optional following path movement speed

This commit is contained in:
Hanusiak Piotr 2022-01-19 13:53:06 +01:00
parent 9b94705177
commit c023c4f8fd
5 changed files with 30 additions and 8 deletions

View file

@ -8,11 +8,26 @@
WA.onInit().then(() => {
console.log('After WA init');
const movePlayerButton = document.getElementById('movePlayerButton');
const randomChainedMovementButton = document.getElementById('randomChainedMovementButton');
const xField = document.getElementById('x');
const yField = document.getElementById('y');
const speedField = document.getElementById('speed');
movePlayerButton.addEventListener('click', async () => {
randomChainedMovementButton.addEventListener('click', async () => {
let pos;
pos = await WA.player.moveTo(100, 100, 10);
console.log(pos);
pos = await WA.player.moveTo(500, 100, 10);
console.log(pos);
pos = await WA.player.moveTo(500, 500, 10);
console.log(pos);
pos = await WA.player.moveTo(100, 500, 10);
console.log(pos);
pos = await WA.player.moveTo(100, 100, 10);
console.log(pos);
});
movePlayerButton.addEventListener('click', async () => {
const position = await WA.player.moveTo(
parseInt(xField.value),
parseInt(yField.value),
@ -30,6 +45,7 @@ Y: <input type="text" id="y" value="655" /><br/>
Speed: <input type="text" id="speed" value="20" /><br/>
<button id="movePlayerButton">Move Player</button>
<button id="randomChainedMovementButton">Do random chained movement</button>
</body>
</html>