Merge pull request #1499 from thecodingmachine/develop

Release 1.5.3
This commit is contained in:
grégoire parant 2021-10-04 20:54:13 +02:00 committed by GitHub
commit b33e271d2e
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GPG key ID: 4AEE18F83AFDEB23
108 changed files with 1087 additions and 8740 deletions

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@ -10,6 +10,7 @@ import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
import { waScaleManager } from "../Services/WaScaleManager";
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import { isSilentStore } from "../../Stores/MediaStore";
import { lazyLoadPlayerCharacterTextures } from "./PlayerTexturesLoadingManager";
const playerNameY = -25;
@ -32,7 +33,7 @@ export abstract class Character extends Container {
//private teleportation: Sprite;
private invisible: boolean;
public companion?: Companion;
private emote: Phaser.GameObjects.Sprite | null = null;
private emote: Phaser.GameObjects.Text | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
scene: GameScene;
@ -57,10 +58,17 @@ export abstract class Character extends Container {
this.sprites = new Map<string, Sprite>();
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
});
texturesPromise
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
});
});
this.playerName = new Text(scene, 0, playerNameY, name, {
fontFamily: '"Press Start 2P"',
@ -289,53 +297,48 @@ export abstract class Character extends Container {
isSilentStore.set(false);
}
playEmote(emoteKey: string) {
playEmote(emote: string) {
this.cancelPreviousEmote();
const scalingFactor = waScaleManager.uiScalingFactor * 0.05;
const emoteY = -30 - scalingFactor * 10;
const emoteY = -45;
this.playerName.setVisible(false);
this.emote = new Sprite(this.scene, 0, 0, emoteKey);
this.emote = new Text(this.scene, -10, 0, emote, { fontSize: "20px" });
this.emote.setAlpha(0);
this.emote.setScale(0.1 * scalingFactor);
this.add(this.emote);
this.scene.sys.updateList.add(this.emote);
this.createStartTransition(scalingFactor, emoteY);
this.createStartTransition(emoteY);
}
private createStartTransition(scalingFactor: number, emoteY: number) {
private createStartTransition(emoteY: number) {
this.emoteTween = this.scene?.tweens.add({
targets: this.emote,
props: {
scale: scalingFactor,
alpha: 1,
y: emoteY,
},
ease: "Power2",
duration: 500,
onComplete: () => {
this.startPulseTransition(emoteY, scalingFactor);
this.startPulseTransition(emoteY);
},
});
}
private startPulseTransition(emoteY: number, scalingFactor: number) {
this.emoteTween = this.scene?.tweens.add({
targets: this.emote,
props: {
y: emoteY * 1.3,
scale: scalingFactor * 1.1,
},
duration: 250,
yoyo: true,
repeat: 1,
completeDelay: 200,
onComplete: () => {
this.startExitTransition(emoteY);
},
});
private startPulseTransition(emoteY: number) {
if (this.emote) {
this.emoteTween = this.scene?.tweens.add({
targets: this.emote,
props: {
y: emoteY * 1.3,
scale: this.emote.scale * 1.1,
},
duration: 250,
yoyo: true,
repeat: 1,
completeDelay: 200,
onComplete: () => {
this.startExitTransition(emoteY);
},
});
}
}
private startExitTransition(emoteY: number) {

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@ -1,24 +1,7 @@
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { emoteEventStream } from "../../Connexion/EmoteEventStream";
import type { GameScene } from "./GameScene";
import type { RadialMenuItem } from "../Components/RadialMenu";
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { Subscription } from "rxjs";
interface RegisteredEmote extends BodyResourceDescriptionInterface {
name: string;
img: string;
}
export const emotes: { [key: string]: RegisteredEmote } = {
"emote-heart": { name: "emote-heart", img: "resources/emotes/heart-emote.png" },
"emote-clap": { name: "emote-clap", img: "resources/emotes/clap-emote.png" },
"emote-hand": { name: "emote-hand", img: "resources/emotes/hand-emote.png" },
"emote-thanks": { name: "emote-thanks", img: "resources/emotes/thanks-emote.png" },
"emote-thumb-up": { name: "emote-thumb-up", img: "resources/emotes/thumb-up-emote.png" },
"emote-thumb-down": { name: "emote-thumb-down", img: "resources/emotes/thumb-down-emote.png" },
};
export class EmoteManager {
private subscription: Subscription;
@ -26,47 +9,10 @@ export class EmoteManager {
this.subscription = emoteEventStream.stream.subscribe((event) => {
const actor = this.scene.MapPlayersByKey.get(event.userId);
if (actor) {
this.lazyLoadEmoteTexture(event.emoteName).then((emoteKey) => {
actor.playEmote(emoteKey);
});
actor.playEmote(event.emote);
}
});
}
createLoadingPromise(loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) {
return new Promise<string>((res) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor.name);
}
loadPlugin.image(playerResourceDescriptor.name, playerResourceDescriptor.img);
loadPlugin.once("filecomplete-image-" + playerResourceDescriptor.name, () =>
res(playerResourceDescriptor.name)
);
});
}
lazyLoadEmoteTexture(textureKey: string): Promise<string> {
const emoteDescriptor = emotes[textureKey];
if (emoteDescriptor === undefined) {
throw "Emote not found!";
}
const loadPromise = this.createLoadingPromise(this.scene.load, emoteDescriptor);
this.scene.load.start();
return loadPromise;
}
getMenuImages(): Promise<RadialMenuItem[]> {
const promises = [];
for (const key in emotes) {
const promise = this.lazyLoadEmoteTexture(key).then((textureKey) => {
return {
image: textureKey,
name: textureKey,
};
});
promises.push(promise);
}
return Promise.all(promises);
}
destroy() {
this.subscription.unsubscribe();

