Merge branch 'update-game-tiles' into correct-merge
This commit is contained in:
commit
acbe4f89a6
19 changed files with 9038 additions and 144 deletions
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@ -1,4 +1,4 @@
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|||
import {gameManager, HasMovedEvent} from "./GameManager";
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import { gameManager, HasMovedEvent } from "./GameManager";
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import type {
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GroupCreatedUpdatedMessageInterface,
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MessageUserJoined,
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@ -9,7 +9,7 @@ import type {
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PositionInterface,
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RoomJoinedMessageInterface
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} from "../../Connexion/ConnexionModels";
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import {hasMovedEventName, Player, requestEmoteEventName} from "../Player/Player";
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import { hasMovedEventName, Player, requestEmoteEventName} from "../Player/Player";
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import {
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DEBUG_MODE,
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JITSI_PRIVATE_MODE,
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|
@ -25,15 +25,15 @@ import type {
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ITiledMapTileLayer,
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ITiledTileSet
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} from "../Map/ITiledMap";
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import type {AddPlayerInterface} from "./AddPlayerInterface";
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import {PlayerAnimationDirections} from "../Player/Animation";
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import {PlayerMovement} from "./PlayerMovement";
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import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
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import {RemotePlayer} from "../Entity/RemotePlayer";
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import {Queue} from 'queue-typescript';
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import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
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import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
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import {lazyLoadPlayerCharacterTextures, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
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import type { AddPlayerInterface } from "./AddPlayerInterface";
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import { PlayerAnimationDirections } from "../Player/Animation";
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import { PlayerMovement } from "./PlayerMovement";
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import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
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import { RemotePlayer } from "../Entity/RemotePlayer";
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import { Queue } from 'queue-typescript';
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import { SimplePeer, UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
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import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
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import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
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import {
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CenterListener,
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JITSI_MESSAGE_PROPERTIES,
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@ -46,16 +46,16 @@ import {
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AUDIO_VOLUME_PROPERTY,
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AUDIO_LOOP_PROPERTY
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} from "../../WebRtc/LayoutManager";
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import {GameMap} from "./GameMap";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {mediaManager} from "../../WebRtc/MediaManager";
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import { GameMap } from "./GameMap";
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import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import { mediaManager } from "../../WebRtc/MediaManager";
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import type {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
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import type {ActionableItem} from "../Items/ActionableItem";
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import {UserInputManager} from "../UserInput/UserInputManager";
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import {soundManager} from "./SoundManager";
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import type {UserMovedMessage} from "../../Messages/generated/messages_pb";
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import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import type {UserMovedMessage } from "../../Messages/generated/messages_pb";
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import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
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import { connectionManager } from "../../Connexion/ConnectionManager";
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import type {RoomConnection} from "../../Connexion/RoomConnection";
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import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
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import {userMessageManager} from "../../Administration/UserMessageManager";
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@ -81,8 +81,9 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
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import GameObject = Phaser.GameObjects.GameObject;
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import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
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import DOMElement = Phaser.GameObjects.DOMElement;
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import type {Subscription} from "rxjs";
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import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
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import EVENT_TYPE = Phaser.Scenes.Events
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import type { Subscription } from "rxjs";
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import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
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import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
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import RenderTexture = Phaser.GameObjects.RenderTexture;
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import Tilemap = Phaser.Tilemaps.Tilemap;
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@ -97,7 +98,7 @@ import {peerStore} from "../../Stores/PeerStore";
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import {EmoteManager} from "./EmoteManager";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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initPosition: PointInterface | null,
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reconnecting: boolean
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}
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@ -134,10 +135,10 @@ interface DeleteGroupEventInterface {
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const defaultStartLayerName = 'start';
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export class GameScene extends DirtyScene implements CenterListener {
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Terrains : Array<Phaser.Tilemaps.Tileset>;
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Terrains: Array<Phaser.Tilemaps.Tileset>;
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CurrentPlayer!: Player;
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MapPlayers!: Phaser.Physics.Arcade.Group;
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MapPlayersByKey : Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
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MapPlayersByKey: Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
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Map!: Phaser.Tilemaps.Tilemap;
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Layers!: Array<Phaser.Tilemaps.TilemapLayer>;
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Objects!: Array<Phaser.Physics.Arcade.Sprite>;
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@ -147,10 +148,10 @@ export class GameScene extends DirtyScene implements CenterListener {
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startY!: number;
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circleTexture!: CanvasTexture;
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circleRedTexture!: CanvasTexture;
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pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
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private initPosition: PositionInterface|null = null;
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pendingEvents: Queue<InitUserPositionEventInterface | AddPlayerEventInterface | RemovePlayerEventInterface | UserMovedEventInterface | GroupCreatedUpdatedEventInterface | DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface | AddPlayerEventInterface | RemovePlayerEventInterface | UserMovedEventInterface | GroupCreatedUpdatedEventInterface | DeleteGroupEventInterface>();
