Removing mousewheel to up down plugin

This commit is contained in:
David Négrier 2021-05-05 12:15:13 +02:00
parent 10bd073b7d
commit bede7abdd8
4 changed files with 3 additions and 16 deletions

View file

@ -9,7 +9,6 @@ import {SoundMeterSprite} from "../Components/SoundMeterSprite";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import MouseWheelToUpDown from "phaser3-rex-plugins/plugins/mousewheeltoupdown.js";
import Zone = Phaser.GameObjects.Zone;
import { MenuScene } from "../Menu/MenuScene";
@ -43,7 +42,7 @@ export class EnableCameraScene extends Phaser.Scene {
private enableCameraSceneElement!: Phaser.GameObjects.DOMElement;
private mobileTapZone!: Zone;
private cursorKeys!: any;
constructor() {
super({
key: EnableCameraSceneName
@ -79,8 +78,6 @@ export class EnableCameraScene extends Phaser.Scene {
}
//this.scale.setZoom(ZOOM_LEVEL);
//Phaser.Display.Align.In.BottomCenter(this.pressReturnField, zone);
const mouseWheelToUpDown = new MouseWheelToUpDown(this);
this.cursorKeys = mouseWheelToUpDown.createCursorKeys();
/* FIX ME */
this.textField = new TextField(this, this.scale.width / 2, 20, '');