WIP: Bypass camera scene (#1337)
* Set new local camera setup variable * Finish by pass video settings - TODO add button to update camera settings Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Merge branch 'develop' into jumpVideoCamera Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> # Conflicts: # front/src/Connexion/LocalUserStore.ts # front/src/Phaser/Components/Loader.ts # front/src/Phaser/Game/GameManager.ts # front/src/Phaser/Login/EnableCameraScene.ts * Add menu to open enable camera scene Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Finish jump camera setup Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
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import type { RoomConnection } from "../../Connexion/RoomConnection";
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import { iframeListener } from "../../Api/IframeListener";
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import type { GameMap } from "./GameMap";
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import type {ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer} from "../Map/ITiledMap";
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import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
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interface Variable {
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defaultValue: unknown;
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