Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld

This commit is contained in:
GRL 2021-07-23 14:10:43 +02:00
commit ba6e6235d6
6 changed files with 77 additions and 29 deletions

View file

@ -327,6 +327,11 @@ export class GameRoom {
const readableBy = variableManager.setVariable(name, value, user);
// If the variable was not changed, let's not dispatch anything.
if (readableBy === false) {
return;
}
// TODO: should we batch those every 100ms?
const variableMessage = new VariableWithTagMessage();
variableMessage.setName(name);

View file

@ -51,6 +51,17 @@ export class VariablesManager {
}
const variables = await variablesRepository.loadVariables(this.roomUrl);
for (const key in variables) {
// Let's only set variables if they are in the map (if the map has changed, maybe stored variables do not exist anymore)
if (this.variableObjects) {
const variableObject = this.variableObjects.get(key);
if (variableObject === undefined) {
continue;
}
if (!variableObject.persist) {
continue;
}
}
this._variables.set(key, variables[key]);
}
return this;
@ -134,10 +145,21 @@ export class VariablesManager {
return variable;
}
setVariable(name: string, value: string, user: User): string | undefined {
/**
* Sets the variable.
*
* Returns who is allowed to read the variable (the readableby property) or "undefined" if anyone can read it.
* Also, returns "false" if the variable was not modified (because we set it to the value it already has)
*
* @param name
* @param value
* @param user
*/
setVariable(name: string, value: string, user: User): string | undefined | false {
let readableBy: string | undefined;
let variableObject: Variable | undefined;
if (this.variableObjects) {
const variableObject = this.variableObjects.get(name);
variableObject = this.variableObjects.get(name);
if (variableObject === undefined) {
throw new Error('Trying to set a variable "' + name + '" that is not defined as an object in the map.');
}
@ -159,10 +181,19 @@ export class VariablesManager {
readableBy = variableObject.readableBy;
}
// If the value is not modified, return false
if (this._variables.get(name) === value) {
return false;
}
this._variables.set(name, value);
variablesRepository
.saveVariable(this.roomUrl, name, value)
.catch((e) => console.error("Error while saving variable in Redis:", e));
if (variableObject !== undefined && variableObject.persist) {
variablesRepository
.saveVariable(this.roomUrl, name, value)
.catch((e) => console.error("Error while saving variable in Redis:", e));
}
return readableBy;
}