Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe_api

# Conflicts:
#	front/dist/.gitignore
#	front/dist/index.tmpl.html
#	front/src/Phaser/Game/GameScene.ts
#	front/src/WebRtc/CoWebsiteManager.ts
This commit is contained in:
David Négrier 2021-03-28 16:53:15 +02:00
commit aaaa192b71
46 changed files with 1223 additions and 403 deletions

View file

@ -0,0 +1,14 @@
export const warningContainerKey = 'warningContainer';
export const warningContainerHtml = 'resources/html/warningContainer.html';
export class WarningContainer extends Phaser.GameObjects.DOMElement {
constructor(scene: Phaser.Scene) {
super(scene, 100, 0);
this.setOrigin(0, 0);
this.createFromCache(warningContainerKey);
this.scene.add.existing(this);
}
}

View file

@ -2,6 +2,7 @@ import {GameScene} from "./GameScene";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {Room} from "../../Connexion/Room";
import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
import {LoginSceneName} from "../Login/LoginScene";
import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {EnableCameraSceneName} from "../Login/EnableCameraScene";
@ -78,6 +79,10 @@ export class GameManager {
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
scenePlugin.launch(MenuSceneName);
if (!localUserStore.getHelpCameraSettingsShown()) {
scenePlugin.launch(HelpCameraSettingsSceneName);//700
}
}
public gameSceneIsCreated(scene: GameScene) {

View file

@ -29,7 +29,9 @@ import {
ON_ACTION_TRIGGER_BUTTON,
TRIGGER_JITSI_PROPERTIES,
TRIGGER_WEBSITE_PROPERTIES,
WEBSITE_MESSAGE_PROPERTIES
WEBSITE_MESSAGE_PROPERTIES,
AUDIO_VOLUME_PROPERTY,
AUDIO_LOOP_PROPERTY
} from "../../WebRtc/LayoutManager";
import {GameMap} from "./GameMap";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
@ -66,6 +68,7 @@ import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import DOMElement = Phaser.GameObjects.DOMElement;
import {Subscription} from "rxjs";
import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
@ -315,7 +318,7 @@ export class GameScene extends ResizableScene implements CenterListener {
urlManager.pushRoomIdToUrl(this.room);
this.startLayerName = urlManager.getStartLayerNameFromUrl();
this.messageSubscription = connectionManager._connexionMessageStream.subscribe((event) => this.onConnexionMessage(event))
this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError())
const playerName = gameManager.getPlayerName();
if (!playerName) {
@ -467,16 +470,12 @@ export class GameScene extends ResizableScene implements CenterListener {
});
this.connection.onGroupUpdatedOrCreated((groupPositionMessage: GroupCreatedUpdatedMessageInterface) => {
audioManager.decreaseVolume();
this.shareGroupPosition(groupPositionMessage);
this.openChatIcon.setVisible(true);
})
this.connection.onGroupDeleted((groupId: number) => {
audioManager.restoreVolume();
try {
this.deleteGroup(groupId);
this.openChatIcon.setVisible(false);
} catch (e) {
console.error(e);
}
@ -484,9 +483,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.connection.onServerDisconnected(() => {
console.log('Player disconnected from server. Reloading scene.');
this.simplePeer.closeAllConnections();
this.simplePeer.unregister();
this.cleanupClosingScene();
const gameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
const game: Phaser.Scene = new GameScene(this.room, this.MapUrlFile, gameSceneKey);
@ -529,11 +526,15 @@ export class GameScene extends ResizableScene implements CenterListener {
onConnect(user: UserSimplePeerInterface) {
self.presentationModeSprite.setVisible(true);
self.chatModeSprite.setVisible(true);
self.openChatIcon.setVisible(true);
audioManager.decreaseVolume();
},
onDisconnect(userId: number) {
if (self.simplePeer.getNbConnections() === 0) {
self.presentationModeSprite.setVisible(false);
self.chatModeSprite.setVisible(false);
self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
}
}
})
@ -559,6 +560,7 @@ export class GameScene extends ResizableScene implements CenterListener {
});
}
//todo: into dedicated classes
private initCirclesCanvas(): void {
// Let's generate the circle for the group delimiter
@ -641,7 +643,8 @@ export class GameScene extends ResizableScene implements CenterListener {
}else{
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
if (JITSI_PRIVATE_MODE) {
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
@ -672,12 +675,14 @@ export class GameScene extends ResizableScene implements CenterListener {
this.connection.setSilent(true);
}
});
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue) => {
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
this.gameMap.onPropertyChange('playAudio', (newValue, oldValue, allProps) => {
const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number|undefined;
const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean|undefined;
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), volume, loop);
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange('playAudioLoop', (newValue, oldValue) => {
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl());
newValue === undefined ? audioManager.unloadAudio() : audioManager.playAudio(newValue, this.getMapDirUrl(), undefined, true);
});
this.gameMap.onPropertyChange('zone', (newValue, oldValue) => {
@ -816,6 +821,7 @@ ${escapedMessage}
audioManager.unloadAudio();
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection?.closeConnection();
this.simplePeer.closeAllConnections();
this.simplePeer?.unregister();
this.messageSubscription?.unsubscribe();
}
@ -1120,13 +1126,12 @@ ${escapedMessage}
break;
}
}
// Let's move all users
const updatedPlayersPositions = this.playersPositionInterpolator.getUpdatedPositions(time);
updatedPlayersPositions.forEach((moveEvent: HasMovedEvent, userId: number) => {
const player : RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
if (player === undefined) {
throw new Error('Cannot find player with ID "' + userId +'"');
throw new Error('Cannot find player with ID "' + userId + '"');
}
player.updatePosition(moveEvent);
});
@ -1344,8 +1349,9 @@ ${escapedMessage}
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
const jitsiUrl = allProps.get("jitsiUrl") as string|undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig);
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
this.connection.setSilent(true);
mediaManager.hideGameOverlay();
@ -1363,7 +1369,7 @@ ${escapedMessage}
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
}
//todo: into onConnexionMessage
//todo: put this into an 'orchestrator' scene (EntryScene?)
private bannedUser(){
this.cleanupClosingScene();
this.userInputManager.disableControls();
@ -1386,4 +1392,16 @@ ${escapedMessage}
});
}
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
private showWorldFullError(): void {
this.cleanupClosingScene();
this.scene.stop(ReconnectingSceneName);
this.userInputManager.disableControls();
this.scene.start(ErrorSceneName, {
title: 'Connection rejected',
subTitle: 'The world you are trying to join is full. Try again later.',
message: 'If you want more information, you may contact us at: workadventure@thecodingmachine.com'
});
}
}

