Fixing Cypress tests
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2 changed files with 7 additions and 9 deletions
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@ -4,6 +4,7 @@ import {TextInput} from "../Components/TextInput";
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import {ClickButton} from "../Components/ClickButton";
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import {GameSceneName} from "../Game/GameScene";
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import Image = Phaser.GameObjects.Image;
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import {cypressAsserter} from "../../Cypress/CypressAsserter";
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//todo: put this constants in a dedicated file
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export const LoginSceneName = "LoginScene";
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@ -28,13 +29,17 @@ export class LogincScene extends Phaser.Scene {
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}
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preload() {
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cypressAsserter.preloadStarted();
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//this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
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this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
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// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
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this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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cypressAsserter.preloadFinished();
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}
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create() {
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cypressAsserter.initStarted();
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this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Enter your name:');
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this.textField.setOrigin(0.5).setCenterAlign()
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this.nameInput = new TextInput(this, this.game.renderer.width / 2 - 64, 70, 4);
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@ -59,7 +64,7 @@ export class LogincScene extends Phaser.Scene {
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}
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return this.login(name);
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});
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cypressAsserter.initFinished();
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}
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update(time: number, delta: number): void {
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