Moved benchmark to its own directory and added multicore testing + a README

This commit is contained in:
David Négrier 2020-09-11 09:56:05 +02:00
parent d4fe59d154
commit b37a8f63be
11 changed files with 160 additions and 1337 deletions

View file

@ -4,7 +4,7 @@ import * as http from "http";
import {MessageUserPosition, Point} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
import Jwt, {JsonWebTokenError} from "jsonwebtoken";
import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS, ALLOW_ARTILLERY} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
import {World} from "../Model/World";
import {Group} from "_Model/Group";
import {UserInterface} from "_Model/UserInterface";
@ -67,12 +67,19 @@ export class IoSocketController {
return next(new Error('Authentication error'));
}
if(socket.handshake.query.token === 'test'){
(socket as ExSocketInterface).token = socket.handshake.query.token;
(socket as ExSocketInterface).userId = uuid();
console.log((socket as ExSocketInterface).userId);
next();
return;
if (ALLOW_ARTILLERY) {
(socket as ExSocketInterface).token = socket.handshake.query.token;
(socket as ExSocketInterface).userId = uuid();
(socket as ExSocketInterface).isArtillery = true;
console.log((socket as ExSocketInterface).userId);
next();
return;
} else {
console.warn("In order to perform a load-testing test on this environment, you must set the ALLOW_ARTILLERY environment variable to 'true'");
next();
}
}
(socket as ExSocketInterface).isArtillery = false;
if(this.searchClientByToken(socket.handshake.query.token)){
console.error('An authentication error happened, a user tried to connect while its token is already connected.');
return next(new Error('Authentication error'));
@ -201,7 +208,7 @@ export class IoSocketController {
}
return new MessageUserPosition(user.id, player.name, player.characterLayers, player.position);
}).filter((item: MessageUserPosition|null) => item !== null);
//answerFn(listOfUsers);
answerFn(listOfUsers);
} catch (e) {
console.error('An error occurred on "join_room" event');
console.error(e);
@ -285,7 +292,10 @@ export class IoSocketController {
const Client = (socket as ExSocketInterface);
Client.name = playerDetails.name;
Client.characterLayers = playerDetails.characterLayers;
//answerFn(Client.userId);
// Artillery fails when receiving an acknowledgement that is not a JSON object
if (!Client.isArtillery) {
answerFn(Client.userId);
}
});
socket.on(SockerIoEvent.SET_SILENT, (silent: unknown) => {

View file

@ -2,10 +2,12 @@ const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
const URL_ROOM_STARTED = "/Floor0/floor0.json";
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
export {
SECRET_KEY,
URL_ROOM_STARTED,
MINIMUM_DISTANCE,
GROUP_RADIUS
GROUP_RADIUS,
ALLOW_ARTILLERY
}

View file

@ -11,4 +11,5 @@ export interface ExSocketInterface extends Socket, Identificable {
name: string;
characterLayers: string[];
position: PointInterface;
isArtillery: boolean; // Whether this socket is opened by Artillery for load testing (hack)
}