View file

@ -1,8 +1,6 @@
import {gameManager} from "../Game/GameManager";
import {TextField} from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import {GameSceneInitInterface} from "../Game/GameScene";
import {StartMapInterface} from "../../Connexion/ConnexionModels";
import {mediaManager} from "../../WebRtc/MediaManager";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {SoundMeter} from "../Components/SoundMeter";
@ -18,6 +16,7 @@ enum LoginTextures {
arrowUp = "arrow_up"
}
export class EnableCameraScene extends Phaser.Scene {
private textField!: TextField;
private pressReturnField!: TextField;
@ -62,26 +61,22 @@ export class EnableCameraScene extends Phaser.Scene {
this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowRight.setOrigin(0.5, 0.5);
this.arrowRight.setVisible(false);
this.arrowRight.setInteractive().on('pointerdown', this.nextCam.bind(this));
this.add.existing(this.arrowRight);
this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowLeft.setOrigin(0.5, 0.5);
this.arrowLeft.setVisible(false);
this.arrowLeft.flipX = true;
this.arrowLeft.setInteractive().on('pointerdown', this.previousCam.bind(this));
this.add.existing(this.arrowLeft);
this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowUp.setOrigin(0.5, 0.5);
this.arrowUp.setVisible(false);
this.arrowUp.setInteractive().on('pointerdown', this.previousMic.bind(this));
this.add.existing(this.arrowUp);
this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowDown.setOrigin(0.5, 0.5);
this.arrowDown.setVisible(false);
this.arrowDown.flipY = true;
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
@ -165,8 +160,6 @@ export class EnableCameraScene extends Phaser.Scene {
private updateWebCamName(): void {
if (this.camerasList.length > 1) {
const div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
let label = this.camerasList[this.cameraSelected].label;
// remove text in parenthesis
label = label.replace(/\([^()]*\)/g, '').trim();
@ -174,17 +167,8 @@ export class EnableCameraScene extends Phaser.Scene {
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
this.cameraNameField.text = label;
if (this.cameraSelected < this.camerasList.length - 1) {
this.arrowRight.setVisible(true);
} else {
this.arrowRight.setVisible(false);
}
if (this.cameraSelected > 0) {
this.arrowLeft.setVisible(true);
} else {
this.arrowLeft.setVisible(false);
}
this.arrowRight.setVisible(this.cameraSelected < this.camerasList.length - 1);
this.arrowLeft.setVisible(this.cameraSelected > 0);
}
if (this.microphonesList.length > 1) {
let label = this.microphonesList[this.microphoneSelected].label;
@ -195,17 +179,8 @@ export class EnableCameraScene extends Phaser.Scene {
this.microphoneNameField.text = label;
if (this.microphoneSelected < this.microphonesList.length - 1) {
this.arrowDown.setVisible(true);
} else {
this.arrowDown.setVisible(false);
}
if (this.microphoneSelected > 0) {
this.arrowUp.setVisible(true);
} else {
this.arrowUp.setVisible(false);
}
this.arrowDown.setVisible(this.microphoneSelected < this.microphonesList.length - 1);
this.arrowUp.setVisible(this.microphoneSelected > 0);
}
this.reposition();

