Merge branch 'develop' of github.com:thecodingmachine/workadventure into upgrade_typescript_4.5

This commit is contained in:
David Négrier 2021-12-16 16:07:17 +01:00
commit b2bcfde5b1
64 changed files with 1650 additions and 145 deletions

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@ -0,0 +1,11 @@
import * as tg from "generic-type-guard";
export const isChangeZoneEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
})
.get();
/**
* A message sent from the game to the iFrame when a user enters or leaves a zone.
*/
export type ChangeZoneEvent = tg.GuardedType<typeof isChangeZoneEvent>;

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@ -9,6 +9,7 @@ export const isGameStateEvent = new tg.IsInterface()
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags: tg.isArray(tg.isString),
variables: tg.isObject,
userRoomToken: tg.isUnion(tg.isString, tg.isUndefined),
})
.get();
/**

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@ -28,6 +28,7 @@ import type { MessageReferenceEvent } from "./ui/TriggerActionMessageEvent";
import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent";
import type { MenuRegisterEvent, UnregisterMenuEvent } from "./ui/MenuRegisterEvent";
import type { ChangeLayerEvent } from "./ChangeLayerEvent";
import type { ChangeZoneEvent } from "./ChangeZoneEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@ -76,6 +77,8 @@ export interface IframeResponseEventMap {
leaveEvent: EnterLeaveEvent;
enterLayerEvent: ChangeLayerEvent;
leaveLayerEvent: ChangeLayerEvent;
enterZoneEvent: ChangeZoneEvent;
leaveZoneEvent: ChangeZoneEvent;
buttonClickedEvent: ButtonClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
menuItemClicked: MenuItemClickedEvent;

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@ -31,6 +31,7 @@ import type { SetVariableEvent } from "./Events/SetVariableEvent";
import { ModifyEmbeddedWebsiteEvent, isEmbeddedWebsiteEvent } from "./Events/EmbeddedWebsiteEvent";
import { handleMenuRegistrationEvent, handleMenuUnregisterEvent } from "../Stores/MenuStore";
import type { ChangeLayerEvent } from "./Events/ChangeLayerEvent";
import type { ChangeZoneEvent } from "./Events/ChangeZoneEvent";
type AnswererCallback<T extends keyof IframeQueryMap> = (
query: IframeQueryMap[T]["query"],
@ -414,6 +415,24 @@ class IframeListener {
});
}
sendEnterZoneEvent(zoneName: string) {
this.postMessage({
type: "enterZoneEvent",
data: {
name: zoneName,
} as ChangeZoneEvent,
});
}
sendLeaveZoneEvent(zoneName: string) {
this.postMessage({
type: "leaveZoneEvent",
data: {
name: zoneName,
} as ChangeZoneEvent,
});
}
hasPlayerMoved(event: HasPlayerMovedEvent) {
if (this.sendPlayerMove) {
this.postMessage({

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@ -20,6 +20,12 @@ export const setTags = (_tags: string[]) => {
let uuid: string | undefined;
let userRoomToken: string | undefined;
export const setUserRoomToken = (token: string | undefined) => {
userRoomToken = token;
};
export const setUuid = (_uuid: string | undefined) => {
uuid = _uuid;
};
@ -67,6 +73,15 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
}
return uuid;
}
get userRoomToken(): string | undefined {
if (userRoomToken === undefined) {
throw new Error(
"User-room token not initialized yet. You should call WA.player.userRoomToken within a WA.onInit callback."
);
}
return userRoomToken;
}
}
export default new WorkadventurePlayerCommands();

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@ -0,0 +1,50 @@
<script lang="typescript">
import { gameManager } from "../../Phaser/Game/GameManager";
import type { PictureStore } from "../../Stores/PictureStore";
import { onDestroy } from "svelte";
export let userId: number;
export let placeholderSrc: string;
export let width: string = "62px";
export let height: string = "62px";
const gameScene = gameManager.getCurrentGameScene();
let companionWokaPictureStore: PictureStore | undefined;
if (userId === -1) {
companionWokaPictureStore = gameScene.CurrentPlayer.companion?.pictureStore;
} else {
companionWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(
userId,
(item) => item.companion?.pictureStore
);
}
let src = placeholderSrc;
if (companionWokaPictureStore) {
const unsubscribe = companionWokaPictureStore.subscribe((source) => {
src = source ?? placeholderSrc;
});
onDestroy(unsubscribe);
}
</script>
<img {src} alt="" class="nes-pointer" style="--theme-width: {width}; --theme-height: {height}" />
<style>
img {
display: inline-block;
pointer-events: auto;
width: var(--theme-width);
height: var(--theme-height);
margin: 0;
padding: 0;
position: static;
left: 0;
bottom: 0;
right: 0;
top: 0;
image-rendering: pixelated;
}
</style>

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@ -6,11 +6,14 @@
let expandedMapCopyright = false;
let expandedTilesetCopyright = false;
let expandedAudioCopyright = false;
let mapName: string = "";
let mapLink: string = "";
let mapDescription: string = "";
let mapCopyright: string = "The map creator did not declare a copyright for the map.";
let tilesetCopyright: string[] = [];
let audioCopyright: string[] = [];
onMount(() => {
if (gameScene.mapFile.properties !== undefined) {
@ -18,6 +21,10 @@
if (propertyName !== undefined && typeof propertyName.value === "string") {
mapName = propertyName.value;
}
const propertyLink = gameScene.mapFile.properties.find((property) => property.name === "mapLink");
if (propertyLink !== undefined && typeof propertyLink.value === "string") {
mapLink = propertyLink.value;
}
const propertyDescription = gameScene.mapFile.properties.find(
(property) => property.name === "mapDescription"
);
@ -36,7 +43,18 @@
(property) => property.name === "tilesetCopyright"
);
if (propertyTilesetCopyright !== undefined && typeof propertyTilesetCopyright.value === "string") {
tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value]; //Assignment needed to trigger Svelte's reactivity
// Assignment needed to trigger Svelte's reactivity
tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value];
}
}
}
for (const layer of gameScene.mapFile.layers) {
if (layer.type && layer.type === "tilelayer" && layer.properties) {
const propertyAudioCopyright = layer.properties.find((property) => property.name === "audioCopyright");
if (propertyAudioCopyright !== undefined && typeof propertyAudioCopyright.value === "string") {
// Assignment needed to trigger Svelte's reactivity
audioCopyright = [...audioCopyright, propertyAudioCopyright.value];
}
}
}
@ -48,6 +66,9 @@
<section class="container-overflow">
<h3>{mapName}</h3>
<p class="string-HTML">{mapDescription}</p>
{#if mapLink}
<p class="string-HTML">&gt; <a href={mapLink} target="_blank">link to this map</a> &lt;</p>
{/if}
<h3 class="nes-pointer hoverable" on:click={() => (expandedMapCopyright = !expandedMapCopyright)}>
Copyrights of the map
</h3>
@ -60,8 +81,21 @@
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for the tilesets. Warning, This doesn't mean that those
tilesets have no license.
The map creator did not declare a copyright for the tilesets. This doesn't mean that those tilesets
have no license.
</p>
{/each}
</section>
<h3 class="nes-pointer hoverable" on:click={() => (expandedAudioCopyright = !expandedAudioCopyright)}>
Copyrights of audio files
</h3>
<section hidden={!expandedAudioCopyright}>
{#each audioCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for audio files. This doesn't mean that those tilesets
have no license.
</p>
{/each}
</section>