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private initPosition: PositionInterface | null = null;
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private playersPositionInterpolator = new PlayersPositionInterpolator();
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public connection: RoomConnection|undefined;
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public connection: RoomConnection | undefined;
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private simplePeer!: SimplePeer;
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private GlobalMessageManager!: GlobalMessageManager;
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public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
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@ -159,7 +160,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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// A promise that will resolve when the "create" method is called (signaling loading is ended)
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private createPromise: Promise<void>;
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private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
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private iframeSubscriptionList! : Array<Subscription>;
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private iframeSubscriptionList!: Array<Subscription>;
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MapUrlFile: string;
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RoomId: string;
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instance: string;
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@ -178,22 +179,22 @@ export class GameScene extends DirtyScene implements CenterListener {
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private gameMap!: GameMap;
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private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
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// The item that can be selected by pressing the space key.
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private outlinedItem: ActionableItem|null = null;
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private outlinedItem: ActionableItem | null = null;
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public userInputManager!: UserInputManager;
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private isReconnecting: boolean|undefined = undefined;
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private isReconnecting: boolean | undefined = undefined;
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private startLayerName!: string | null;
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private openChatIcon!: OpenChatIcon;
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private playerName!: string;
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private characterLayers!: string[];
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private companion!: string|null;
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private messageSubscription: Subscription|null = null;
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private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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private originalMapUrl: string|undefined;
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private companion!: string | null;
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private messageSubscription: Subscription | null = null;
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private popUpElements: Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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private originalMapUrl: string | undefined;
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private pinchManager: PinchManager|undefined;
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private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
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private emoteManager!: EmoteManager;
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constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
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constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
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super({
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key: customKey ?? room.id
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});
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@ -233,13 +234,13 @@ export class GameScene extends DirtyScene implements CenterListener {
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frameHeight: 32,
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frameWidth: 32,
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});
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this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
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this.load.on(FILE_LOAD_ERROR, (file: { src: string }) => {
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// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
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if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
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this.originalMapUrl = this.MapUrlFile;
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this.MapUrlFile = this.MapUrlFile.replace('http://', 'https://');
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this.load.tilemapTiledJSON(this.MapUrlFile, this.MapUrlFile);
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this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.onMapLoad(data);
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});
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return;
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@ -253,7 +254,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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this.originalMapUrl = this.MapUrlFile;
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this.MapUrlFile = this.MapUrlFile.replace('https://', 'http://');
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this.load.tilemapTiledJSON(this.MapUrlFile, this.MapUrlFile);
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this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.onMapLoad(data);
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});
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return;
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@ -265,7 +266,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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message: this.originalMapUrl ?? file.src
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});
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});
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this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.load.on('filecomplete-tilemapJSON-' + this.MapUrlFile, (key: string, type: string, data: unknown) => {
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this.onMapLoad(data);
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});
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//TODO strategy to add access token
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@ -277,7 +278,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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this.onMapLoad(data);
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}
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this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
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this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', { frameWidth: 32, frameHeight: 32 });
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this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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//this function must stay at the end of preload function
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@ -306,7 +307,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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for (const layer of this.mapFile.layers) {
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if (layer.type === 'objectgroup') {
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for (const object of layer.objects) {
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let objectsOfType: ITiledMapObject[]|undefined;
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let objectsOfType: ITiledMapObject[] | undefined;
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if (!objects.has(object.type)) {
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objectsOfType = new Array<ITiledMapObject>();
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} else {
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@ -334,7 +335,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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}
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default:
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continue;
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//throw new Error('Unsupported object type: "'+ itemType +'"');
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//throw new Error('Unsupported object type: "'+ itemType +'"');
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}
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itemFactory.preload(this.load);
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@ -369,7 +370,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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}
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//hook initialisation
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init(initData : GameSceneInitInterface) {
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init(initData: GameSceneInitInterface) {
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if (initData.initPosition !== undefined) {
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this.initPosition = initData.initPosition; //todo: still used?
