Stopping sending literal errors

Errors now must be of "Error" type.
Rule added in eslint.
This commit is contained in:
David Négrier 2022-01-06 10:49:44 +01:00
parent 88509916a8
commit ab0f5e9837
19 changed files with 31 additions and 28 deletions

View file

@ -453,7 +453,7 @@ export class GameScene extends DirtyScene {
const playerName = gameManager.getPlayerName();
if (!playerName) {
throw "playerName is not set";
throw new Error("playerName is not set");
}
this.playerName = playerName;
this.characterLayers = gameManager.getCharacterLayers();