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@ -1,6 +1,6 @@
<script lang="typescript">
import logoWA from "../images/logo-WA-pixel.png";
import logoTalk from "../images/logo-message-pixel.png";
import logoWA from "../images/logo-WA-pixel.png";
import { menuVisiblilityStore } from "../../Stores/MenuStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { get } from "svelte/store";
@ -31,6 +31,7 @@
width: 60px;
padding-top: 0;
margin: 3px;
image-rendering: pixelated;
}
}
.menuIcon img:hover {
@ -38,9 +39,26 @@
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
.menuIcon {
margin: 3px;
display: inline-grid;
z-index: 90;
position: relative;
margin: 25px;
img {
width: 50px;
pointer-events: auto;
width: 60px;
padding-top: 0;
margin: 3px;
}
}
.menuIcon img:hover {
transform: scale(1.2);
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
.menuIcon {
margin: 3px;
img {
width: 50px;
}
}
}
}

View file

@ -15,7 +15,8 @@
import btnProfileSubMenuCamera from "../images/btn-menu-profile-camera.svg";
import btnProfileSubMenuIdentity from "../images/btn-menu-profile-identity.svg";
import btnProfileSubMenuCompanion from "../images/btn-menu-profile-companion.svg";
import btnProfileSubMenuWoka from "../images/btn-menu-profile-woka.svg";
import Woka from "../Woka/Woka.svelte";
import Companion from "../Companion/Companion.svelte";
function disableMenuStores() {
menuVisiblilityStore.set(false);
@ -65,11 +66,11 @@
<span class="btn-hover">Edit your name</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEditSkinScene}>
<img src={btnProfileSubMenuWoka} alt="Edit your WOKA" />
<Woka userId={-1} placeholderSrc="" width="26px" height="26px" />
<span class="btn-hover">Edit your WOKA</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEditCompanionScene}>
<img src={btnProfileSubMenuCompanion} alt="Edit your companion" />
<Companion userId={-1} placeholderSrc={btnProfileSubMenuCompanion} width="26px" height="26px" />
<span class="btn-hover">Edit your companion</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEnableCameraScene}>

View file

@ -8,6 +8,8 @@
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
import { getColorByString, srcObject } from "./utils";
import Woka from "../Woka/Woka.svelte";
export let peer: VideoPeer;
let streamStore = peer.streamStore;
let name = peer.userName;
@ -26,9 +28,15 @@
{#if $statusStore === "error"}
<div class="rtc-error" />
{/if}
{#if !$constraintStore || $constraintStore.video === false}
<i style="background-color: {getColorByString(name)};">{name}</i>
{/if}
<!-- {#if !$constraintStore || $constraintStore.video === false} -->
<i
class="container {!$constraintStore || $constraintStore.video === false ? '' : 'minimized'}"
style="background-color: {getColorByString(name)};"
>
<span>{peer.userName}</span>
<div class="woka-icon"><Woka userId={peer.userId} placeholderSrc={""} /></div>
</i>
<!-- {/if} -->
{#if $constraintStore && $constraintStore.audio === false}
<img src={microphoneCloseImg} class="active" alt="Muted" />
{/if}
@ -43,3 +51,21 @@
<SoundMeterWidget stream={$streamStore} />
{/if}
</div>
<style>
.container {
display: flex;
flex-direction: column;
padding-top: 15px;
}
.minimized {
left: auto;
transform: scale(0.5);
opacity: 0.5;
}
.woka-icon {
margin-right: 3px;
}
</style>

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@ -0,0 +1,45 @@
<script lang="typescript">
import { onDestroy } from "svelte";
import { gameManager } from "../../Phaser/Game/GameManager";
export let userId: number;
export let placeholderSrc: string;
export let width: string = "62px";
export let height: string = "62px";
const gameScene = gameManager.getCurrentGameScene();
let playerWokaPictureStore;
if (userId === -1) {
playerWokaPictureStore = gameScene.CurrentPlayer.pictureStore;
} else {
playerWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(userId, (item) => item.pictureStore);
}
let src = placeholderSrc;
const unsubscribe = playerWokaPictureStore.subscribe((source) => {
src = source ?? placeholderSrc;
});
onDestroy(unsubscribe);
</script>
<img {src} alt="" class="nes-pointer" style="--theme-width: {width}; --theme-height: {height}" />
<style>
img {
display: inline-block;
pointer-events: auto;
width: var(--theme-width);
height: var(--theme-height);
margin: 0;
padding: 0;
position: static;
left: 0;
bottom: 0;
right: 0;
top: 0;
image-rendering: pixelated;
}
</style>

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@ -68,6 +68,7 @@ export class RoomConnection implements RoomConnection {
private static websocketFactory: null | ((url: string) => any) = null; // eslint-disable-line @typescript-eslint/no-explicit-any
private closed: boolean = false;
private tags: string[] = [];
private _userRoomToken: string | undefined;
// eslint-disable-next-line @typescript-eslint/no-explicit-any
public static setWebsocketFactory(websocketFactory: (url: string) => any): void {
@ -211,6 +212,7 @@ export class RoomConnection implements RoomConnection {
this.userId = roomJoinedMessage.getCurrentuserid();
this.tags = roomJoinedMessage.getTagList();
this._userRoomToken = roomJoinedMessage.getUserroomtoken();
this.dispatch(EventMessage.CONNECT, {
connection: this,
@ -713,4 +715,8 @@ export class RoomConnection implements RoomConnection {
public getAllTags(): string[] {
return this.tags;
}
public get userRoomToken(): string | undefined {
return this._userRoomToken;
}
}

