Refactor sizing hitbox charactere
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2 changed files with 2 additions and 3 deletions
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@ -50,8 +50,6 @@ export class Player extends PlayableCaracter implements CurrentGamerInterface, G
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//the current player model should be push away by other players to prevent conflict
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this.setImmovable(false);
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//edit the hitbox to better match the caracter model
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this.setSize(32, 32);
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}
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initAnimation(): void {
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