optional following path movement speed
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9b94705177
commit
c023c4f8fd
5 changed files with 30 additions and 8 deletions
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@ -8,11 +8,26 @@
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WA.onInit().then(() => {
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console.log('After WA init');
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const movePlayerButton = document.getElementById('movePlayerButton');
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const randomChainedMovementButton = document.getElementById('randomChainedMovementButton');
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const xField = document.getElementById('x');
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const yField = document.getElementById('y');
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const speedField = document.getElementById('speed');
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movePlayerButton.addEventListener('click', async () => {
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randomChainedMovementButton.addEventListener('click', async () => {
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let pos;
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pos = await WA.player.moveTo(100, 100, 10);
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console.log(pos);
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pos = await WA.player.moveTo(500, 100, 10);
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console.log(pos);
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pos = await WA.player.moveTo(500, 500, 10);
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console.log(pos);
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pos = await WA.player.moveTo(100, 500, 10);
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console.log(pos);
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pos = await WA.player.moveTo(100, 100, 10);
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console.log(pos);
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});
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movePlayerButton.addEventListener('click', async () => {
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const position = await WA.player.moveTo(
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parseInt(xField.value),
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parseInt(yField.value),
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@ -30,6 +45,7 @@ Y: <input type="text" id="y" value="655" /><br/>
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Speed: <input type="text" id="speed" value="20" /><br/>
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<button id="movePlayerButton">Move Player</button>
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<button id="randomChainedMovementButton">Do random chained movement</button>
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</body>
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</html>
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