Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
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commit
ba6e6235d6
6 changed files with 77 additions and 29 deletions
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@ -327,6 +327,11 @@ export class GameRoom {
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const readableBy = variableManager.setVariable(name, value, user);
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// If the variable was not changed, let's not dispatch anything.
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if (readableBy === false) {
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return;
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}
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// TODO: should we batch those every 100ms?
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const variableMessage = new VariableWithTagMessage();
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variableMessage.setName(name);
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@ -51,6 +51,17 @@ export class VariablesManager {
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}
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const variables = await variablesRepository.loadVariables(this.roomUrl);
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for (const key in variables) {
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// Let's only set variables if they are in the map (if the map has changed, maybe stored variables do not exist anymore)
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if (this.variableObjects) {
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const variableObject = this.variableObjects.get(key);
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if (variableObject === undefined) {
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continue;
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}
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if (!variableObject.persist) {
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continue;
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}
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}
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this._variables.set(key, variables[key]);
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}
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return this;
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@ -134,10 +145,21 @@ export class VariablesManager {
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return variable;
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}
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setVariable(name: string, value: string, user: User): string | undefined {
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/**
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* Sets the variable.
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*
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* Returns who is allowed to read the variable (the readableby property) or "undefined" if anyone can read it.
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* Also, returns "false" if the variable was not modified (because we set it to the value it already has)
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*
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* @param name
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* @param value
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* @param user
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*/
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setVariable(name: string, value: string, user: User): string | undefined | false {
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let readableBy: string | undefined;
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let variableObject: Variable | undefined;
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if (this.variableObjects) {
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const variableObject = this.variableObjects.get(name);
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variableObject = this.variableObjects.get(name);
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if (variableObject === undefined) {
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throw new Error('Trying to set a variable "' + name + '" that is not defined as an object in the map.');
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}
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@ -159,10 +181,19 @@ export class VariablesManager {
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readableBy = variableObject.readableBy;
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}
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// If the value is not modified, return false
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if (this._variables.get(name) === value) {
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return false;
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}
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this._variables.set(name, value);
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variablesRepository
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.saveVariable(this.roomUrl, name, value)
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.catch((e) => console.error("Error while saving variable in Redis:", e));
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if (variableObject !== undefined && variableObject.persist) {
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variablesRepository
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.saveVariable(this.roomUrl, name, value)
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.catch((e) => console.error("Error while saving variable in Redis:", e));
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}
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return readableBy;
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}
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