WIP: Bypass camera scene (#1337)

* Set new local camera setup variable

* Finish by pass video settings

 - TODO add button to update camera settings

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Merge branch 'develop' into jumpVideoCamera

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/src/Connexion/LocalUserStore.ts
#	front/src/Phaser/Components/Loader.ts
#	front/src/Phaser/Game/GameManager.ts
#	front/src/Phaser/Login/EnableCameraScene.ts

* Add menu to open enable camera scene

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish jump camera setup

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
This commit is contained in:
grégoire parant 2021-09-04 21:31:36 +02:00 committed by GitHub
parent ce16dab65f
commit a0d863569b
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 57 additions and 7 deletions

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@ -1,7 +1,7 @@
import type { RoomConnection } from "../../Connexion/RoomConnection";
import { iframeListener } from "../../Api/IframeListener";
import type { GameMap } from "./GameMap";
import type {ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer} from "../Map/ITiledMap";
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
interface Variable {
defaultValue: unknown;