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@ -1,6 +1,9 @@
import Sprite = Phaser.GameObjects.Sprite;
import Container = Phaser.GameObjects.Container;
import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
import { TexturesHelper } from "../Helpers/TexturesHelper";
import { Writable, writable } from "svelte/store";
import type { PictureStore } from "../../Stores/PictureStore";
export interface CompanionStatus {
x: number;
@ -21,6 +24,7 @@ export class Companion extends Container {
private companionName: string;
private direction: PlayerAnimationDirections;
private animationType: PlayerAnimationTypes;
private readonly _pictureStore: Writable<string | undefined>;
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
super(scene, x + 14, y + 4);
@ -35,10 +39,14 @@ export class Companion extends Container {
this.animationType = PlayerAnimationTypes.Idle;
this.companionName = name;
this._pictureStore = writable(undefined);
texturePromise.then((resource) => {
this.addResource(resource);
this.invisible = false;
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
});
this.scene.physics.world.enableBody(this);
@ -123,6 +131,22 @@ export class Companion extends Container {
};
}
public async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
});
return TexturesHelper.getSnapshot(this.scene, ...sprites).catch((reason) => {
console.warn(reason);
for (const sprite of this.sprites.values()) {
// it can be either cat or dog prefix
if (sprite.texture.key.includes("cat") || sprite.texture.key.includes("dog")) {
return this.scene.textures.getBase64(sprite.texture.key);
}
}
return "cat1";
});
}
private playAnimation(direction: PlayerAnimationDirections, type: PlayerAnimationTypes): void {
if (this.invisible) return;
@ -220,4 +244,8 @@ export class Companion extends Container {
super.destroy();
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
}

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@ -8,10 +8,12 @@ import { TextureError } from "../../Exception/TextureError";
import { Companion } from "../Companion/Companion";
import type { GameScene } from "../Game/GameScene";
import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
import { waScaleManager } from "../Services/WaScaleManager";
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import { isSilentStore } from "../../Stores/MediaStore";
import { lazyLoadPlayerCharacterTextures } from "./PlayerTexturesLoadingManager";
import { lazyLoadPlayerCharacterTextures, loadAllDefaultModels } from "./PlayerTexturesLoadingManager";
import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Writable, writable } from "svelte/store";
const playerNameY = -25;
@ -37,6 +39,7 @@ export abstract class Character extends Container {
private emote: Phaser.GameObjects.DOMElement | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
scene: GameScene;
private readonly _pictureStore: Writable<string | undefined>;
constructor(
scene: GameScene,
@ -57,6 +60,7 @@ export abstract class Character extends Container {
this.invisible = true;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
@ -64,6 +68,9 @@ export abstract class Character extends Container {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
@ -117,8 +124,20 @@ export abstract class Character extends Container {
}
}
private getOutlinePlugin(): OutlinePipelinePlugin | undefined {
return this.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
});
return TexturesHelper.getSnapshot(this.scene, ...sprites).catch((reason) => {
console.warn(reason);
for (const sprite of this.sprites.values()) {
// we can be sure that either predefined woka or body texture is at this point loaded
if (sprite.texture.key.includes("color") || sprite.texture.key.includes("male")) {
return this.scene.textures.getBase64(sprite.texture.key);
}
}
return "male1";
});
}
public addCompanion(name: string, texturePromise?: Promise<string>): void {
@ -154,6 +173,10 @@ export abstract class Character extends Container {
}
}
private getOutlinePlugin(): OutlinePipelinePlugin | undefined {
return this.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
}
private getPlayerAnimations(name: string): AnimationData[] {
return [
{
@ -374,4 +397,8 @@ export abstract class Character extends Container {
this.emote = null;
this.playerName.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
}

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@ -0,0 +1,178 @@
import { Easing } from "../../types";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import type { Box } from "../../WebRtc/LayoutManager";
import type { Player } from "../Player/Player";
import type { WaScaleManager } from "../Services/WaScaleManager";
import type { GameScene } from "./GameScene";
export enum CameraMode {
Free = "Free",
Follow = "Follow",
Focus = "Focus",
}
export class CameraManager extends Phaser.Events.EventEmitter {
private scene: GameScene;
private camera: Phaser.Cameras.Scene2D.Camera;
private cameraBounds: { x: number; y: number };
private waScaleManager: WaScaleManager;
private cameraMode: CameraMode = CameraMode.Free;
private restoreZoomTween?: Phaser.Tweens.Tween;
private startFollowTween?: Phaser.Tweens.Tween;
private cameraFollowTarget?: { x: number; y: number };
constructor(scene: GameScene, cameraBounds: { x: number; y: number }, waScaleManager: WaScaleManager) {
super();
this.scene = scene;
this.camera = scene.cameras.main;
this.cameraBounds = cameraBounds;
this.waScaleManager = waScaleManager;
this.initCamera();
this.bindEventHandlers();
}
public destroy(): void {
this.scene.game.events.off("wa-scale-manager:refresh-focus-on-target");
super.destroy();
}
public getCamera(): Phaser.Cameras.Scene2D.Camera {
return this.camera;
}
public enterFocusMode(
focusOn: { x: number; y: number; width: number; height: number },
margin: number = 0,
duration: number = 1000
): void {
this.setCameraMode(CameraMode.Focus);
this.waScaleManager.saveZoom();
this.waScaleManager.setFocusTarget(focusOn);
this.restoreZoomTween?.stop();
this.startFollowTween?.stop();
const marginMult = 1 + margin;
const targetZoomModifier = this.waScaleManager.getTargetZoomModifierFor(
focusOn.width * marginMult,
focusOn.height * marginMult
);
const currentZoomModifier = this.waScaleManager.zoomModifier;
const zoomModifierChange = targetZoomModifier - currentZoomModifier;
this.camera.stopFollow();
this.cameraFollowTarget = undefined;
this.camera.pan(
focusOn.x + focusOn.width * 0.5 * marginMult,
focusOn.y + focusOn.height * 0.5 * marginMult,
duration,
Easing.SineEaseOut,
true,
(camera, progress, x, y) => {
this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange;
}
);
}
public leaveFocusMode(player: Player): void {
this.waScaleManager.setFocusTarget();
this.startFollow(player, 1000);
this.restoreZoom(1000);
}
public startFollow(target: object | Phaser.GameObjects.GameObject, duration: number = 0): void {
this.cameraFollowTarget = target as { x: number; y: number };
this.setCameraMode(CameraMode.Follow);
if (duration === 0) {
this.camera.startFollow(target, true);
return;
}
const oldPos = { x: this.camera.scrollX, y: this.camera.scrollY };
this.startFollowTween = this.scene.tweens.addCounter({
from: 0,
to: 1,
duration,
ease: Easing.SineEaseOut,
onUpdate: (tween: Phaser.Tweens.Tween) => {
if (!this.cameraFollowTarget) {
return;
}
const shiftX =
(this.cameraFollowTarget.x - this.camera.worldView.width * 0.5 - oldPos.x) * tween.getValue();
const shiftY =
(this.cameraFollowTarget.y - this.camera.worldView.height * 0.5 - oldPos.y) * tween.getValue();
this.camera.setScroll(oldPos.x + shiftX, oldPos.y + shiftY);
},
onComplete: () => {
this.camera.startFollow(target, true);
},
});
}
/**
* Updates the offset of the character compared to the center of the screen according to the layout manager
* (tries to put the character in the center of the remaining space if there is a discussion going on.
*/
public updateCameraOffset(array: Box): void {
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>("#game canvas");
// Let's put this in Game coordinates by applying the zoom level:
this.camera.setFollowOffset(
((xCenter - game.offsetWidth / 2) * window.devicePixelRatio) / this.scene.scale.zoom,
((yCenter - game.offsetHeight / 2) * window.devicePixelRatio) / this.scene.scale.zoom
);
}
public isCameraLocked(): boolean {
return this.cameraMode === CameraMode.Focus;
}
private setCameraMode(mode: CameraMode): void {
if (this.cameraMode === mode) {
return;
}
this.cameraMode = mode;
}
private restoreZoom(duration: number = 0): void {
if (duration === 0) {
this.waScaleManager.zoomModifier = this.waScaleManager.getSaveZoom();
return;
}
this.restoreZoomTween?.stop();
this.restoreZoomTween = this.scene.tweens.addCounter({
from: this.waScaleManager.zoomModifier,
to: this.waScaleManager.getSaveZoom(),
duration,
ease: Easing.SineEaseOut,
onUpdate: (tween: Phaser.Tweens.Tween) => {
this.waScaleManager.zoomModifier = tween.getValue();
},
});
}
private initCamera() {
this.camera = this.scene.cameras.main;
this.camera.setBounds(0, 0, this.cameraBounds.x, this.cameraBounds.y);
}
private bindEventHandlers(): void {
this.scene.game.events.on(
"wa-scale-manager:refresh-focus-on-target",
(focusOn: { x: number; y: number; width: number; height: number }) => {
if (!focusOn) {
return;
}
this.camera.centerOn(focusOn.x + focusOn.width * 0.5, focusOn.y + focusOn.height * 0.5);
}
);
}
}

