Migrating EnableCameraScene to Svelte
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10 changed files with 274 additions and 326 deletions
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@ -3,7 +3,6 @@ import {TextField} from "../Components/TextField";
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import Image = Phaser.GameObjects.Image;
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import {mediaManager} from "../../WebRtc/MediaManager";
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import {SoundMeter} from "../Components/SoundMeter";
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import {SoundMeterSprite} from "../Components/SoundMeterSprite";
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import {HtmlUtils} from "../../WebRtc/HtmlUtils";
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import {touchScreenManager} from "../../Touch/TouchScreenManager";
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import {PinchManager} from "../UserInput/PinchManager";
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@ -11,280 +10,41 @@ import Zone = Phaser.GameObjects.Zone;
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import { MenuScene } from "../Menu/MenuScene";
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import {ResizableScene} from "./ResizableScene";
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import {
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audioConstraintStore,
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localStreamStore,
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enableCameraSceneVisibilityStore,
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mediaStreamConstraintsStore,
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videoConstraintStore
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} from "../../Stores/MediaStore";
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import type {Unsubscriber} from "svelte/store";
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export const EnableCameraSceneName = "EnableCameraScene";
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enum LoginTextures {
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playButton = "play_button",
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icon = "icon",
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mainFont = "main_font",
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arrowRight = "arrow_right",
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arrowUp = "arrow_up"
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}
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export class EnableCameraScene extends ResizableScene {
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private textField!: TextField;
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private cameraNameField!: TextField;
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private arrowLeft!: Image;
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private arrowRight!: Image;
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private arrowDown!: Image;
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private arrowUp!: Image;
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private microphonesList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
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private camerasList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
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private cameraSelected: number = 0;
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private microphoneSelected: number = 0;
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private soundMeter: SoundMeter;
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private soundMeterSprite!: SoundMeterSprite;
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private microphoneNameField!: TextField;
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private mobileTapZone!: Zone;
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private localStreamStoreUnsubscriber!: Unsubscriber;
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constructor() {
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super({
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key: EnableCameraSceneName
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});
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this.soundMeter = new SoundMeter();
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}
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preload() {
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this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
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this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
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this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
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// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
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this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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}
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create() {
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if (touchScreenManager.supportTouchScreen) {
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new PinchManager(this);
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}
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//this.scale.setZoom(ZOOM_LEVEL);
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//Phaser.Display.Align.In.BottomCenter(this.pressReturnField, zone);
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/* FIX ME */
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this.textField = new TextField(this, this.scale.width / 2, 20, '');
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// For mobile purposes - we need a big enough touchable area.
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this.mobileTapZone = this.add.zone(this.scale.width / 2,this.scale.height - 30,200,50)
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.setInteractive().on("pointerdown", () => {
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this.login();
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});
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this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
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this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
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this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
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this.arrowRight.setVisible(false);
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this.arrowRight.setInteractive().on('pointerdown', this.nextCam.bind(this));
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this.add.existing(this.arrowRight);
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this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
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this.arrowLeft.setVisible(false);
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this.arrowLeft.flipX = true;
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this.arrowLeft.setInteractive().on('pointerdown', this.previousCam.bind(this));
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this.add.existing(this.arrowLeft);
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this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
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this.arrowUp.setVisible(false);
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this.arrowUp.setInteractive().on('pointerdown', this.previousMic.bind(this));
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this.add.existing(this.arrowUp);
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this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
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this.arrowDown.setVisible(false);
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this.arrowDown.flipY = true;
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this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
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this.add.existing(this.arrowDown);
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this.input.keyboard.on('keyup-ENTER', () => {
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this.login();
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});
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this.localStreamStoreUnsubscriber = localStreamStore.subscribe((result) => {
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if (result.type === 'error') {
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// TODO: we could handle the error in a specific way on the EnableCameraScene page.
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// TODO: we could handle the error in a specific way on the EnableCameraScene page.
