cr fixes
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parent
e0e1a7e76a
commit
9e5d8f5d9c
6 changed files with 34 additions and 9571 deletions
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@ -19,7 +19,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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}
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public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
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if (pointer.rightButtonReleased()) {
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if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
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return;
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}
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const camera = this.gameScene.getCameraManager().getCamera();
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@ -49,6 +49,8 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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});
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}
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public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
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public handleSpaceKeyUpEvent(event: Event): Event {
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this.gameScene.activateOutlinedItem();
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return event;
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@ -253,10 +253,27 @@ export class UserInputManager {
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this.scene.input.on(
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Phaser.Input.Events.POINTER_UP,
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(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => {
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this.joystick.hide();
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this.userInputHandler.handlePointerUpEvent(pointer, gameObjects);
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}
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);
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this.scene.input.on(
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Phaser.Input.Events.POINTER_DOWN,
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(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => {
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if (!pointer.wasTouch) {
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return;
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}
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this.userInputHandler.handlePointerDownEvent(pointer, gameObjects);
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// Let's only display the joystick if there is one finger on the screen
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if ((pointer.event as TouchEvent).touches.length === 1) {
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this.joystick.showAt(pointer.x, pointer.y);
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} else {
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this.joystick.hide();
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}
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}
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);
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this.scene.input.keyboard.on("keyup-SPACE", (event: Event) => {
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this.userInputHandler.handleSpaceKeyUpEvent(event);
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});
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