View file

@ -1,8 +1,15 @@
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiledMap";
import type {
ITiledMap,
ITiledMapLayer,
ITiledMapObject,
ITiledMapObjectLayer,
ITiledMapProperty,
} from "../Map/ITiledMap";
import { flattenGroupLayersMap } from "../Map/LayersFlattener";
import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
import { GameMapProperties } from "./GameMapProperties";
import { MathUtils } from "../../Utils/MathUtils";
export type PropertyChangeCallback = (
newValue: string | number | boolean | undefined,
@ -15,24 +22,48 @@ export type layerChangeCallback = (
allLayersOnNewPosition: Array<ITiledMapLayer>
) => void;
export type zoneChangeCallback = (
zonesChangedByAction: Array<ITiledMapObject>,
allZonesOnNewPosition: Array<ITiledMapObject>
) => void;
/**
* A wrapper around a ITiledMap interface to provide additional capabilities.
* It is used to handle layer properties.
*/
export class GameMap {
// oldKey is the index of the previous tile.
/**
* oldKey is the index of the previous tile.
*/
private oldKey: number | undefined;
// key is the index of the current tile.
/**
* key is the index of the current tile.
*/
private key: number | undefined;
/**
* oldPosition is the previous position of the player.
*/
private oldPosition: { x: number; y: number } | undefined;
/**
* position is the current position of the player.
*/
private position: { x: number; y: number } | undefined;
private lastProperties = new Map<string, string | boolean | number>();
private propertiesChangeCallbacks = new Map<string, Array<PropertyChangeCallback>>();
private enterLayerCallbacks = Array<layerChangeCallback>();
private leaveLayerCallbacks = Array<layerChangeCallback>();
private enterZoneCallbacks = Array<zoneChangeCallback>();
private leaveZoneCallbacks = Array<zoneChangeCallback>();
private tileNameMap = new Map<string, number>();
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapProperty> } = {};
public readonly flatLayers: ITiledMapLayer[];
public readonly tiledObjects: ITiledMapObject[];
public readonly phaserLayers: TilemapLayer[] = [];
public readonly zones: ITiledMapObject[] = [];
public exitUrls: Array<string> = [];
@ -44,6 +75,9 @@ export class GameMap {
terrains: Array<Phaser.Tilemaps.Tileset>
) {
this.flatLayers = flattenGroupLayersMap(map);
this.tiledObjects = this.getObjectsFromLayers(this.flatLayers);
this.zones = this.tiledObjects.filter((object) => object.type === "zone");
let depth = -2;
for (const layer of this.flatLayers) {
if (layer.type === "tilelayer") {
@ -88,6 +122,10 @@ export class GameMap {
* This will trigger events if properties are changing.
*/
public setPosition(x: number, y: number) {
this.oldPosition = this.position;
this.position = { x, y };
this.triggerZonesChange();
this.oldKey = this.key;
const xMap = Math.floor(x / this.map.tilewidth);
@ -126,7 +164,7 @@ export class GameMap {
}
}
private triggerLayersChange() {
private triggerLayersChange(): void {
const layersByOldKey = this.oldKey ? this.getLayersByKey(this.oldKey) : [];
const layersByNewKey = this.key ? this.getLayersByKey(this.key) : [];
@ -155,6 +193,53 @@ export class GameMap {
}
}
/**
* We use Tiled Objects with type "zone" as zones with defined x, y, width and height for easier event triggering.
*/
private triggerZonesChange(): void {
const zonesByOldPosition = this.oldPosition
? this.zones.filter((zone) => {
if (!this.oldPosition) {
return false;
}
return MathUtils.isOverlappingWithRectangle(this.oldPosition, zone);
})
: [];
const zonesByNewPosition = this.position
? this.zones.filter((zone) => {
if (!this.position) {
return false;
}
return MathUtils.isOverlappingWithRectangle(this.position, zone);
})
: [];
const enterZones = new Set(zonesByNewPosition);
const leaveZones = new Set(zonesByOldPosition);
enterZones.forEach((zone) => {
if (leaveZones.has(zone)) {
leaveZones.delete(zone);
enterZones.delete(zone);
}
});
if (enterZones.size > 0) {
const zonesArray = Array.from(enterZones);
for (const callback of this.enterZoneCallbacks) {
callback(zonesArray, zonesByNewPosition);
}
}
if (leaveZones.size > 0) {
const zonesArray = Array.from(leaveZones);
for (const callback of this.leaveZoneCallbacks) {
callback(zonesArray, zonesByNewPosition);
}
}
}
public getCurrentProperties(): Map<string, string | boolean | number> {
return this.lastProperties;
}
@ -251,6 +336,20 @@ export class GameMap {
this.leaveLayerCallbacks.push(callback);
}
/**
* Registers a callback called when the user moves inside another zone.
*/
public onEnterZone(callback: zoneChangeCallback) {
this.enterZoneCallbacks.push(callback);
}
/**
* Registers a callback called when the user moves outside another zone.
*/
public onLeaveZone(callback: zoneChangeCallback) {
this.leaveZoneCallbacks.push(callback);
}
public findLayer(layerName: string): ITiledMapLayer | undefined {
return this.flatLayers.find((layer) => layer.name === layerName);
}
@ -362,4 +461,17 @@ export class GameMap {
this.trigger(oldPropName, oldPropValue, undefined, emptyProps);
}
}
private getObjectsFromLayers(layers: ITiledMapLayer[]): ITiledMapObject[] {
const objects: ITiledMapObject[] = [];
const objectLayers = layers.filter((layer) => layer.type === "objectgroup");
for (const objectLayer of objectLayers) {
if (objectLayer.type === "objectgroup") {
objects.push(...objectLayer.objects);
}
}
return objects;
}
}

