Fix feedback @kharhamel

This commit is contained in:
gparant 2020-04-12 13:57:00 +02:00
parent d257b2b944
commit bbc3935d60
5 changed files with 46 additions and 22 deletions

View file

@ -1,7 +1,6 @@
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {Player} from "../Player/Player";
import {MapManagerInterface} from "./MapManager";
import {PlayerAnimationNames} from "../Player/Animation";
export interface CameraManagerInterface {
MapManager : MapManagerInterface;

View file

@ -1,13 +1,13 @@
import {GameSceneInterface, GameScene} from "./GameScene";
import {ROOM} from "../../Enum/EnvironmentVariable"
import {Connexion, ListMessageUserPositionInterface} from "../../Connexion";
import {Connexion, ConnexionInterface, ListMessageUserPositionInterface} from "../../Connexion";
export enum StatusGameManagerEnum {
IN_PROGRESS = 1,
CURRENT_USER_CREATED = 2
}
export let ConnexionInstance : Connexion;
export let ConnexionInstance : ConnexionInterface;
export interface GameManagerInterface {
GameScenes: Array<GameSceneInterface>;
@ -25,7 +25,7 @@ export class GameManager implements GameManagerInterface {
}
createGame(){
return ConnexionInstance.createConnexion().then((data: any) => {
return ConnexionInstance.createConnexion().then(() => {
this.configureGame();
/** TODO add loader in the page **/
}).catch((err) => {

View file

@ -1,6 +1,6 @@
import {CameraManager, CameraManagerInterface} from "./CameraManager";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {Player} from "../Player/Player";
import {CurrentGamerInterface, GamerInterface, Player} from "../Player/Player";
import {GameSceneInterface} from "./GameScene";
import {MessageUserPositionInterface} from "../../Connexion";
@ -37,8 +37,8 @@ export class MapManager implements MapManagerInterface{
Terrain : Phaser.Tilemaps.Tileset;
Camera: CameraManagerInterface;
CurrentPlayer: Player;
MapPlayers : Player[];
CurrentPlayer: CurrentGamerInterface;
MapPlayers : GamerInterface[];
Scene: GameSceneInterface;
Map: Phaser.Tilemaps.Tilemap;
startX = (window.innerWidth / 2) / RESOLUTION;
@ -59,7 +59,7 @@ export class MapManager implements MapManagerInterface{
//initialise camera
this.Camera = new CameraManager(this.Scene, this.Scene.cameras.main, this);
//initialise list of other player
this.MapPlayers = new Array<Player>();
this.MapPlayers = new Array<GamerInterface>();
}
createCurrentPlayer(UserId : string){

View file

@ -5,7 +5,25 @@ import {ConnexionInstance} from "../Game/GameManager";
import {CameraManagerInterface} from "../Game/CameraManager";
import {MessageUserPositionInterface} from "../../Connexion";
export class Player extends Phaser.GameObjects.Sprite{
export interface CurrentGamerInterface{
userId : string;
MapManager : MapManagerInterface;
PlayerValue : string;
CameraManager: CameraManagerInterface;
initAnimation() : void;
move() : void;
}
export interface GamerInterface{
userId : string;
MapManager : MapManagerInterface;
PlayerValue : string;
CameraManager: CameraManagerInterface;
initAnimation() : void;
updatePosition(MessageUserPosition : MessageUserPositionInterface) : void;
}
export class Player extends Phaser.GameObjects.Sprite implements CurrentGamerInterface, GamerInterface{
userId : string;
MapManager : MapManagerInterface;
PlayerValue : string;
@ -28,7 +46,7 @@ export class Player extends Phaser.GameObjects.Sprite{
this.CameraManager = CameraManager;
}
initAnimation(){
initAnimation() : void{
getPlayerAnimations(this.PlayerValue).forEach(d => {
this.scene.anims.create({
key: d.key,
@ -39,7 +57,7 @@ export class Player extends Phaser.GameObjects.Sprite{
})
}
move(){
move() : void{
//if user client on shift, camera and player speed
let speedMultiplier = this.MapManager.keyShift.isDown ? 5 : 1;
let haveMove = false;