WIP: Bypass camera scene (#1337)

* Set new local camera setup variable

* Finish by pass video settings

 - TODO add button to update camera settings

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Merge branch 'develop' into jumpVideoCamera

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/src/Connexion/LocalUserStore.ts
#	front/src/Phaser/Components/Loader.ts
#	front/src/Phaser/Game/GameManager.ts
#	front/src/Phaser/Login/EnableCameraScene.ts

* Add menu to open enable camera scene

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish jump camera setup

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
This commit is contained in:
grégoire parant 2021-09-04 21:31:36 +02:00 committed by GitHub
parent ce16dab65f
commit a0d863569b
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 57 additions and 7 deletions

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@ -251,10 +251,18 @@ export const mediaStreamConstraintsStore = derived(
let currentAudioConstraint: boolean | MediaTrackConstraints = $audioConstraintStore;
if ($enableCameraSceneVisibilityStore) {
console.log("currentVideoConstraint", currentVideoConstraint);
console.log("currentAudioConstraint", currentAudioConstraint);
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
localUserStore.setCameraSetup(
JSON.stringify({
video: currentVideoConstraint,
audio: currentAudioConstraint,
})
);
return;
}