View file

@ -1,7 +1,54 @@
import type { Subscription } from "rxjs";
import AnimatedTiles from "phaser-animated-tiles";
import { Queue } from "queue-typescript";
import { get } from "svelte/store";
import { userMessageManager } from "../../Administration/UserMessageManager";
import { iframeListener } from "../../Api/IframeListener";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { urlManager } from "../../Url/UrlManager";
import { mediaManager } from "../../WebRtc/MediaManager";
import { UserInputManager } from "../UserInput/UserInputManager";
import { gameManager } from "./GameManager";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import { soundManager } from "./SoundManager";
import { SharedVariablesManager } from "./SharedVariablesManager";
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { iframeListener } from "../../Api/IframeListener";
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
import { TextureError } from "../../Exception/TextureError";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { SimplePeer } from "../../WebRtc/SimplePeer";
import { Loader } from "../Components/Loader";
import { RemotePlayer } from "../Entity/RemotePlayer";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { PlayerAnimationDirections } from "../Player/Animation";
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
import { ErrorSceneName } from "../Reconnecting/ErrorScene";
import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
import { GameMap } from "./GameMap";
import { PlayerMovement } from "./PlayerMovement";
import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
import { DirtyScene } from "./DirtyScene";
import { TextUtils } from "../Components/TextUtils";
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
import { StartPositionCalculator } from "./StartPositionCalculator";
import { PropertyUtils } from "../Map/PropertyUtils";
import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { GameMapProperties } from "./GameMapProperties";
import type {
GroupCreatedUpdatedMessageInterface,
MessageUserJoined,
@ -12,84 +59,35 @@ import type {
PositionInterface,
RoomJoinedMessageInterface,
} from "../../Connexion/ConnexionModels";
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { Queue } from "queue-typescript";
import { Box, ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import type { RoomConnection } from "../../Connexion/RoomConnection";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
import { urlManager } from "../../Url/UrlManager";
import { TextureError } from "../../Exception/TextureError";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { mediaManager } from "../../WebRtc/MediaManager";
import { SimplePeer } from "../../WebRtc/SimplePeer";
import { Loader } from "../Components/Loader";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import { RemotePlayer } from "../Entity/RemotePlayer";
import type { ActionableItem } from "../Items/ActionableItem";
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
import { PlayerAnimationDirections } from "../Player/Animation";
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
import { ErrorSceneName } from "../Reconnecting/ErrorScene";
import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
import { UserInputManager } from "../UserInput/UserInputManager";
import type { AddPlayerInterface } from "./AddPlayerInterface";
import { gameManager } from "./GameManager";
import { GameMap } from "./GameMap";
import { PlayerMovement } from "./PlayerMovement";
import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
import { CameraManager } from "./CameraManager";
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
import type { Character } from "../Entity/Character";
import { peerStore } from "../../Stores/PeerStore";
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { playersStore } from "../../Stores/PlayersStore";
import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
import Sprite = Phaser.GameObjects.Sprite;
import CanvasTexture = Phaser.Textures.CanvasTexture;
import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import DOMElement = Phaser.GameObjects.DOMElement;
import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { DirtyScene } from "./DirtyScene";
import { TextUtils } from "../Components/TextUtils";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import EVENT_TYPE = Phaser.Scenes.Events;
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
import AnimatedTiles from "phaser-animated-tiles";
import { StartPositionCalculator } from "./StartPositionCalculator";
import { soundManager } from "./SoundManager";
import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
import { videoFocusStore } from "../../Stores/VideoFocusStore";
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import {
audioManagerFileStore,
audioManagerVisibilityStore,
audioManagerVolumeStore,
} from "../../Stores/AudioManagerStore";
import { PropertyUtils } from "../Map/PropertyUtils";
import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { get } from "svelte/store";
import { contactPageStore } from "../../Stores/MenuStore";
import { GameMapProperties } from "./GameMapProperties";
import SpriteSheetFile = Phaser.Loader.FileTypes.SpriteSheetFile;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import { MapStore } from "../../Stores/Utils/MapStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@ -129,7 +127,7 @@ export class GameScene extends DirtyScene {
Terrains: Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: Player;
MapPlayers!: Phaser.Physics.Arcade.Group;
MapPlayersByKey: Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
MapPlayersByKey: MapStore<number, RemotePlayer> = new MapStore<number, RemotePlayer>();
Map!: Phaser.Tilemaps.Tilemap;
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
mapFile!: ITiledMap;
@ -198,6 +196,7 @@ export class GameScene extends DirtyScene {
private pinchManager: PinchManager | undefined;
private mapTransitioning: boolean = false; //used to prevent transitions happening at the same time.
private emoteManager!: EmoteManager;
private cameraManager!: CameraManager;
private preloading: boolean = true;
private startPositionCalculator!: StartPositionCalculator;
private sharedVariablesManager!: SharedVariablesManager;
@ -550,7 +549,13 @@ export class GameScene extends DirtyScene {
this.createCurrentPlayer();
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
this.initCamera();
this.cameraManager = new CameraManager(
this,
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
waScaleManager
);
biggestAvailableAreaStore.recompute();
this.cameraManager.startFollow(this.CurrentPlayer);
this.animatedTiles.init(this.Map);
this.events.on("tileanimationupdate", () => (this.dirty = true));
@ -591,7 +596,7 @@ export class GameScene extends DirtyScene {
// From now, this game scene will be notified of reposition events
this.biggestAvailableAreaStoreUnsubscribe = biggestAvailableAreaStore.subscribe((box) =>
this.updateCameraOffset(box)
this.cameraManager.updateCameraOffset(box)
);
new GameMapPropertiesListener(this, this.gameMap).register();
@ -644,7 +649,7 @@ export class GameScene extends DirtyScene {
* Initializes the connection to Pusher.
*/
private connect(): void {
const camera = this.cameras.main;
const camera = this.cameraManager.getCamera();
connectionManager
.connectToRoomSocket(
@ -666,7 +671,6 @@ export class GameScene extends DirtyScene {
this.connection = onConnect.connection;
playersStore.connectToRoomConnection(this.connection);
userIsAdminStore.set(this.connection.hasTag("admin"));
this.connection.onUserJoins((message: MessageUserJoined) => {
@ -779,6 +783,42 @@ export class GameScene extends DirtyScene {
iframeListener.sendLeaveLayerEvent(layer.name);
});
});
this.gameMap.onEnterZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin");
this.cameraManager.enterFocusMode(
zone,
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendEnterZoneEvent(zone.name);
});
});
this.gameMap.onLeaveZone((zones) => {
for (const zone of zones) {
const focusable = zone.properties?.find((property) => property.name === "focusable");
if (focusable && focusable.value === true) {
this.cameraManager.leaveFocusMode(this.CurrentPlayer);
break;
}
}
zones.forEach((zone) => {
iframeListener.sendLeaveZoneEvent(zone.name);
});
});
// this.gameMap.onLeaveLayer((layers) => {
// layers.forEach((layer) => {
// iframeListener.sendLeaveLayerEvent(layer.name);
// });
// });
});
}
@ -1167,6 +1207,7 @@ ${escapedMessage}
roomId: this.roomUrl,
tags: this.connection ? this.connection.getAllTags() : [],
variables: this.sharedVariablesManager.variables,
userRoomToken: this.connection ? this.connection.userRoomToken : "",
};
});
this.iframeSubscriptionList.push(
@ -1369,6 +1410,7 @@ ${escapedMessage}
this.userInputManager.destroy();
this.pinchManager?.destroy();
this.emoteManager.destroy();
this.cameraManager.destroy();
this.peerStoreUnsubscribe();
this.emoteUnsubscribe();
this.emoteMenuUnsubscribe();
@ -1400,7 +1442,7 @@ ${escapedMessage}
this.MapPlayers.remove(player);
});
this.MapPlayersByKey = new Map<number, RemotePlayer>();
this.MapPlayersByKey.clear();
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
@ -1458,13 +1500,6 @@ ${escapedMessage}
}
}
//todo: in a dedicated class/function?
initCamera() {
this.cameras.main.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.startFollow(this.CurrentPlayer, true);
biggestAvailableAreaStore.recompute();
}
createCollisionWithPlayer() {
//add collision layer
for (const phaserLayer of this.gameMap.phaserLayers) {
@ -1856,23 +1891,6 @@ ${escapedMessage}
biggestAvailableAreaStore.recompute();
}
/**
* Updates the offset of the character compared to the center of the screen according to the layout manager
* (tries to put the character in the center of the remaining space if there is a discussion going on.
*/
private updateCameraOffset(array: Box): void {
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>("#game canvas");
// Let's put this in Game coordinates by applying the zoom level:
this.cameras.main.setFollowOffset(
((xCenter - game.offsetWidth / 2) * window.devicePixelRatio) / this.scale.zoom,
((yCenter - game.offsetHeight / 2) * window.devicePixelRatio) / this.scale.zoom
);
}
public startJitsi(roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(
@ -1941,6 +1959,9 @@ ${escapedMessage}
}
zoomByFactor(zoomFactor: number) {
if (this.cameraManager.isCameraLocked()) {
return;
}
waScaleManager.zoomModifier *= zoomFactor;
biggestAvailableAreaStore.recompute();
}