View file

@ -0,0 +1,95 @@
import {mediaManager} from "../../WebRtc/MediaManager";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import {localUserStore} from "../../Connexion/LocalUserStore";
export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene';
const helpCameraSettings = 'helpCameraSettings';
/**
* The scene that show how to permit Camera and Microphone access if there are not already allowed
*/
export class HelpCameraSettingsScene extends Phaser.Scene {
private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
private helpCameraSettingsOpened: boolean = false;
constructor() {
super({key: HelpCameraSettingsSceneName});
}
preload() {
this.load.html(helpCameraSettings, 'resources/html/helpCameraSettings.html');
}
create(){
localUserStore.setHelpCameraSettingsShown();
this.createHelpCameraSettings();
}
private createHelpCameraSettings() : void {
const middleX = (window.innerWidth / 3) - (370*0.85);
this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
this.helpCameraSettingsElement.addListener('click');
this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
event.preventDefault();
if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') {
window.location.reload();
}else if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormContinue') {
this.closeHelpCameraSettingsOpened();
}
});
if(!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video){
this.openHelpCameraSettingsOpened();
}
}
private openHelpCameraSettingsOpened(): void{
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.helpCameraSettingsOpened = true;
let middleY = (window.innerHeight / 3) - (495);
if(middleY < 0){
middleY = 0;
}
let middleX = (window.innerWidth / 3) - (370*0.85);
if(middleX < 0){
middleX = 0;
}
if(window.navigator.userAgent.includes('Firefox')){
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
}else if(window.navigator.userAgent.includes('Chrome')){
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
}
this.tweens.add({
targets: this.helpCameraSettingsElement,
y: middleY,
x: middleX,
duration: 1000,
ease: 'Power3',
overflow: 'scroll'
});
}
private closeHelpCameraSettingsOpened(): void{
const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
helpCameraSettingsInfo.innerText = '';
helpCameraSettingsInfo.style.display = 'none';
this.helpCameraSettingsOpened = false;
this.tweens.add({
targets: this.helpCameraSettingsElement,
y: -400,
duration: 1000,
ease: 'Power3',
overflow: 'scroll'
});
}
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
setTimeout(() => {
(menuElement.getChildByID(rootDomId) as HTMLElement).hidden = false;
}, 250);
}
}

View file

@ -6,6 +6,8 @@ import {mediaManager} from "../../WebRtc/MediaManager";
import {gameReportKey, gameReportRessource, ReportMenu} from "./ReportMenu";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../../Url/UrlManager";
import {WarningContainer, warningContainerHtml, warningContainerKey} from "../Components/WarningContainer";
import {worldFullWarningStream} from "../../Connexion/WorldFullWarningStream";
export const MenuSceneName = 'MenuScene';
const gameMenuKey = 'gameMenu';
@ -30,6 +32,8 @@ export class MenuScene extends Phaser.Scene {
private gameQualityValue: number;
private videoQualityValue: number;
private menuButton!: Phaser.GameObjects.DOMElement;
private warningContainer: WarningContainer | null = null;
private warningContainerTimeout: NodeJS.Timeout | null = null;
constructor() {
super({key: MenuSceneName});
@ -44,6 +48,7 @@ export class MenuScene extends Phaser.Scene {
this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
this.load.html(gameShare, 'resources/html/gameShare.html');
this.load.html(gameReportKey, gameReportRessource);
this.load.html(warningContainerKey, warningContainerHtml);
}
create() {
@ -85,6 +90,8 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.addListener('click');
this.menuElement.on('click', this.onMenuClick.bind(this));
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
}
//todo put this method in a parent menuElement class
@ -121,6 +128,21 @@ export class MenuScene extends Phaser.Scene {
ease: 'Power3'
});
}
private showWorldCapacityWarning() {
if (!this.warningContainer) {
this.warningContainer = new WarningContainer(this);
}
if (this.warningContainerTimeout) {
clearTimeout(this.warningContainerTimeout);
}
this.warningContainerTimeout = setTimeout(() => {
this.warningContainer?.destroy();
this.warningContainer = null
this.warningContainerTimeout = null
}, 120000);
}
private closeSideMenu(): void {
if (!this.sideMenuOpened) return;