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}
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@ -448,7 +449,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
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//initialise list of other player
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this.MapPlayers = this.physics.add.group({immovable: true});
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this.MapPlayers = this.physics.add.group({ immovable: true });
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|
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//create input to move
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|
@ -539,7 +540,7 @@ export class GameScene extends DirtyScene implements CenterListener {
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bottom: camera.scrollY + camera.height,
|
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},
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this.companion
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).then((onConnect: OnConnectInterface) => {
|
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).then((onConnect: OnConnectInterface) => {
|
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this.connection = onConnect.connection;
|
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|
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this.connection.onUserJoins((message: MessageUserJoined) => {
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|
@ -691,23 +692,23 @@ export class GameScene extends DirtyScene implements CenterListener {
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const contextRed = this.circleRedTexture.context;
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contextRed.beginPath();
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contextRed.arc(48, 48, 48, 0, 2 * Math.PI, false);
|
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//context.lineWidth = 5;
|
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//context.lineWidth = 5;
|
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contextRed.strokeStyle = '#ff0000';
|
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contextRed.stroke();
|
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this.circleRedTexture.refresh();
|
||||
}
|
||||
|
||||
|
||||
private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
|
||||
private safeParseJSONstring(jsonString: string | undefined, propertyName: string) {
|
||||
try {
|
||||
return jsonString ? JSON.parse(jsonString) : {};
|
||||
} catch(e) {
|
||||
} catch (e) {
|
||||
console.warn('Invalid JSON found in property "' + propertyName + '" of the map:' + jsonString, e);
|
||||
return {}
|
||||
}
|
||||
}
|
||||
|
||||
private triggerOnMapLayerPropertyChange(){
|
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private triggerOnMapLayerPropertyChange() {
|
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this.gameMap.onPropertyChange('exitSceneUrl', (newValue, oldValue) => {
|
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if (newValue) this.onMapExit(newValue as string);
|
||||
});
|
||||
|
@ -718,22 +719,22 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
if (newValue === undefined) {
|
||||
layoutManager.removeActionButton('openWebsite', this.userInputManager);
|
||||
coWebsiteManager.closeCoWebsite();
|
||||
}else{
|
||||
} else {
|
||||
const openWebsiteFunction = () => {
|
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coWebsiteManager.loadCoWebsite(newValue as string, this.MapUrlFile, allProps.get('openWebsiteAllowApi') as boolean | undefined, allProps.get('openWebsitePolicy') as string | undefined);
|
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layoutManager.removeActionButton('openWebsite', this.userInputManager);
|
||||
};
|
||||
|
||||
const openWebsiteTriggerValue = allProps.get(TRIGGER_WEBSITE_PROPERTIES);
|
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if(openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
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if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
let message = allProps.get(WEBSITE_MESSAGE_PROPERTIES);