View file

@ -1,7 +1,7 @@
import type { RoomConnection } from "../../Connexion/RoomConnection";
import { iframeListener } from "../../Api/IframeListener";
import type { GameMap } from "./GameMap";
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
import type { ITiledMapLayer, ITiledMapObject } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
interface Variable {

View file

@ -0,0 +1,34 @@
export class TexturesHelper {
public static async getSnapshot(
scene: Phaser.Scene,
...sprites: { sprite: Phaser.GameObjects.Sprite; frame?: string | number }[]
): Promise<string> {
const rt = scene.make.renderTexture({}, false);
try {
for (const { sprite, frame } of sprites) {
if (frame) {
sprite.setFrame(frame);
}
rt.draw(sprite, sprite.displayWidth * 0.5, sprite.displayHeight * 0.5);
}
return new Promise<string>((resolve, reject) => {
try {
rt.snapshot(
(url) => {
resolve((url as HTMLImageElement).src);
rt.destroy();
},
"image/png",
1
);
} catch (error) {
rt.destroy();
reject(error);
}
});
} catch (error) {
rt.destroy();
throw new Error("Could not get the snapshot");
}
}
}

View file

@ -1,5 +1,4 @@
import * as Phaser from "phaser";
import { Scene } from "phaser";
import Sprite = Phaser.GameObjects.Sprite;
import type { ITiledMapObject } from "../../Map/ITiledMap";
import type { ItemFactoryInterface } from "../ItemFactoryInterface";

View file

@ -94,7 +94,7 @@ export class HdpiManager {
/**
* We only accept integer but we make an exception for 1.5
*/
private getOptimalZoomLevel(realPixelNumber: number): number {
public getOptimalZoomLevel(realPixelNumber: number): number {
const result = Math.sqrt(realPixelNumber / this.minRecommendedGamePixelsNumber);
if (1.5 <= result && result < 2) {
return 1.5;

