Camera FocusTarget width and height are now optional
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parent
d99930a67e
commit
a164cedf3f
6 changed files with 31 additions and 25 deletions
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@ -9,6 +9,8 @@ export enum WaScaleManagerEvent {
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RefreshFocusOnTarget = "wa-scale-manager:refresh-focus-on-target",
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}
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export type WaScaleManagerFocusTarget = { x: number; y: number; width?: number; height?: number };
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export class WaScaleManager {
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private hdpiManager: HdpiManager;
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private scaleManager!: ScaleManager;
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@ -16,7 +18,7 @@ export class WaScaleManager {
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private actualZoom: number = 1;
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private _saveZoom: number = 1;
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private focusTarget?: { x: number; y: number; width: number; height: number };
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private focusTarget?: WaScaleManagerFocusTarget;
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public constructor(private minGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
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this.hdpiManager = new HdpiManager(minGamePixelsNumber, absoluteMinPixelNumber);
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@ -72,11 +74,13 @@ export class WaScaleManager {
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if (!this.focusTarget) {
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return;
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}
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this.zoomModifier = this.getTargetZoomModifierFor(this.focusTarget.width, this.focusTarget.height);
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if (this.focusTarget.width && this.focusTarget.height) {
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this.zoomModifier = this.getTargetZoomModifierFor(this.focusTarget.width, this.focusTarget.height);
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}
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this.game.events.emit(WaScaleManagerEvent.RefreshFocusOnTarget, this.focusTarget);
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}
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public setFocusTarget(targetDimensions?: { x: number; y: number; width: number; height: number }): void {
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public setFocusTarget(targetDimensions?: WaScaleManagerFocusTarget): void {
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this.focusTarget = targetDimensions;
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}
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@ -109,7 +113,7 @@ export class WaScaleManager {
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}
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}
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public getFocusTarget(): { x: number; y: number; width: number; height: number } | undefined {
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public getFocusTarget(): WaScaleManagerFocusTarget | undefined {
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return this.focusTarget;
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}
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