;
width: 100vw;
font-size: 0.75em;
}
}
</style>

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@ -19,12 +19,12 @@
uploadAudioActive = true;
}
function send() {
async function send(): Promise<void> {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
return handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadAudioActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
return handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>

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@ -41,10 +41,10 @@
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
}
function logOut() {
async function logOut() {
disableMenuStores();
loginSceneVisibleStore.set(true);
connectionManager.logout();
return connectionManager.logout();
}
function getProfileUrl() {

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@ -8,6 +8,7 @@
let fullscreen: boolean = localUserStore.getFullscreen();
let notification: boolean = localUserStore.getNotification() === "granted";
let forceCowebsiteTrigger: boolean = localUserStore.getForceCowebsiteTrigger();
let ignoreFollowRequests: boolean = localUserStore.getIgnoreFollowRequests();
let valueGame: number = localUserStore.getGameQualityValue();
let valueVideo: number = localUserStore.getVideoQualityValue();
let previewValueGame = valueGame;
@ -32,9 +33,9 @@
const body = HtmlUtils.querySelectorOrFail("body");
if (body) {
if (document.fullscreenElement !== null && !fullscreen) {
document.exitFullscreen();
document.exitFullscreen().catch((e) => console.error(e));
} else {
body.requestFullscreen();
body.requestFullscreen().catch((e) => console.error(e));
}
localUserStore.setFullscreen(fullscreen);
}
@ -44,14 +45,16 @@
if (Notification.permission === "granted") {
localUserStore.setNotification(notification ? "granted" : "denied");
} else {
Notification.requestPermission().then((response) => {
if (response === "granted") {
localUserStore.setNotification(notification ? "granted" : "denied");
} else {
localUserStore.setNotification("denied");
notification = false;
}
});
Notification.requestPermission()
.then((response) => {
if (response === "granted") {
localUserStore.setNotification(notification ? "granted" : "denied");
} else {
localUserStore.setNotification("denied");
notification = false;
}
})
.catch((e) => console.error(e));
}
}
@ -59,6 +62,10 @@
localUserStore.setForceCowebsiteTrigger(forceCowebsiteTrigger);
}
function changeIgnoreFollowRequests() {
localUserStore.setIgnoreFollowRequests(ignoreFollowRequests);
}
function closeMenu() {
menuVisiblilityStore.set(false);
}
@ -123,6 +130,15 @@
/>
<span>Always ask before opening websites and Jitsi Meet rooms</span>
</label>
<label>
<input
type="checkbox"
class="nes-checkbox is-dark"
bind:checked={ignoreFollowRequests}
on:change={changeIgnoreFollowRequests}
/>
<span>Ignore requests to follow other users</span>
</label>
</section>
</div>

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@ -1,12 +1,11 @@
<script lang="ts">
import { fly } from "svelte/transition";
import { banMessageVisibleStore, banMessageContentStore } from "../../Stores/TypeMessageStore/BanMessageStore";
import { fly, fade } from "svelte/transition";
import { onMount } from "svelte";
import type { Message } from "../../Stores/TypeMessageStore/MessageStore";
import { banMessageStore } from "../../Stores/TypeMessageStore/BanMessageStore";
export let message: Message;
let text: string;
$: {
text = $banMessageContentStore;
}
const NAME_BUTTON = "Ok";
let nbSeconds = 10;
let nameButton = "";
@ -28,17 +27,21 @@
}
function closeBanMessage() {
banMessageVisibleStore.set(false);
banMessageStore.clearMessageById(message.id);
}
</script>
<div class="main-ban-message nes-container is-rounded" transition:fly={{ y: -1000, duration: 500 }}>
<div
class="main-ban-message nes-container is-rounded"
in:fly={{ y: -1000, duration: 500, delay: 250 }}
out:fade={{ duration: 200 }}
>
<h2 class="title-ban-message">
<img src="resources/logos/report.svg" alt="***" /> Important message
<img src="resources/logos/report.svg" alt="***" />
</h2>
<div class="content-ban-message">
<p>{text}</p>
<p>{message.text}</p>
</div>
<div class="footer-ban-message">
<button