View file

@ -5,13 +5,15 @@ import type { Game } from "../Game/Game";
import { ResizableScene } from "../Login/ResizableScene";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
class WaScaleManager {
export class WaScaleManager {
private hdpiManager: HdpiManager;
private scaleManager!: ScaleManager;
private game!: Game;
private actualZoom: number = 1;
private _saveZoom: number = 1;
private focusTarget?: { x: number; y: number; width: number; height: number };
public constructor(private minGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
this.hdpiManager = new HdpiManager(minGamePixelsNumber, absoluteMinPixelNumber);
}
@ -23,18 +25,14 @@ class WaScaleManager {
public applyNewSize() {
const { width, height } = coWebsiteManager.getGameSize();
let devicePixelRatio = 1;
if (window.devicePixelRatio) {
devicePixelRatio = window.devicePixelRatio;
}
const devicePixelRatio = window.devicePixelRatio ?? 1;
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({
width: width * devicePixelRatio,
height: height * devicePixelRatio,
});
this.actualZoom = realSize.width / gameSize.width / devicePixelRatio;
this.scaleManager.setZoom(realSize.width / gameSize.width / devicePixelRatio);
this.scaleManager.resize(gameSize.width, gameSize.height);
@ -59,6 +57,34 @@ class WaScaleManager {
this.game.markDirty();
}
/**
* Use this in case of resizing while focusing on something
*/
public refreshFocusOnTarget(): void {
if (!this.focusTarget) {
return;
}
this.zoomModifier = this.getTargetZoomModifierFor(this.focusTarget.width, this.focusTarget.height);
this.game.events.emit("wa-scale-manager:refresh-focus-on-target", this.focusTarget);
}
public setFocusTarget(targetDimensions?: { x: number; y: number; width: number; height: number }): void {
this.focusTarget = targetDimensions;
}
public getTargetZoomModifierFor(viewportWidth: number, viewportHeight: number) {
const { width: gameWidth, height: gameHeight } = coWebsiteManager.getGameSize();
const devicePixelRatio = window.devicePixelRatio ?? 1;
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({
width: gameWidth * devicePixelRatio,
height: gameHeight * devicePixelRatio,
});
const desiredZoom = Math.min(realSize.width / viewportWidth, realSize.height / viewportHeight);
const realPixelNumber = gameWidth * devicePixelRatio * gameHeight * devicePixelRatio;
return desiredZoom / (this.hdpiManager.getOptimalZoomLevel(realPixelNumber) || 1);
}
public get zoomModifier(): number {
return this.hdpiManager.zoomModifier;
}
@ -72,6 +98,10 @@ class WaScaleManager {
this._saveZoom = this.hdpiManager.zoomModifier;
}
public getSaveZoom(): number {
return this._saveZoom;
}
public restoreZoom(): void {
this.hdpiManager.zoomModifier = this._saveZoom;
this.applyNewSize();

View file

@ -0,0 +1,6 @@
import type { Readable } from "svelte/store";
/**
* A store that contains the player/companion avatar picture
*/
export type PictureStore = Readable<string | undefined>;

View file

@ -12,7 +12,7 @@ let idCount = 0;
function createPlayersStore() {
let players = new Map<number, PlayerInterface>();
const { subscribe, set, update } = writable(players);
const { subscribe, set, update } = writable<Map<number, PlayerInterface>>(players);
return {
subscribe,

View file

@ -0,0 +1,122 @@
import type { Readable, Subscriber, Unsubscriber, Writable } from "svelte/store";
import { get, readable, writable } from "svelte/store";
/**
* Is it a Map? Is it a Store? No! It's a MapStore!
*
* The MapStore behaves just like a regular JS Map, but... it is also a regular Svelte store.
*
* As a bonus, you can also get a store on any given key of the map.
*
* For instance:
*
* const mapStore = new MapStore<string, string>();
* mapStore.getStore('foo').subscribe((value) => {
* console.log('Foo key has been written to the store. New value: ', value);
* });
* mapStore.set('foo', 'bar');
*
*
* Even better, if the items stored in map contain stores, you can directly get the store to those values:
*
* const mapStore = new MapStore<string, {
* nestedStore: Readable<string>
* }>();
*
* mapStore.getNestedStore('foo', item => item.nestedStore).subscribe((value) => {
* console.log('Foo key has been written to the store or the nested store has been updated. New value: ', value);
* });
* mapStore.set('foo', {
* nestedStore: writable('bar')
* });
* // Whenever the nested store is updated OR the 'foo' key is overwritten, the store returned by mapStore.getNestedStore
* // will be triggered.
*/
export class MapStore<K, V> extends Map<K, V> implements Readable<Map<K, V>> {
private readonly store = writable(this);
private readonly storesByKey = new Map<K, Writable<V | undefined>>();
subscribe(run: Subscriber<Map<K, V>>, invalidate?: (value?: Map<K, V>) => void): Unsubscriber {
return this.store.subscribe(run, invalidate);
}
clear() {
super.clear();
this.store.set(this);
this.storesByKey.forEach((store) => {
store.set(undefined);
});
}
delete(key: K): boolean {
const result = super.delete(key);
if (result) {
this.store.set(this);
this.storesByKey.get(key)?.set(undefined);
}
return result;
}
set(key: K, value: V): this {
super.set(key, value);
this.store.set(this);
this.storesByKey.get(key)?.set(value);
return this;
}
getStore(key: K): Readable<V | undefined> {
const store = writable(this.get(key), () => {
return () => {
// No more subscribers!
this.storesByKey.delete(key);
};
});
this.storesByKey.set(key, store);
return store;
}
/**
* Returns an "inner" store inside a value stored in the map.
*/
getNestedStore<T>(key: K, accessor: (value: V) => Readable<T> | undefined): Readable<T | undefined> {
const initVal = this.get(key);
let initStore: Readable<T> | undefined;
let initStoreValue: T | undefined;
if (initVal) {
initStore = accessor(initVal);
if (initStore !== undefined) {
initStoreValue = get(initStore);
}
}
return readable(initStoreValue, (set) => {
const storeByKey = this.getStore(key);
let unsubscribeDeepStore: Unsubscriber | undefined;
const unsubscribe = storeByKey.subscribe((newMapValue) => {
if (unsubscribeDeepStore) {
unsubscribeDeepStore();
}
if (newMapValue === undefined) {
set(undefined);
} else {
const deepValueStore = accessor(newMapValue);
if (deepValueStore !== undefined) {
set(get(deepValueStore));
unsubscribeDeepStore = deepValueStore.subscribe((value) => {
set(value);
});
}
}
});
return () => {
unsubscribe();
if (unsubscribeDeepStore) {
unsubscribeDeepStore();
}
};
});
}
}

