Finalizing strict mode fixes

This commit is contained in:
David Négrier 2020-06-04 18:54:34 +02:00
parent 6f69a62d4d
commit b82b13e351
9 changed files with 139 additions and 110 deletions

View file

@ -1,5 +1,5 @@
import Scene = Phaser.Scene;
import {PlayableCharacter} from "./PlayableCharacter";
import {Character} from "./Character";
export class SpeechBubble {
private bubble: Phaser.GameObjects.Graphics;
@ -11,7 +11,7 @@ export class SpeechBubble {
* @param player
* @param text
*/
constructor(scene: Scene, player: PlayableCharacter, text: string = "") {
constructor(scene: Scene, player: Character, text: string = "") {
let bubbleHeight = 50;
let bubblePadding = 10;