View file

@ -82,6 +82,7 @@ import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStor
import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import {
audioManagerFileStore,
audioManagerVisibilityStore,
@ -93,8 +94,10 @@ import { userIsAdminStore } from "../../Stores/GameStore";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { get } from "svelte/store";
import type { RadialMenuItem } from "../Components/RadialMenu";
import {analyticsClient} from "../../Administration/AnalyticsClient";
import { contactPageStore } from "../../Stores/MenuStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -172,6 +175,8 @@ export class GameScene extends DirtyScene {
private iframeSubscriptionList!: Array<Subscription>;
private peerStoreUnsubscribe!: () => void;
private chatVisibilityUnsubscribe!: () => void;
private emoteUnsubscribe!: () => void;
private emoteMenuUnsubscribe!: () => void;
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
roomUrl: string;
@ -428,6 +433,7 @@ export class GameScene extends DirtyScene {
gameManager.gameSceneIsCreated(this);
urlManager.pushRoomIdToUrl(this.room);
analyticsClient.enteredRoom(this.room.id);
contactPageStore.set(this.room.contactPage);
if (touchScreenManager.supportTouchScreen) {
this.pinchManager = new PinchManager(this);
@ -616,6 +622,22 @@ export class GameScene extends DirtyScene {
this.openChatIcon.setVisible(!v);
});
this.emoteUnsubscribe = emoteStore.subscribe((emoteKey) => {
if (emoteKey) {
this.CurrentPlayer?.playEmote(emoteKey);
this.connection?.emitEmoteEvent(emoteKey);
emoteStore.set(null);
}
});
this.emoteMenuUnsubscribe = emoteMenuStore.subscribe((emoteMenu) => {
if (emoteMenu) {
this.userInputManager.disableControls();
} else {
this.userInputManager.restoreControls();
}
});
Promise.all([this.connectionAnswerPromise as Promise<unknown>, ...scriptPromises]).then(() => {
this.scene.wake();
});
@ -1306,6 +1328,8 @@ ${escapedMessage}
this.emoteManager.destroy();
this.peerStoreUnsubscribe();
this.chatVisibilityUnsubscribe();
this.emoteUnsubscribe();
this.emoteMenuUnsubscribe();
this.biggestAvailableAreaStoreUnsubscribe();
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("loadTileset");
@ -1436,9 +1460,13 @@ ${escapedMessage}
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
return; //we don't want the menu to open when pinching on a touch screen.
}
this.emoteManager
.getMenuImages()
.then((emoteMenuElements) => this.CurrentPlayer.openOrCloseEmoteMenu(emoteMenuElements));
// toggle EmoteMenu
if (get(emoteMenuStore)) {
emoteMenuStore.closeEmoteMenu();
} else {
emoteMenuStore.openEmoteMenu();
}
});
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
this.connection?.emitEmoteEvent(emoteKey);

View file

@ -3,7 +3,8 @@ import type { GameScene } from "../Game/GameScene";
import { UserInputEvent, UserInputManager } from "../UserInput/UserInputManager";
import { Character } from "../Entity/Character";
import { userMovingStore } from "../../Stores/GameStore";
import { RadialMenu, RadialMenuClickEvent, RadialMenuItem } from "../Components/RadialMenu";
import { get } from "svelte/store";
import { emoteMenuStore } from "../../Stores/EmoteStore";
export const hasMovedEventName = "hasMoved";
export const requestEmoteEventName = "requestEmote";
@ -11,8 +12,6 @@ export const requestEmoteEventName = "requestEmote";
export class Player extends Character {
private previousDirection: string = PlayerAnimationDirections.Down;
private wasMoving: boolean = false;
private emoteMenu: RadialMenu | null = null;
private updateListener: () => void;
constructor(
Scene: GameScene,
@ -30,14 +29,6 @@ export class Player extends Character {
//the current player model should be push away by other players to prevent conflict
this.getBody().setImmovable(false);
this.updateListener = () => {
if (this.emoteMenu) {
this.emoteMenu.x = this.x;
this.emoteMenu.y = this.y;
}
};
this.scene.events.addListener("postupdate", this.updateListener);
}
moveUser(delta: number): void {
@ -93,40 +84,4 @@ export class Player extends Character {
public isMoving(): boolean {
return this.wasMoving;
}
openOrCloseEmoteMenu(emotes: RadialMenuItem[]) {
if (this.emoteMenu) {
this.closeEmoteMenu();
} else {
this.openEmoteMenu(emotes);
}
}
openEmoteMenu(emotes: RadialMenuItem[]): void {
this.cancelPreviousEmote();
this.emoteMenu = new RadialMenu(this.scene, this.x, this.y, emotes);
this.emoteMenu.on(RadialMenuClickEvent, (item: RadialMenuItem) => {
this.closeEmoteMenu();
this.emit(requestEmoteEventName, item.name);
this.playEmote(item.name);
});
}
isSilent() {
super.isSilent();
}
noSilent() {
super.noSilent();
}
closeEmoteMenu(): void {
if (!this.emoteMenu) return;
this.emoteMenu.destroy();
this.emoteMenu = null;
}
destroy() {
this.scene.events.removeListener("postupdate", this.updateListener);
super.destroy();
}
}