Refactoring Room.ts to fetch map url automatically from ID

This commit is contained in:
David Négrier 2020-10-13 16:46:46 +02:00
parent 0580c692d1
commit aee06da7f9
7 changed files with 94 additions and 56 deletions

View file

@ -23,33 +23,33 @@ class ConnectionManager {
const data = await Axios.post(`${API_URL}/register`, {organizationMemberToken}).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken);
localUserStore.saveUser(this.localUser);
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
urlManager.editUrlForRoom(roomSlug, organizationSlug, worldSlug);
const room = new Room(window.location.pathname, data.mapUrlStart)
const room = new Room(window.location.pathname);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.anonymous) {
const localUser = localUserStore.getLocalUser();
if (localUser) {
if (localUser && localUser.jwtToken && localUser.uuid) {
this.localUser = localUser
} else {
const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken);
localUserStore.saveUser(this.localUser);
}
const room = new Room(window.location.pathname, urlManager.getAnonymousMapUrlStart())
const room = new Room(window.location.pathname);
return Promise.resolve(room);
} else if (connexionType == GameConnexionTypes.organization) {
const localUser = localUserStore.getLocalUser();
if (localUser) {
this.localUser = localUser
//todo: ask the node api for the correct starting map Url from its slug
return Promise.reject('Case not handled: need to get the map\'s url from its slug');
const room = new Room(window.location.pathname);
return Promise.resolve(room);
} else {
//todo: find some kind of fallback?
return Promise.reject('Could not find a user in localstorage');