Fixing unit tests in back

This commit is contained in:
David Négrier 2020-12-08 18:37:15 +01:00
parent 5d188e51b2
commit bd38dd5ede
2 changed files with 89 additions and 53 deletions

View file

@ -1,14 +1,35 @@
import "jasmine";
import {GameRoom, ConnectCallback, DisconnectCallback } from "../src/Model/GameRoom";
import {ConnectCallback, DisconnectCallback, GameRoom} from "../src/Model/GameRoom";
import {Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import {ExSocketInterface} from "_Model/Websocket/CharacterLayer";
import {User} from "_Model/User";
import {Group} from "../src/Model/Group";
import {User, UserSocket} from "_Model/User";
import {JoinRoomMessage, PositionMessage} from "../src/Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
function createMockUser(userId: number): ExSocketInterface {
function createMockUser(userId: number): User {
return {
userId
} as ExSocketInterface;
} as unknown as User;
}
function createMockUserSocket(): UserSocket {
return {
} as unknown as UserSocket;
}
function createJoinRoomMessage(uuid: string, x: number, y: number): JoinRoomMessage
{
const positionMessage = new PositionMessage();
positionMessage.setX(x);
positionMessage.setY(y);
positionMessage.setDirection(Direction.DOWN);
positionMessage.setMoving(false);
const joinRoomMessage = new JoinRoomMessage();
joinRoomMessage.setUseruuid('1');
joinRoomMessage.setName('foo');
joinRoomMessage.setRoomid('_/global/test.json');
joinRoomMessage.setPositionmessage(positionMessage);
return joinRoomMessage;
}
describe("GameRoom", () => {
@ -23,19 +44,21 @@ describe("GameRoom", () => {
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
world.join(createMockUser(1), new Point(100, 100));
world.join(createMockUser(2), new Point(500, 100));
world.updatePosition({ userId: 2 }, new Point(261, 100));
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage('2', 500, 100));
world.updatePosition(user2, new Point(261, 100));
expect(connectCalledNumber).toBe(0);
world.updatePosition({ userId: 2 }, new Point(101, 100));
world.updatePosition(user2, new Point(101, 100));
expect(connectCalledNumber).toBe(2);
world.updatePosition({ userId: 2 }, new Point(102, 100));
world.updatePosition(user2, new Point(102, 100));
expect(connectCalledNumber).toBe(2);
});
@ -50,19 +73,19 @@ describe("GameRoom", () => {
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
world.join(createMockUser(1), new Point(100, 100));
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
world.join(createMockUser(2), new Point(200, 100));
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage('2', 200, 100));
expect(connectCalled).toBe(true);
connectCalled = false;
// baz joins at the outer limit of the group
world.join(createMockUser(3), new Point(311, 100));
const user3 = world.join(createMockUserSocket(), createJoinRoomMessage('2', 311, 100));
expect(connectCalled).toBe(false);
world.updatePosition({ userId: 3 }, new Point(309, 100));
world.updatePosition(user3, new Point(309, 100));
expect(connectCalled).toBe(true);
});
@ -79,18 +102,18 @@ describe("GameRoom", () => {
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
world.join(createMockUser(1), new Point(100, 100));
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
world.join(createMockUser(2), new Point(259, 100));
const user2 = world.join(createMockUserSocket(), createJoinRoomMessage('2', 259, 100));
expect(connectCalled).toBe(true);
expect(disconnectCallNumber).toBe(0);
world.updatePosition({ userId: 2 }, new Point(100+160+160+1, 100));
world.updatePosition(user2, new Point(100+160+160+1, 100));
expect(disconnectCallNumber).toBe(2);
world.updatePosition({ userId: 2 }, new Point(262, 100));
world.updatePosition(user2, new Point(262, 100));
expect(disconnectCallNumber).toBe(2);
});