disable activation by distance if in JITSI
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4 changed files with 39 additions and 16 deletions
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@ -53,8 +53,9 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
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public handleSpaceKeyUpEvent(event: Event): Event {
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const activatable = this.gameScene.getActivatablesManager().getSelectedActivatableObject();
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if (activatable && activatable.isActivatable()) {
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const activatableManager = this.gameScene.getActivatablesManager();
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const activatable = activatableManager.getSelectedActivatableObject();
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if (activatable && activatable.isActivatable() && activatableManager.isSelectingByDistanceEnabled()) {
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activatable.activate();
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}
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return event;
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