|
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if(message === undefined){
|
||||
if (message === undefined) {
|
||||
message = 'Press SPACE or touch here to open web site';
|
||||
}
|
||||
layoutManager.addActionButton('openWebsite', message.toString(), () => {
|
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openWebsiteFunction();
|
||||
}, this.userInputManager);
|
||||
}else{
|
||||
} else {
|
||||
openWebsiteFunction();
|
||||
}
|
||||
}
|
||||
|
@ -742,12 +743,12 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
if (newValue === undefined) {
|
||||
layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
|
||||
this.stopJitsi();
|
||||
}else{
|
||||
} else {
|
||||
const openJitsiRoomFunction = () => {
|
||||
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
|
||||
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
|
||||
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
|
||||
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
|
||||
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
|
||||
const adminTag = allProps.get("jitsiRoomAdminTag") as string | undefined;
|
||||
|
||||
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
|
||||
} else {
|
||||
|
@ -757,7 +758,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
}
|
||||
|
||||
const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES);
|
||||
if(jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
let message = allProps.get(JITSI_MESSAGE_PROPERTIES);
|
||||
if (message === undefined) {
|
||||
message = 'Press SPACE or touch here to enter Jitsi Meet room';
|
||||
|
@ -765,7 +766,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
layoutManager.addActionButton('jitsiRoom', message.toString(), () => {
|
||||
openJitsiRoomFunction();
|
||||
}, this.userInputManager);
|
||||
}else{
|
||||
} else {
|
||||
openJitsiRoomFunction();
|
||||
}
|
||||
}
|
||||
|
@ -778,8 +779,8 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
|
||||
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number|undefined;
|
||||
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean|undefined;
|
||||
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number | undefined;
|
||||
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean | undefined;
|
||||
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), volume, loop);
|
||||
});
|
||||
// TODO: This legacy property should be removed at some point
|
||||
|
@ -798,13 +799,13 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
}
|
||||
|
||||
private listenToIframeEvents(): void {
|
||||
this.iframeSubscriptionList = [];
|
||||
this.iframeSubscriptionList.push(iframeListener.openPopupStream.subscribe((openPopupEvent) => {
|
||||
this.iframeSubscriptionList = [];
|
||||
this.iframeSubscriptionList.push(iframeListener.openPopupStream.subscribe((openPopupEvent) => {
|
||||
|
||||
let objectLayerSquare : ITiledMapObject;
|
||||
let objectLayerSquare: ITiledMapObject;
|
||||
const targetObjectData = this.getObjectLayerData(openPopupEvent.targetObject);
|
||||
if (targetObjectData !== undefined){
|
||||
objectLayerSquare = targetObjectData;
|
||||
if (targetObjectData !== undefined) {
|
||||
objectLayerSquare = targetObjectData;
|
||||
} else {
|
||||
console.error("Error while opening a popup. Cannot find an object on the map with name '" + openPopupEvent.targetObject + "'. The first parameter of WA.openPopup() must be the name of a rectangle object in your map.");
|
||||
return;
|
||||
|
@ -817,14 +818,14 @@ ${escapedMessage}
|
|||
html += buttonContainer;
|
||||
let id = 0;
|
||||
for (const button of openPopupEvent.buttons) {
|
||||
html += `<button type="button" class="nes-btn is-${HtmlUtils.escapeHtml(button.className ?? '')}" id="popup-${openPopupEvent.popupId}-${id}">${HtmlUtils.escapeHtml(button.label)}</button>`;
|
||||
html += `<button type="button" class="nes-btn is-${HtmlUtils.escapeHtml(button.className ?? '')}" id="popup-${openPopupEvent.popupId}-${id}">${HtmlUtils.escapeHtml(button.label)}</button>`;
|
||||
id++;
|
||||
}
|
||||
html += '</div>';
|
||||
const domElement = this.add.dom(objectLayerSquare.x ,
|
||||
const domElement = this.add.dom(objectLayerSquare.x,
