Fix to use clear All Keys
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5 changed files with 9 additions and 5 deletions
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@ -269,7 +269,7 @@ export class MenuScene extends Phaser.Scene {
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middleX = 0;
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}
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gameManager.getCurrentGameScene(this).userInputManager.clearAllInputKeyboard();
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gameManager.getCurrentGameScene(this).userInputManager.clearAllKeys();
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this.tweens.add({
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targets: this.gameReportElement,
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