View file

@ -0,0 +1,25 @@
export class MathUtils {
/**
*
* @param p Position to check.
* @param r Rectangle to check the overlap against.
* @returns true is overlapping
*/
public static isOverlappingWithRectangle(
p: { x: number; y: number },
r: { x: number; y: number; width: number; height: number }
): boolean {
return this.isBetween(p.x, r.x, r.x + r.width) && this.isBetween(p.y, r.y, r.y + r.height);
}
/**
*
* @param value Value to check
* @param min inclusive min value
* @param max inclusive max value
* @returns true if value is in <min, max>
*/
public static isBetween(value: number, min: number, max: number): boolean {
return value >= min && value <= max;
}
}

View file

@ -642,6 +642,7 @@ class CoWebsiteManager {
private fire(): void {
this._onResize.next();
waScaleManager.applyNewSize();
waScaleManager.refreshFocusOnTarget();
}
private fullscreen(): void {

View file

@ -15,11 +15,11 @@ import ui from "./Api/iframe/ui";
import sound from "./Api/iframe/sound";
import room, { setMapURL, setRoomId } from "./Api/iframe/room";
import state, { initVariables } from "./Api/iframe/state";
import player, { setPlayerName, setTags, setUuid } from "./Api/iframe/player";
import player, { setPlayerName, setTags, setUserRoomToken, setUuid } from "./Api/iframe/player";
import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
import type { Popup } from "./Api/iframe/Ui/Popup";
import type { Sound } from "./Api/iframe/Sound/Sound";
import { answerPromises, queryWorkadventure, sendToWorkadventure } from "./Api/iframe/IframeApiContribution";
import { answerPromises, queryWorkadventure } from "./Api/iframe/IframeApiContribution";
// Notify WorkAdventure that we are ready to receive data
const initPromise = queryWorkadventure({
@ -32,6 +32,7 @@ const initPromise = queryWorkadventure({
setTags(state.tags);
setUuid(state.uuid);
initVariables(state.variables as Map<string, unknown>);
setUserRoomToken(state.userRoomToken);
});
const wa = {

View file

@ -144,10 +144,12 @@ window.addEventListener("resize", function (event) {
coWebsiteManager.resetStyleMain();
waScaleManager.applyNewSize();
waScaleManager.refreshFocusOnTarget();
});
coWebsiteManager.onResize.subscribe(() => {
waScaleManager.applyNewSize();
waScaleManager.refreshFocusOnTarget();
});
iframeListener.init();

30
front/src/types.ts Normal file
View file

@ -0,0 +1,30 @@
export enum Easing {
Linear = "Linear",
QuadEaseIn = "Quad.easeIn",
CubicEaseIn = "Cubic.easeIn",
QuartEaseIn = "Quart.easeIn",
QuintEaseIn = "Quint.easeIn",
SineEaseIn = "Sine.easeIn",
ExpoEaseIn = "Expo.easeIn",
CircEaseIn = "Circ.easeIn",
BackEaseIn = "Back.easeIn",
BounceEaseIn = "Bounce.easeIn",
QuadEaseOut = "Quad.easeOut",
CubicEaseOut = "Cubic.easeOut",
QuartEaseOut = "Quart.easeOut",
QuintEaseOut = "Quint.easeOut",
SineEaseOut = "Sine.easeOut",
ExpoEaseOut = "Expo.easeOut",
CircEaseOut = "Circ.easeOut",
BackEaseOut = "Back.easeOut",
BounceEaseOut = "Bounce.easeOut",
QuadEaseInOut = "Quad.easeInOut",
CubicEaseInOut = "Cubic.easeInOut",
QuartEaseInOut = "Quart.easeInOut",
QuintEaseInOut = "Quint.easeInOut",
SineEaseInOut = "Sine.easeInOut",
ExpoEaseInOut = "Expo.easeInOut",
CircEaseInOut = "Circ.easeInOut",
BackEaseInOut = "Back.easeInOut",
BounceEaseInOut = "Bounce.easeInOut",
}

View file

@ -62,8 +62,7 @@ body .message-info.warning{
background-color: black;
border-radius: 50%;
text-align: center;
padding-top: 32px;
font-size: 28px;
font-size: 14px;
color: white;
overflow: hidden;
}

View file

@ -0,0 +1,98 @@
import "jasmine";
import { MapStore } from "../../../src/Stores/Utils/MapStore";
import type { Readable, Writable } from "svelte/store";
import { get, writable } from "svelte/store";
describe("Main store", () => {
it("Set / delete / clear triggers main store updates", () => {
const mapStore = new MapStore<string, string>();
let triggered = false;
mapStore.subscribe((map) => {
triggered = true;
expect(map).toBe(mapStore);
});
expect(triggered).toBeTrue();
triggered = false;
mapStore.set("foo", "bar");
expect(triggered).toBeTrue();
triggered = false;
mapStore.delete("baz");
expect(triggered).toBe(false);
mapStore.delete("foo");
expect(triggered).toBe(true);
triggered = false;
mapStore.clear();
expect(triggered).toBe(true);
});
it("generates stores for keys with getStore", () => {
const mapStore = new MapStore<string, string>();
let valueReceivedInStoreForFoo: string | undefined;
let valueReceivedInStoreForBar: string | undefined;
mapStore.set("foo", "someValue");
mapStore.getStore("foo").subscribe((value) => {
valueReceivedInStoreForFoo = value;
});
const unsubscribeBar = mapStore.getStore("bar").subscribe((value) => {
valueReceivedInStoreForBar = value;
});
expect(valueReceivedInStoreForFoo).toBe("someValue");
expect(valueReceivedInStoreForBar).toBe(undefined);
mapStore.set("foo", "someOtherValue");
expect(valueReceivedInStoreForFoo).toBe("someOtherValue");
mapStore.delete("foo");
expect(valueReceivedInStoreForFoo).toBe(undefined);
mapStore.set("bar", "baz");
expect(valueReceivedInStoreForBar).toBe("baz");
mapStore.clear();
expect(valueReceivedInStoreForBar).toBe(undefined);
unsubscribeBar();
mapStore.set("bar", "fiz");
expect(valueReceivedInStoreForBar).toBe(undefined);
});
it("generates stores with getStoreByAccessor", () => {
const mapStore = new MapStore<
string,
{
foo: string;
store: Writable<string>;
}
>();
const fooStore = mapStore.getNestedStore("foo", (value) => {
return value.store;
});
mapStore.set("foo", {
foo: "bar",
store: writable("init"),
});
expect(get(fooStore)).toBe("init");
mapStore.get("foo")?.store.set("newVal");
expect(get(fooStore)).toBe("newVal");
mapStore.set("foo", {
foo: "bar",
store: writable("anotherVal"),
});
expect(get(fooStore)).toBe("anotherVal");
mapStore.delete("foo");
expect(get(fooStore)).toBeUndefined();
});
});