|
||||
objectLayerSquare.y).createFromHTML(html);
|
||||
|
||||
const container : HTMLDivElement = domElement.getChildByID("container") as HTMLDivElement;
|
||||
const container: HTMLDivElement = domElement.getChildByID("container") as HTMLDivElement;
|
||||
container.style.width = objectLayerSquare.width + "px";
|
||||
domElement.scale = 0;
|
||||
domElement.setClassName('popUpElement');
|
||||
|
@ -844,38 +845,38 @@ ${escapedMessage}
|
|||
id++;
|
||||
}
|
||||
this.tweens.add({
|
||||
targets : domElement ,
|
||||
scale : 1,
|
||||
ease : "EaseOut",
|
||||
duration : 400,
|
||||
targets: domElement,
|
||||
scale: 1,
|
||||
ease: "EaseOut",
|
||||
duration: 400,
|
||||
});
|
||||
|
||||
this.popUpElements.set(openPopupEvent.popupId, domElement);
|
||||
}));
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.closePopupStream.subscribe((closePopupEvent) => {
|
||||
this.iframeSubscriptionList.push(iframeListener.closePopupStream.subscribe((closePopupEvent) => {
|
||||
const popUpElement = this.popUpElements.get(closePopupEvent.popupId);
|
||||
if (popUpElement === undefined) {
|
||||
console.error('Could not close popup with ID ', closePopupEvent.popupId,'. Maybe it has already been closed?');
|
||||
console.error('Could not close popup with ID ', closePopupEvent.popupId, '. Maybe it has already been closed?');
|
||||
}
|
||||
|
||||
this.tweens.add({
|
||||
targets : popUpElement ,
|
||||
scale : 0,
|
||||
ease : "EaseOut",
|
||||
duration : 400,
|
||||
onComplete : () => {
|
||||
targets: popUpElement,
|
||||
scale: 0,
|
||||
ease: "EaseOut",
|
||||
duration: 400,
|
||||
onComplete: () => {
|
||||
popUpElement?.destroy();
|
||||
this.popUpElements.delete(closePopupEvent.popupId);
|
||||
},
|
||||
});
|
||||
}));
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.disablePlayerControlStream.subscribe(()=>{
|
||||
this.iframeSubscriptionList.push(iframeListener.disablePlayerControlStream.subscribe(() => {
|
||||
this.userInputManager.disableControls();
|
||||
}));
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.playSoundStream.subscribe((playSoundEvent)=>
|
||||
this.iframeSubscriptionList.push(iframeListener.playSoundStream.subscribe((playSoundEvent)=>
|
||||
{
|
||||
const url = new URL(playSoundEvent.url, this.MapUrlFile);
|
||||
soundManager.playSound(this.load,this.sound,url.toString(),playSoundEvent.config);
|
||||
|
@ -895,21 +896,62 @@ ${escapedMessage}
|
|||
|
||||
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(()=>{
|
||||
this.userInputManager.restoreControls();
|
||||
}));
|
||||
}))
|
||||
|
||||
let scriptedBubbleSprite : Sprite;
|
||||
this.iframeSubscriptionList.push(iframeListener.displayBubbleStream.subscribe(()=>{
|
||||
scriptedBubbleSprite = new Sprite(this,this.CurrentPlayer.x + 25,this.CurrentPlayer.y,'circleSprite-white');
|
||||
/* this.iframeSubscriptionList.push(iframeListener.loadPageStream.subscribe((url: string) => {
|
||||
this.loadNextGame(url).then(() => {
|
||||
this.events.once(EVENT_TYPE.POST_UPDATE, () => {
|
||||
this.onMapExit(url);
|
||||
})
|
||||
})
|
||||
}))*/
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.updateTileEvent.subscribe(event => {
|
||||
for (const eventTile of event) {
|
||||
const layer = this.Layers.find(layer => layer.layer.name == eventTile.layer)
|
||||
if (layer) {
|
||||
const tile = layer.getTileAt(eventTile.x, eventTile.y)
|
||||
if (typeof eventTile.tile == "string") {
|
||||
const tileIndex = this.getIndexForTileType(eventTile.tile);
|
||||
if (tileIndex) {
|
||||
tile.index = tileIndex
|
||||
} else {
|
||||
return
|
||||
}
|
||||
} else {
|
||||
tile.index = eventTile.tile
|
||||
}
|
||||
}
|
||||
}
|
||||
this.scene.scene.sys.game.events.emit("contextrestored")
|
||||
}))
|
||||
|
||||
let scriptedBubbleSprite: Sprite;
|
||||
this.iframeSubscriptionList.push(iframeListener.displayBubbleStream.subscribe(() => {
|
||||
scriptedBubbleSprite = new Sprite(this, this.CurrentPlayer.x + 25, this.CurrentPlayer.y, 'circleSprite-white');
|
||||
scriptedBubbleSprite.setDisplayOrigin(48, 48);
|
||||
this.add.existing(scriptedBubbleSprite);
|
||||
}));