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@ -0,0 +1,13 @@
<script lang="ts">
import { flip } from "svelte/animate";
import { banMessageStore } from "../../Stores/TypeMessageStore/BanMessageStore";
import BanMessage from "./BanMessage.svelte";
</script>
<div class="main-ban-message-container">
{#each $banMessageStore.slice(0, 1) as message (message.id)}
<div animate:flip={{ duration: 250 }}>
<BanMessage {message} />
</div>
{/each}
</div>

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@ -1,17 +1,17 @@
<script lang="ts">
import { fly } from "svelte/transition";
import { textMessageContentStore, textMessageVisibleStore } from "../../Stores/TypeMessageStore/TextMessageStore";
import { fly, fade } from "svelte/transition";
import { QuillDeltaToHtmlConverter } from "quill-delta-to-html";
import type { Message } from "../../Stores/TypeMessageStore/MessageStore";
import { textMessageStore } from "../../Stores/TypeMessageStore/TextMessageStore";
let converter: QuillDeltaToHtmlConverter;
$: {
const content = JSON.parse($textMessageContentStore);
converter = new QuillDeltaToHtmlConverter(content.ops, { inlineStyles: true });
}
export let message: Message;
const content = JSON.parse(message.text);
const converter = new QuillDeltaToHtmlConverter(content.ops, { inlineStyles: true });
const NAME_BUTTON = "Ok";
function closeTextMessage() {
textMessageVisibleStore.set(false);
textMessageStore.clearMessageById(message.id);
}
function onKeyDown(e: KeyboardEvent) {
@ -23,7 +23,11 @@
<svelte:window on:keydown={onKeyDown} />
<div class="main-text-message nes-container is-rounded" transition:fly={{ x: -1000, duration: 500 }}>
<div
class="main-text-message nes-container is-rounded"
in:fly={{ x: -1000, duration: 500, delay: 250 }}
out:fade={{ duration: 250 }}
>
<div class="content-text-message">
{@html converter.convert()}
</div>
@ -43,6 +47,8 @@
width: 80vw;
margin-right: auto;
margin-left: auto;
margin-bottom: 16px;
margin-top: 0;
padding-bottom: 0;
pointer-events: auto;

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@ -0,0 +1,21 @@
<script lang="ts">
import { flip } from "svelte/animate";
import TextMessage from "./TextMessage.svelte";
import { textMessageStore } from "../../Stores/TypeMessageStore/TextMessageStore";
const MAX_MESSAGES = 3;
</script>
<div class="main-text-message-container">
{#each $textMessageStore.slice(0, MAX_MESSAGES) as message (message.id)}
<div animate:flip={{ duration: 250 }}>
<TextMessage {message} />
</div>
{/each}
</div>
<style lang="scss">
div.main-text-message-container {
padding-top: 16px;
}
</style>

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@ -12,7 +12,7 @@
}
afterUpdate(() => {
audio.play();
audio.play().catch((e) => console.error(e));
});
</script>

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@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" enable-background="new 0 0 24 24" height="24" viewBox="0 0 24 24" width="24"><rect fill="none" height="24" width="24"/><path d="M9.5,5.5c1.1,0,2-0.9,2-2s-0.9-2-2-2s-2,0.9-2,2S8.4,5.5,9.5,5.5z M5.75,8.9L3,23h2.1l1.75-8L9,17v6h2v-7.55L8.95,13.4 l0.6-3C10.85,12,12.8,13,15,13v-2c-1.85,0-3.45-1-4.35-2.45L9.7,6.95C9.35,6.35,8.7,6,8,6C7.75,6,7.5,6.05,7.25,6.15L2,8.3V13h2 V9.65L5.75,8.9 M13,2v7h3.75v14h1.5V9H22V2H13z M18.01,8V6.25H14.5v-1.5h3.51V3l2.49,2.5L18.01,8z"/></svg>

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