Merge pull request #897 from thecodingmachine/maxPerGroup

FEATURE: added the env variable MAX_PER_GROUP
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Kharhamel 2021-04-16 17:19:01 +02:00 committed by GitHub
commit afd2ea2d03
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 21 additions and 4 deletions

View file

@ -15,6 +15,7 @@ const ZOOM_LEVEL = 1/*3/4*/;
const POSITION_DELAY = 200; // Wait 200ms between sending position events
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
export {
DEBUG_MODE,

View file

@ -10,7 +10,14 @@ import {
RoomJoinedMessageInterface
} from "../../Connexion/ConnexionModels";
import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
import {DEBUG_MODE, JITSI_PRIVATE_MODE, POSITION_DELAY, RESOLUTION, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
import {
DEBUG_MODE,
JITSI_PRIVATE_MODE,
MAX_PER_GROUP,
POSITION_DELAY,
RESOLUTION,
ZOOM_LEVEL
} from "../../Enum/EnvironmentVariable";
import {ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapObject, ITiledTileSet} from "../Map/ITiledMap";
import {AddPlayerInterface} from "./AddPlayerInterface";
import {PlayerAnimationDirections} from "../Player/Animation";
@ -1345,7 +1352,7 @@ ${escapedMessage}
this,
Math.round(groupPositionMessage.position.x),
Math.round(groupPositionMessage.position.y),
groupPositionMessage.groupSize === 4 ? 'circleSprite-red' : 'circleSprite-white'
groupPositionMessage.groupSize === MAX_PER_GROUP ? 'circleSprite-red' : 'circleSprite-white'
);
sprite.setDisplayOrigin(48, 48);
this.add.existing(sprite);