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.removeBubbleStream.subscribe(()=>{
|
||||
this.iframeSubscriptionList.push(iframeListener.removeBubbleStream.subscribe(() => {
|
||||
scriptedBubbleSprite.destroy();
|
||||
}));
|
||||
|
||||
}
|
||||
|
||||
private getIndexForTileType(tileType: string): number | null {
|
||||
for (const tileset of this.mapFile.tilesets) {
|
||||
if (tileset.tiles) {
|
||||
for (const tilesetTile of tileset.tiles) {
|
||||
if (tilesetTile.type == tileType) {
|
||||
return tileset.firstgid + tilesetTile.id
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
private getMapDirUrl(): string {
|
||||
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
|
||||
}
|
||||
|
@ -917,8 +959,8 @@ ${escapedMessage}
|
|||
private onMapExit(exitKey: string) {
|
||||
if (this.mapTransitioning) return;
|
||||
this.mapTransitioning = true;
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
|
||||
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
|
||||
const { roomId, hash } = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
|
||||
if (!roomId) throw new Error('Could not find the room from its exit key: ' + exitKey);
|
||||
urlManager.pushStartLayerNameToUrl(hash);
|
||||
if (roomId !== this.scene.key) {
|
||||
if (this.scene.get(roomId) === null) {
|
||||
|
@ -958,7 +1000,7 @@ ${escapedMessage}
|
|||
this.pinchManager?.destroy();
|
||||
this.emoteManager.destroy();
|
||||
|
||||
for(const iframeEvents of this.iframeSubscriptionList){
|
||||
for (const iframeEvents of this.iframeSubscriptionList) {
|
||||
iframeEvents.unsubscribe();
|
||||
}
|
||||
}
|
||||
|
@ -978,7 +1020,7 @@ ${escapedMessage}
|
|||
|
||||
private switchLayoutMode(): void {
|
||||
//if discussion is activated, this layout cannot be activated
|
||||
if(mediaManager.activatedDiscussion){
|
||||
if (mediaManager.activatedDiscussion) {
|
||||
return;
|
||||
}
|
||||
const mode = layoutManager.getLayoutMode();
|
||||
|
@ -1019,24 +1061,24 @@ ${escapedMessage}
|
|||
|
||||
private initPositionFromLayerName(layerName: string) {
|
||||
for (const layer of this.gameMap.layersIterator) {
|
||||
if ((layerName === layer.name || layer.name.endsWith('/'+layerName)) && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
|
||||
if ((layerName === layer.name || layer.name.endsWith('/' + layerName)) && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
|
||||
const startPosition = this.startUser(layer);
|
||||
this.startX = startPosition.x + this.mapFile.tilewidth/2;
|
||||
this.startY = startPosition.y + this.mapFile.tileheight/2;
|
||||
this.startX = startPosition.x + this.mapFile.tilewidth / 2;
|
||||
this.startY = startPosition.y + this.mapFile.tileheight / 2;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private getExitUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitUrl") as string|undefined;
|
||||
private getExitUrl(layer: ITiledMapLayer): string | undefined {
|
||||
return this.getProperty(layer, "exitUrl") as string | undefined;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated the map property exitSceneUrl is deprecated
|
||||
*/
|
||||
private getExitSceneUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitSceneUrl") as string|undefined;
|
||||
private getExitSceneUrl(layer: ITiledMapLayer): string | undefined {
|
||||
return this.getProperty(layer, "exitSceneUrl") as string | undefined;
|
||||
}
|
||||
|
||||
private isStartLayer(layer: ITiledMapLayer): boolean {
|
||||
|
@ -1047,8 +1089,8 @@ ${escapedMessage}
|
|||
return (this.getProperties(map, "script") as string[]).map((script) => (new URL(script, this.MapUrlFile)).toString());
|
||||
}
|
||||
|
||||
private getProperty(layer: ITiledMapLayer|ITiledMap, name: string): string|boolean|number|undefined {
|
||||
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
|
||||
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
|
||||
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
|
||||
if (!properties) {
|
||||
return undefined;
|
||||
}
|
||||
|
@ -1059,8 +1101,8 @@ ${escapedMessage}
|
|||
return obj.value;
|
||||
}
|
||||
|
||||
private getProperties(layer: ITiledMapLayer|ITiledMap, name: string): (string|number|boolean|undefined)[] {
|
||||
