transmit companion to remote players

This commit is contained in:
Johannes Berthel 2021-04-02 21:21:11 +02:00
parent 2ad712807b
commit c07079051a
19 changed files with 96 additions and 40 deletions

View file

@ -325,6 +325,7 @@ export class SocketManager {
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
userJoinedZoneMessage.setCompanion(thing.companion);
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
@ -634,6 +635,7 @@ export class SocketManager {
userJoinedMessage.setName(thing.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
userJoinedMessage.setCompanion(thing.companion);
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedMessage);