Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging

This commit is contained in:
David Négrier 2021-11-24 15:36:35 +01:00
commit a1107bd20e
71 changed files with 10373 additions and 520 deletions

View file

@ -41,7 +41,6 @@ class ConnectionManager {
const nonce = localUserStore.generateNonce();
localUserStore.setAuthToken(null);
//TODO fix me to redirect this URL by pusher
if (!this._currentRoom || !this._currentRoom.iframeAuthentication) {
loginSceneVisibleIframeStore.set(false);
return null;
@ -79,6 +78,16 @@ class ConnectionManager {
const connexionType = urlManager.getGameConnexionType();
this.connexionType = connexionType;
this._currentRoom = null;
const urlParams = new URLSearchParams(window.location.search);
const token = urlParams.get("token");
if (token) {
this.authToken = token;
localUserStore.setAuthToken(token);
//token was saved, clear url
urlParams.delete("token");
}
if (connexionType === GameConnexionTypes.login) {
this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
if (this.loadOpenIDScreen() !== null) {
@ -87,15 +96,19 @@ class ConnectionManager {
urlManager.pushRoomIdToUrl(this._currentRoom);
} else if (connexionType === GameConnexionTypes.jwt) {
const urlParams = new URLSearchParams(window.location.search);
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
if (!token) {
const code = urlParams.get("code");
const state = urlParams.get("state");
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
localUserStore.setCode(code);
}
if (!code) {
throw "No Auth code provided";
}
localUserStore.setCode(code);
this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
try {
await this.checkAuthUserConnexion();
@ -164,14 +177,20 @@ class ConnectionManager {
//before set token of user we must load room and all information. For example the mandatory authentication could be require on current room
this._currentRoom = await Room.createRoom(new URL(roomPath));
//defined last room url this room path
localUserStore.setLastRoomUrl(this._currentRoom.key);
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken && !this._currentRoom.authenticationMandatory) {
await this.anonymousLogin();
} else {
try {
await this.checkAuthUserConnexion();
analyticsClient.loggedWithSso();
} catch (err) {
console.error(err);
this.loadOpenIDScreen();
return Promise.reject(new Error("You will be redirect on login page"));
}
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
@ -199,13 +218,15 @@ class ConnectionManager {
analyticsClient.identifyUser(this.localUser.uuid, this.localUser.email);
}
//clean history with new URL
window.history.pushState({}, document.title, window.location.pathname);
this.serviceWorker = new _ServiceWorker();
return Promise.resolve(this._currentRoom);
}
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, []);
this.localUser = new LocalUser(data.userUuid, [], data.email);
this.authToken = data.authToken;
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
@ -279,20 +300,25 @@ class ConnectionManager {
//set connected store for menu at false
userIsConnected.set(false);
const token = localUserStore.getAuthToken();
const state = localUserStore.getState();
const code = localUserStore.getCode();
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
const nonce = localUserStore.getNonce();
const token = localUserStore.getAuthToken();
const { authToken } = await Axios.get(`${PUSHER_URL}/login-callback`, { params: { code, nonce, token } }).then(
(res) => res.data
);
if (!token) {
if (!state || !localUserStore.verifyState(state)) {
throw "Could not validate state!";
}
if (!code) {
throw "No Auth code provided";
}
}
const { authToken, userUuid, textures, email } = await Axios.get(`${PUSHER_URL}/login-callback`, {
params: { code, nonce, token, playUri: this.currentRoom?.key },
}).then((res) => res.data);
localUserStore.setAuthToken(authToken);
this.localUser = new LocalUser(userUuid, textures, email);
localUserStore.saveUser(this.localUser);
this.authToken = authToken;
//user connected, set connected store for menu at true

View file

@ -122,10 +122,12 @@ class LocalUserStore {
setLastRoomUrl(roomUrl: string): void {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
caches.open(cacheAPIIndex).then((cache) => {
const stringResponse = new Response(JSON.stringify({ roomUrl }));
cache.put(`/${lastRoomUrl}`, stringResponse);
});
if ("caches" in window) {
caches.open(cacheAPIIndex).then((cache) => {
const stringResponse = new Response(JSON.stringify({ roomUrl }));
cache.put(`/${lastRoomUrl}`, stringResponse);
});
}
}
getLastRoomUrl(): string {
return (
@ -133,6 +135,9 @@ class LocalUserStore {
);
}
getLastRoomUrlCacheApi(): Promise<string | undefined> {
if (!("caches" in window)) {
return Promise.resolve(undefined);
}
return caches.open(cacheAPIIndex).then((cache) => {
return cache.match(`/${lastRoomUrl}`).then((res) => {
return res?.json().then((data) => {
@ -165,8 +170,15 @@ class LocalUserStore {
verifyState(value: string): boolean {
const oldValue = localStorage.getItem(state);
if (!oldValue) {
localStorage.setItem(state, value);
return true;
}
return oldValue === value;
}
setState(value: string) {
localStorage.setItem(state, value);
}
getState(): string | null {
return localStorage.getItem(state);
}

View file

@ -1,5 +1,5 @@
import Axios from "axios";
import { CONTACT_URL, PUSHER_URL } from "../Enum/EnvironmentVariable";
import { CONTACT_URL, PUSHER_URL, DISABLE_ANONYMOUS, OPID_LOGIN_SCREEN_PROVIDER } from "../Enum/EnvironmentVariable";
import type { CharacterTexture } from "./LocalUser";
import { localUserStore } from "./LocalUserStore";
@ -14,8 +14,8 @@ export interface RoomRedirect {
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
private _authenticationMandatory: boolean = false;
private _iframeAuthentication?: string;
private _authenticationMandatory: boolean = DISABLE_ANONYMOUS;
private _iframeAuthentication?: string = OPID_LOGIN_SCREEN_PROVIDER;
private _mapUrl: string | undefined;
private _textures: CharacterTexture[] | undefined;
private instance: string | undefined;
@ -89,27 +89,37 @@ export class Room {
}
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
authToken: localUserStore.getAuthToken(),
},
});
try {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
authToken: localUserStore.getAuthToken(),
},
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
this._group = data.group;
this._authenticationMandatory = data.authenticationMandatory || DISABLE_ANONYMOUS;
this._iframeAuthentication = data.iframeAuthentication || OPID_LOGIN_SCREEN_PROVIDER;
this._contactPage = data.contactPage || CONTACT_URL;
return new MapDetail(data.mapUrl, data.textures);
} catch (e) {
console.error("Error => getMapDetail", e, e.response);
//TODO fix me and manage Error class
if (e.response?.data === "Token decrypted error") {
localUserStore.setAuthToken(null);
window.location.assign("/login");
}
throw e;
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
this._group = data.group;
this._authenticationMandatory = data.authenticationMandatory || false;
this._iframeAuthentication = data.iframeAuthentication;
this._contactPage = data.contactPage || CONTACT_URL;
return new MapDetail(data.mapUrl, data.textures);
}
/**