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return;
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//throw result.error;
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}
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this.getDevices();
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if (result.stream !== null) {
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this.setupStream(result.stream);
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}
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});
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/*const mediaPromise = mediaManager.getCamera();
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mediaPromise.then(this.getDevices.bind(this));
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mediaPromise.then(this.setupStream.bind(this));*/
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this.input.keyboard.on('keydown-RIGHT', this.nextCam.bind(this));
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this.input.keyboard.on('keydown-LEFT', this.previousCam.bind(this));
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this.input.keyboard.on('keydown-DOWN', this.nextMic.bind(this));
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this.input.keyboard.on('keydown-UP', this.previousMic.bind(this));
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this.soundMeterSprite = new SoundMeterSprite(this, 50, 50);
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this.soundMeterSprite.setVisible(false);
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this.add.existing(this.soundMeterSprite);
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enableCameraSceneVisibilityStore.showEnableCameraScene();
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setTimeout(() => {
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this.onResize();
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}, 100);
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}
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private previousCam(): void {
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if (this.cameraSelected === 0 || this.camerasList.length === 0) {
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return;
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}
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this.cameraSelected--;
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videoConstraintStore.setDeviceId(this.camerasList[this.cameraSelected].deviceId);
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//mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
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}
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private nextCam(): void {
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if (this.cameraSelected === this.camerasList.length - 1 || this.camerasList.length === 0) {
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return;
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}
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this.cameraSelected++;
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videoConstraintStore.setDeviceId(this.camerasList[this.cameraSelected].deviceId);
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// TODO: the change of camera should be OBSERVED (reactive)
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//mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
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}
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private previousMic(): void {
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if (this.microphoneSelected === 0 || this.microphonesList.length === 0) {
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return;
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}
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this.microphoneSelected--;
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audioConstraintStore.setDeviceId(this.microphonesList[this.microphoneSelected].deviceId);
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//mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
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}
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private nextMic(): void {
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if (this.microphoneSelected === this.microphonesList.length - 1 || this.microphonesList.length === 0) {
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return;
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}
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this.microphoneSelected++;
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audioConstraintStore.setDeviceId(this.microphonesList[this.microphoneSelected].deviceId);
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// TODO: the change of camera should be OBSERVED (reactive)
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//mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
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}
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/**
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* Function called each time a camera is changed
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*/
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private setupStream(stream: MediaStream): void {
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this.soundMeter.connectToSource(stream, new window.AudioContext());
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this.soundMeterSprite.setVisible(true);
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this.updateWebCamName();
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}
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private updateWebCamName(): void {
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if (this.camerasList.length > 1) {
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let label = this.camerasList[this.cameraSelected].label;
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// remove text in parenthesis
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label = label.replace(/\([^()]*\)/g, '').trim();
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// remove accents
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label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
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this.cameraNameField.text = label;
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this.arrowRight.setVisible(this.cameraSelected < this.camerasList.length - 1);
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this.arrowLeft.setVisible(this.cameraSelected > 0);
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}
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if (this.microphonesList.length > 1) {
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let label = this.microphonesList[this.microphoneSelected].label;
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// remove text in parenthesis
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label = label.replace(/\([^()]*\)/g, '').trim();
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// remove accents
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label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
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this.microphoneNameField.text = label;
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this.arrowDown.setVisible(this.microphoneSelected < this.microphonesList.length - 1);
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this.arrowUp.setVisible(this.microphoneSelected > 0);
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}
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}
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public onResize(): void {
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let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
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let bounds = div.getBoundingClientRect();
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if (!div.srcObject) {
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div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('webRtcSetup');
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bounds = div.getBoundingClientRect();
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}
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this.textField.x = this.game.renderer.width / 2;
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this.mobileTapZone.x = this.game.renderer.width / 2;
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this.cameraNameField.x = this.game.renderer.width / 2;
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this.microphoneNameField.x = this.game.renderer.width / 2;
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this.cameraNameField.y = bounds.top / this.scale.zoom - 8;
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this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
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this.soundMeterSprite.y = bounds.bottom / this.scale.zoom + 16;
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this.microphoneNameField.y = this.soundMeterSprite.y + 22;
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this.arrowRight.x = bounds.right / this.scale.zoom + 16;
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this.arrowRight.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
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this.arrowLeft.x = bounds.left / this.scale.zoom - 16;
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this.arrowLeft.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
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this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
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this.arrowDown.y = this.microphoneNameField.y;
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this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
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this.arrowUp.y = this.microphoneNameField.y;
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/*const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
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if (actionBtn !== null) {
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actionBtn.style.top = (this.scale.height - 65) + 'px';
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}*/
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}
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update(time: number, delta: number): void {
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this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
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}
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public login(): void {
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HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
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this.soundMeter.stop();
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enableCameraSceneVisibilityStore.hideEnableCameraScene();
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this.localStreamStoreUnsubscriber();
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//mediaManager.stopCamera();
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//mediaManager.stopMicrophone();
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this.scene.sleep(EnableCameraSceneName);
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gameManager.goToStartingMap(this.scene);
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}
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private async getDevices() {
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// TODO: switch this in a store.
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const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
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this.microphonesList = [];
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this.camerasList = [];
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for (const mediaDeviceInfo of mediaDeviceInfos) {
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if (mediaDeviceInfo.kind === 'audioinput') {
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this.microphonesList.push(mediaDeviceInfo);
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} else if (mediaDeviceInfo.kind === 'videoinput') {
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this.camerasList.push(mediaDeviceInfo);
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}
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}
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this.updateWebCamName();
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}
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}
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