implementation of DataLayerEvent

update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
This commit is contained in:
GRL 2021-05-18 15:41:16 +02:00
parent 201fcf6afa
commit aa78bf44ef
10 changed files with 94 additions and 67 deletions

View file

@ -1,4 +1,3 @@
import type {HasMovedEvent} from "./GameManager";
import { MAX_EXTRAPOLATION_TIME } from "../../Enum/EnvironmentVariable";
import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';