const properties: ITiledMapLayerProperty[]|undefined = layer.properties;
|
||||
private getProperties(layer: ITiledMapLayer | ITiledMap, name: string): (string | number | boolean | undefined)[] {
|
||||
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
|
||||
if (!properties) {
|
||||
return [];
|
||||
}
|
||||
|
@ -1069,29 +1111,29 @@ ${escapedMessage}
|
|||
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(exitSceneIdentifier: string): void {
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
|
||||
const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
|
||||
const room = new Room(roomId);
|
||||
gameManager.loadMap(room, this.scene).catch(() => {});
|
||||
}
|
||||
|
||||
private startUser(layer: ITiledMapTileLayer): PositionInterface {
|
||||
const tiles = layer.data;
|
||||
if (typeof(tiles) === 'string') {
|
||||
if (typeof (tiles) === 'string') {
|
||||
throw new Error('The content of a JSON map must be filled as a JSON array, not as a string');
|
||||
}
|
||||
const possibleStartPositions : PositionInterface[] = [];
|
||||
tiles.forEach((objectKey : number, key: number) => {
|
||||
if(objectKey === 0){
|
||||
const possibleStartPositions: PositionInterface[] = [];
|
||||
tiles.forEach((objectKey: number, key: number) => {
|
||||
if (objectKey === 0) {
|
||||
return;
|
||||
}
|
||||
const y = Math.floor(key / layer.width);
|
||||
const x = key % layer.width;
|
||||
|
||||
possibleStartPositions.push({x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth});
|
||||
possibleStartPositions.push({ x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth });
|
||||
});
|
||||
// Get a value at random amongst allowed values
|
||||
if (possibleStartPositions.length === 0) {
|
||||
console.warn('The start layer "'+layer.name+'" for this map is empty.');
|
||||
console.warn('The start layer "' + layer.name + '" for this map is empty.');
|
||||
return {
|
||||
x: 0,
|
||||
y: 0
|
||||
|
@ -1103,12 +1145,12 @@ ${escapedMessage}
|
|||
|
||||
//todo: in a dedicated class/function?
|
||||
initCamera() {
|
||||
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
this.cameras.main.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
this.cameras.main.startFollow(this.CurrentPlayer, true);
|
||||
this.updateCameraOffset();
|
||||
}
|
||||
|
||||
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
|
||||
addLayer(Layer: Phaser.Tilemaps.TilemapLayer) {
|
||||
this.Layers.push(Layer);
|
||||
}
|
||||
|
||||
|
@ -1118,7 +1160,7 @@ ${escapedMessage}
|
|||
this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
|
||||
//this.CurrentPlayer.say("Collision with layer : "+ (object2 as Tile).layer.name)
|
||||
});
|
||||
Layer.setCollisionByProperty({collides: true});
|
||||
Layer.setCollisionByProperty({ collides: true });
|
||||
if (DEBUG_MODE) {
|
||||
//debug code to see the collision hitbox of the object in the top layer
|
||||
Layer.renderDebug(this.add.graphics(), {
|
||||
|
@ -1130,7 +1172,7 @@ ${escapedMessage}
|
|||
});
|
||||
}
|
||||
|
||||
createCurrentPlayer(){
|
||||
createCurrentPlayer() {
|
||||
//TODO create animation moving between exit and start
|
||||
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
|
||||
try {
|
||||
|
@ -1152,8 +1194,8 @@ ${escapedMessage}
|
|||
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
|
||||
this.connection?.emitEmoteEvent(emoteKey);
|
||||
})
|
||||
}catch (err){
|
||||
if(err instanceof TextureError) {
|
||||
} catch (err) {
|
||||
if (err instanceof TextureError) {
|
||||
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
|
||||
}
|
||||
throw err;
|
||||
|
@ -1214,7 +1256,7 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
let shortestDistance: number = Infinity;
|
||||
let selectedItem: ActionableItem|null = null;
|
||||
let selectedItem: ActionableItem | null = null;
|
||||
for (const item of this.actionableItems.values()) {
|
||||
const distance = item.actionableDistance(x, y);
|
||||
if (distance !== null && distance < shortestDistance) {
|
||||
|
@ -1248,7 +1290,7 @@ ${escapedMessage}
|
|||
* @param time
|
||||
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
||||
*/
|
||||
update(time: number, delta: number) : void {
|
