Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe_api

# Conflicts:
#	front/dist/.gitignore
#	front/dist/index.tmpl.html
#	front/src/Phaser/Game/GameScene.ts
#	front/src/WebRtc/CoWebsiteManager.ts
This commit is contained in:
David Négrier 2021-03-28 16:53:15 +02:00
commit aaaa192b71
46 changed files with 1223 additions and 403 deletions

View file

@ -2,6 +2,7 @@ import {GameScene} from "./GameScene";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {Room} from "../../Connexion/Room";
import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
import {LoginSceneName} from "../Login/LoginScene";
import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {EnableCameraSceneName} from "../Login/EnableCameraScene";
@ -78,6 +79,10 @@ export class GameManager {
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
scenePlugin.launch(MenuSceneName);
if (!localUserStore.getHelpCameraSettingsShown()) {
scenePlugin.launch(HelpCameraSettingsSceneName);//700
}
}
public gameSceneIsCreated(scene: GameScene) {

View file

@ -29,7 +29,9 @@ import {
ON_ACTION_TRIGGER_BUTTON,
TRIGGER_JITSI_PROPERTIES,
TRIGGER_WEBSITE_PROPERTIES,
WEBSITE_MESSAGE_PROPERTIES
WEBSITE_MESSAGE_PROPERTIES,
AUDIO_VOLUME_PROPERTY,
AUDIO_LOOP_PROPERTY
} from "../../WebRtc/LayoutManager";
import {GameMap} from "./GameMap";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
@ -66,6 +68,7 @@ import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import DOMElement = Phaser.GameObjects.DOMElement;
import {Subscription} from "rxjs";
import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
@ -315,7 +318,7 @@ export class GameScene extends ResizableScene implements CenterListener {
urlManager.pushRoomIdToUrl(this.room);
this.startLayerName = urlManager.getStartLayerNameFromUrl();
this.messageSubscription = connectionManager._connexionMessageStream.subscribe((event) => this.onConnexionMessage(event))
this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError())
const playerName = gameManager.getPlayerName();
if (!playerName) {
@ -467,16 +470,12 @@ export class GameScene extends ResizableScene implements CenterListener {
});
this.connection.onGroupUpdatedOrCreated((groupPositionMessage: GroupCreatedUpdatedMessageInterface) => {
audioManager.decreaseVolume();
this.shareGroupPosition(groupPositionMessage);
this.openChatIcon.setVisible(true);
})
this.connection.onGroupDeleted((groupId: number) => {
audioManager.restoreVolume();
try {
this.deleteGroup(groupId);
this.openChatIcon.setVisible(false);
} catch (e) {
console.error(e);
}
@ -484,9 +483,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.connection.onServerDisconnected(() => {
console.log('Player disconnected from server. Reloading scene.');
this.simplePeer.closeAllConnections();
this.simplePeer.unregister();
this.cleanupClosingScene();
const gameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
const game: Phaser.Scene = new GameScene(this.room, this.MapUrlFile, gameSceneKey);
@ -529,11 +526,15 @@ export class GameScene extends ResizableScene implements CenterListener {
onConnect(user: UserSimplePeerInterface) {
self.presentationModeSprite.setVisible(true);
self.chatModeSprite.setVisible(true);
self.openChatIcon.setVisible(true);
audioManager.decreaseVolume();
},
onDisconnect(userId: number) {
if (self.simplePeer.getNbConnections() === 0) {
self.presentationModeSprite.setVisible(false);
self.chatModeSprite.setVisible(false);
self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
}
}
})
@ -559,6 +560,7 @@ export class GameScene extends ResizableScene implements CenterListener {
});
}
//todo: into dedicated classes
private initCirclesCanvas(): void {
// Let's generate the circle for the group delimiter
@ -641,7 +643,8 @@ export class GameScene extends ResizableScene implements CenterListener {
}else{
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
if (JITSI_PRIVATE_MODE) {
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
@ -672,12 +675,14 @@ export class GameScene extends ResizableScene implements CenterListener {
this.connection.setSilent(true);
}
});
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue) => {
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number|undefined;
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean|undefined;
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), volume, loop);
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange('playAudioLoop', (newValue, oldValue) => {
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), undefined, true);
});
this.gameMap.onPropertyChange('zone', (newValue, oldValue) => {
@ -816,6 +821,7 @@ ${escapedMessage}
audioManager.unloadAudio();
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection?.closeConnection();
this.simplePeer.closeAllConnections();
this.simplePeer?.unregister();
this.messageSubscription?.unsubscribe();
}
@ -1120,13 +1126,12 @@ ${escapedMessage}
break;
}
}
// Let's move all users
const updatedPlayersPositions = this.playersPositionInterpolator.getUpdatedPositions(time);
updatedPlayersPositions.forEach((moveEvent: HasMovedEvent, userId: number) => {
const player : RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
if (player === undefined) {
throw new Error('Cannot find player with ID "' + userId +'"');
throw new Error('Cannot find player with ID "' + userId + '"');
}
player.updatePosition(moveEvent);
});
@ -1344,8 +1349,9 @@ ${escapedMessage}
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig);
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
this.connection.setSilent(true);
mediaManager.hideGameOverlay();
@ -1363,7 +1369,7 @@ ${escapedMessage}
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
}
//todo: into onConnexionMessage
//todo: put this into an 'orchestrator' scene (EntryScene?)
private bannedUser(){
this.cleanupClosingScene();
this.userInputManager.disableControls();
@ -1386,4 +1392,16 @@ ${escapedMessage}
});
}
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
private showWorldFullError(): void {
this.cleanupClosingScene();
this.scene.stop(ReconnectingSceneName);
this.userInputManager.disableControls();
this.scene.start(ErrorSceneName, {
title: 'Connection rejected',
subTitle: 'The world you are trying to join is full. Try again later.',
message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
});
}
}