selectCompanionScene work with svelte
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471ff2bb01
commit
b8873d1277
18 changed files with 42 additions and 214 deletions
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@ -966,6 +966,8 @@ ${escapedMessage}
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this.pinchManager?.destroy();
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this.emoteManager.destroy();
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mediaManager.hideGameOverlay();
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for(const iframeEvents of this.iframeSubscriptionList){
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iframeEvents.unsubscribe();
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}
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@ -10,17 +10,15 @@ import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingM
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import {touchScreenManager} from "../../Touch/TouchScreenManager";
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import {PinchManager} from "../UserInput/PinchManager";
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import { MenuScene } from "../Menu/MenuScene";
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import {selectCompanionSceneVisibleStore} from "../../Stores/SelectCompanionStore";
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export const SelectCompanionSceneName = "SelectCompanionScene";
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const selectCompanionSceneKey = 'selectCompanionScene';
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export class SelectCompanionScene extends ResizableScene {
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private selectedCompanion!: Phaser.Physics.Arcade.Sprite;
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private companions: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
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private companionModels: Array<CompanionResourceDescriptionInterface> = [];
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private selectCompanionSceneElement!: Phaser.GameObjects.DOMElement;
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private currentCompanion = 0;
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constructor() {
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@ -30,8 +28,6 @@ export class SelectCompanionScene extends ResizableScene {
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}
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preload() {
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this.load.html(selectCompanionSceneKey, 'resources/html/SelectCompanionScene.html');
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getAllCompanionResources(this.load).forEach(model => {
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this.companionModels.push(model);
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});
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@ -42,30 +38,14 @@ export class SelectCompanionScene extends ResizableScene {
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create() {
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this.selectCompanionSceneElement = this.add.dom(-1000, 0).createFromCache(selectCompanionSceneKey);
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this.centerXDomElement(this.selectCompanionSceneElement, 300);
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MenuScene.revealMenusAfterInit(this.selectCompanionSceneElement, selectCompanionSceneKey);
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this.selectCompanionSceneElement.addListener('click');
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this.selectCompanionSceneElement.on('click', (event:MouseEvent) => {
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event.preventDefault();
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if((event?.target as HTMLInputElement).id === 'selectCharacterButtonLeft') {
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this.moveToLeft();
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}else if((event?.target as HTMLInputElement).id === 'selectCharacterButtonRight') {
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this.moveToRight();
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}else if((event?.target as HTMLInputElement).id === 'selectCompanionSceneFormSubmit') {
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this.nextScene();
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}else if((event?.target as HTMLInputElement).id === 'selectCompanionSceneFormBack') {
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this._nextScene();
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}
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});
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selectCompanionSceneVisibleStore.set(true);
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if (touchScreenManager.supportTouchScreen) {
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new PinchManager(this);
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}
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// input events
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this.input.keyboard.on('keyup-ENTER', this.nextScene.bind(this));
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this.input.keyboard.on('keyup-ENTER', this.selectCompanion.bind(this));
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this.input.keyboard.on('keydown-RIGHT', this.moveToRight.bind(this));
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this.input.keyboard.on('keydown-LEFT', this.moveToLeft.bind(this));
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@ -89,18 +69,19 @@ export class SelectCompanionScene extends ResizableScene {
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}
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private nextScene(): void {
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public selectCompanion(): void {
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localUserStore.setCompanion(this.companionModels[this.currentCompanion].name);
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gameManager.setCompanion(this.companionModels[this.currentCompanion].name);
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this._nextScene();
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this.closeScene();
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}
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private _nextScene(){
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public closeScene(){
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// next scene
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this.scene.stop(SelectCompanionSceneName);
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gameManager.tryResumingGame(this, EnableCameraSceneName);
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this.scene.remove(SelectCompanionSceneName);
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selectCompanionSceneVisibleStore.set(false);
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}
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private createCurrentCompanion(): void {
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@ -128,8 +109,6 @@ export class SelectCompanionScene extends ResizableScene {
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public onResize(): void {
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this.moveCompanion();
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this.centerXDomElement(this.selectCompanionSceneElement, 300);
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}
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private updateSelectedCompanion(): void {
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@ -147,15 +126,7 @@ export class SelectCompanionScene extends ResizableScene {
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this.updateSelectedCompanion();
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}
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private moveToLeft(){
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if(this.currentCompanion === 0){
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return;
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}
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this.currentCompanion -= 1;
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this.moveCompanion();
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}
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private moveToRight(){
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public moveToRight(){
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if(this.currentCompanion === (this.companions.length - 1)){
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return;
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}
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@ -163,38 +134,46 @@ export class SelectCompanionScene extends ResizableScene {
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this.moveCompanion();
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}
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private defineSetupCompanion(numero: number){
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public moveToLeft(){
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if(this.currentCompanion === 0){
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return;
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}
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this.currentCompanion -= 1;
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this.moveCompanion();
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}
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private defineSetupCompanion(num: number){
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const deltaX = 30;
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const deltaY = 2;
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let [companionX, companionY] = this.getCompanionPosition();
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let companionVisible = true;
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let companionScale = 1.5;
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let companionOpactity = 1;
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if( this.currentCompanion !== numero ){
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if( this.currentCompanion !== num ){
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companionVisible = false;
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}
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if( numero === (this.currentCompanion + 1) ){
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if( num === (this.currentCompanion + 1) ){
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companionY -= deltaY;
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companionX += deltaX;
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companionScale = 0.8;
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companionOpactity = 0.6;
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companionVisible = true;
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}
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if( numero === (this.currentCompanion + 2) ){
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if( num === (this.currentCompanion + 2) ){
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companionY -= deltaY;
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companionX += (deltaX * 2);
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companionScale = 0.8;
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companionOpactity = 0.6;
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companionVisible = true;
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}
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if( numero === (this.currentCompanion - 1) ){
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if( num === (this.currentCompanion - 1) ){
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companionY -= deltaY;
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companionX -= deltaX;
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companionScale = 0.8;
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companionOpactity = 0.6;
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companionVisible = true;
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}
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if( numero === (this.currentCompanion - 2) ){
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if( num === (this.currentCompanion - 2) ){
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companionY -= deltaY;
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companionX -= (deltaX * 2);
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companionScale = 0.8;
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