||||
update(time: number, delta: number): void {
|
||||
this.dirty = false;
|
||||
mediaManager.updateScene();
|
||||
this.currentTick = time;
|
||||
|
@ -1308,8 +1350,8 @@ ${escapedMessage}
|
|||
const currentPlayerId = this.connection?.getUserId();
|
||||
this.removeAllRemotePlayers();
|
||||
// load map
|
||||
usersPosition.forEach((userPosition : MessageUserPositionInterface) => {
|
||||
if(userPosition.userId === currentPlayerId){
|
||||
usersPosition.forEach((userPosition: MessageUserPositionInterface) => {
|
||||
if (userPosition.userId === currentPlayerId) {
|
||||
return;
|
||||
}
|
||||
this.addPlayer(userPosition);
|
||||
|
@ -1319,16 +1361,16 @@ ${escapedMessage}
|
|||
/**
|
||||
* Called by the connexion when a new player arrives on a map
|
||||
*/
|
||||
public addPlayer(addPlayerData : AddPlayerInterface) : void {
|
||||
public addPlayer(addPlayerData: AddPlayerInterface): void {
|
||||
this.pendingEvents.enqueue({
|
||||
type: "AddPlayerEvent",
|
||||
event: addPlayerData
|
||||
});
|
||||
}
|
||||
|
||||
private doAddPlayer(addPlayerData : AddPlayerInterface): void {
|
||||
private doAddPlayer(addPlayerData: AddPlayerInterface): void {
|
||||
//check if exist player, if exist, move position
|
||||
if(this.MapPlayersByKey.has(addPlayerData.userId)){
|
||||
if (this.MapPlayersByKey.has(addPlayerData.userId)) {
|
||||
this.updatePlayerPosition({
|
||||
userId: addPlayerData.userId,
|
||||
position: addPlayerData.position
|
||||
|
@ -1389,10 +1431,10 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
private doUpdatePlayerPosition(message: MessageUserMovedInterface): void {
|
||||
const player : RemotePlayer | undefined = this.MapPlayersByKey.get(message.userId);
|
||||
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(message.userId);
|
||||
if (player === undefined) {
|
||||
//throw new Error('Cannot find player with ID "' + message.userId +'"');
|
||||
console.error('Cannot update position of player with ID "' + message.userId +'": player not found');
|
||||
console.error('Cannot update position of player with ID "' + message.userId + '": player not found');
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1436,7 +1478,7 @@ ${escapedMessage}
|
|||
|
||||
doDeleteGroup(groupId: number): void {
|
||||
const group = this.groups.get(groupId);
|
||||
if(!group){
|
||||
if (!group) {
|
||||
return;
|
||||
}
|
||||
group.destroy();
|
||||
|
@ -1465,7 +1507,7 @@ ${escapedMessage}
|
|||
bottom: camera.scrollY + camera.height,
|
||||
});
|
||||
}
|
||||
private getObjectLayerData(objectName : string) : ITiledMapObject| undefined{
|
||||
private getObjectLayerData(objectName: string): ITiledMapObject | undefined {
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||
for (const object of layer.objects) {
|
||||
|
@ -1508,16 +1550,16 @@ ${escapedMessage}
|
|||
|
||||
public startJitsi(roomName: string, jwt?: string): void {
|
||||
const allProps = this.gameMap.getCurrentProperties();
|
||||
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
|
||||
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
|
||||
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
|
||||
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string | undefined, 'jitsiConfig');
|
||||
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string | undefined, 'jitsiInterfaceConfig');
|
||||
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
|
||||
|
||||
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
|
||||
this.connection?.setSilent(true);
|
||||
mediaManager.hideGameOverlay();
|
||||
|
||||
//permit to stop jitsi when user close iframe
|
||||
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi',() => {
|
||||
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi', () => {
|
||||
this.stopJitsi();
|
||||
});
|
||||
}
|
||||
|
@ -1531,7 +1573,7 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
//todo: put this into an 'orchestrator' scene (EntryScene?)
|
||||
private bannedUser(){
|
||||
private bannedUser() {
|
||||
this.cleanupClosingScene();
|
||||
this.userInputManager.disableControls();
|
||||
this.scene.start(ErrorSceneName, {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue