transmit companion to remote players

This commit is contained in:
Johannes Berthel 2021-04-02 21:21:11 +02:00
parent 2ad712807b
commit c07079051a
19 changed files with 96 additions and 40 deletions

View file

@ -88,9 +88,9 @@ class ConnectionManager {
this.localUser = new LocalUser('', 'test', []);
}
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface): Promise<OnConnectInterface> {
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport);
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
connection.onConnectError((error: object) => {
console.log('An error occurred while connecting to socket server. Retrying');
reject(error);
@ -111,7 +111,7 @@ class ConnectionManager {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport).then((connection) => resolve(connection));
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
}, 4000 + Math.floor(Math.random() * 2000) );
});
});

View file

@ -47,6 +47,7 @@ export interface MessageUserPositionInterface {
name: string;
characterLayers: BodyResourceDescriptionInterface[];
position: PointInterface;
companion: string|null;
}
export interface MessageUserMovedInterface {
@ -58,7 +59,8 @@ export interface MessageUserJoined {
userId: number;
name: string;
characterLayers: BodyResourceDescriptionInterface[];
position: PointInterface
position: PointInterface;
companion: string|null;
}
export interface PositionInterface {

View file

@ -4,6 +4,7 @@ const playerNameKey = 'playerName';
const selectedPlayerKey = 'selectedPlayer';
const customCursorPositionKey = 'customCursorPosition';
const characterLayersKey = 'characterLayers';
const companionKey = 'companion';
const gameQualityKey = 'gameQuality';
const videoQualityKey = 'videoQuality';
const audioPlayerVolumeKey = 'audioVolume';
@ -47,6 +48,13 @@ class LocalUserStore {
return JSON.parse(localStorage.getItem(characterLayersKey) || "null");
}
setCompanion(companion: string): void {
localStorage.setItem(companionKey, companion);
}
getCompanion(): string|null {
return localStorage.getItem(companionKey);
}
setGameQualityValue(value: number): void {
localStorage.setItem(gameQualityKey, '' + value);
}

View file

@ -66,7 +66,7 @@ export class RoomConnection implements RoomConnection {
* @param token A JWT token containing the UUID of the user
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
*/
public constructor(token: string|null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface) {
public constructor(token: string|null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null) {
let url = API_URL.replace('http://', 'ws://').replace('https://', 'wss://');
url += '/room';
url += '?roomId='+(roomId ?encodeURIComponent(roomId):'');
@ -81,6 +81,10 @@ export class RoomConnection implements RoomConnection {
url += '&bottom='+Math.floor(viewport.bottom);
url += '&left='+Math.floor(viewport.left);
url += '&right='+Math.floor(viewport.right);
if (typeof companion === 'string') {
url += '&companion='+encodeURIComponent(companion);
}
if (RoomConnection.websocketFactory) {
this.socket = RoomConnection.websocketFactory(url);
@ -316,11 +320,14 @@ export class RoomConnection implements RoomConnection {
}
})
const companion = message.getCompanion();
return {
userId: message.getUserid(),
name: message.getName(),
characterLayers,
position: ProtobufClientUtils.toPointInterface(position)
position: ProtobufClientUtils.toPointInterface(position),
companion: companion ? companion.getName() : null
}
}