Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into develop
This commit is contained in:
commit
9e30039551
57 changed files with 1819 additions and 815 deletions
|
@ -11,6 +11,11 @@ export class ActivatablesManager {
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private currentPlayer: Player;
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private canSelectByDistance: boolean = true;
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private readonly outlineColor = 0xffff00;
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private readonly directionalActivationPositionShift = 50;
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constructor(currentPlayer: Player) {
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this.currentPlayer = currentPlayer;
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}
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@ -27,7 +32,7 @@ export class ActivatablesManager {
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}
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this.selectedActivatableObjectByPointer = object;
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if (isOutlineable(this.selectedActivatableObjectByPointer)) {
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this.selectedActivatableObjectByPointer?.pointerOverOutline();
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this.selectedActivatableObjectByPointer?.pointerOverOutline(this.outlineColor);
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}
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}
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@ -37,7 +42,7 @@ export class ActivatablesManager {
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}
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this.selectedActivatableObjectByPointer = undefined;
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if (isOutlineable(this.selectedActivatableObjectByDistance)) {
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this.selectedActivatableObjectByDistance?.characterCloseByOutline();
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this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
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}
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}
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@ -46,6 +51,9 @@ export class ActivatablesManager {
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}
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public deduceSelectedActivatableObjectByDistance(): void {
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if (!this.canSelectByDistance) {
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return;
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}
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const newNearestObject = this.findNearestActivatableObject();
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if (this.selectedActivatableObjectByDistance === newNearestObject) {
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return;
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@ -60,10 +68,42 @@ export class ActivatablesManager {
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}
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this.selectedActivatableObjectByDistance = newNearestObject;
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if (isOutlineable(this.selectedActivatableObjectByDistance)) {
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this.selectedActivatableObjectByDistance?.characterCloseByOutline();
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this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
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}
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}
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public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
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const currentPlayerPos = this.currentPlayer.getDirectionalActivationPosition(
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this.directionalActivationPositionShift
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);
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for (const object of objects) {
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const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
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this.activatableObjectsDistances.set(object, distance);
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}
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}
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public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
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this.activatableObjectsDistances.set(
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object,
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MathUtils.distanceBetween(
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this.currentPlayer.getDirectionalActivationPosition(this.directionalActivationPositionShift),
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object.getPosition()
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)
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);
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}
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public disableSelectingByDistance(): void {
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this.canSelectByDistance = false;
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if (isOutlineable(this.selectedActivatableObjectByDistance)) {
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this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
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}
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this.selectedActivatableObjectByDistance = undefined;
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}
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public enableSelectingByDistance(): void {
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this.canSelectByDistance = true;
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}
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private findNearestActivatableObject(): ActivatableInterface | undefined {
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let shortestDistance: number = Infinity;
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let closestObject: ActivatableInterface | undefined = undefined;
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@ -76,18 +116,8 @@ export class ActivatablesManager {
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}
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return closestObject;
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}
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public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
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const currentPlayerPos = this.currentPlayer.getPosition();
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for (const object of objects) {
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const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
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this.activatableObjectsDistances.set(object, distance);
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}
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}
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public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
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this.activatableObjectsDistances.set(
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object,
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MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition())
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);
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public isSelectingByDistanceEnabled(): boolean {
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return this.canSelectByDistance;
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}
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}
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@ -26,15 +26,6 @@ export class Game extends Phaser.Game {
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}
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}
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});
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/*window.addEventListener('resize', (event) => {
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// Let's trigger the onResize method of any active scene that is a ResizableScene
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for (const scene of this.scene.getScenes(true)) {
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if (scene instanceof ResizableScene) {
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scene.onResize(event);
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}
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}
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});*/
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}
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public step(time: number, delta: number) {
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|
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@ -85,6 +85,7 @@ export class GameMap {
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phaserMap
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.createLayer(layer.name, terrains, (layer.x || 0) * 32, (layer.y || 0) * 32)
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.setDepth(depth)
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.setScrollFactor(layer.parallaxx ?? 1, layer.parallaxy ?? 1)
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.setAlpha(layer.opacity)
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.setVisible(layer.visible)
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.setSize(layer.width, layer.height)
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@ -120,7 +121,7 @@ export class GameMap {
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return [];
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}
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public getCollisionsGrid(): number[][] {
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public getCollisionGrid(): number[][] {
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const grid: number[][] = [];
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for (let y = 0; y < this.map.height; y += 1) {
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const row: number[] = [];
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@ -322,12 +323,19 @@ export class GameMap {
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throw new Error("No possible position found");
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}
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public getObjectWithName(name: string): ITiledMapObject | undefined {
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return this.tiledObjects.find((object) => object.name === name);
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}
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private getLayersByKey(key: number): Array<ITiledMapLayer> {
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return this.flatLayers.filter((flatLayer) => flatLayer.type === "tilelayer" && flatLayer.data[key] !== 0);
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}
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private isCollidingAt(x: number, y: number): boolean {
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for (const layer of this.phaserLayers) {
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if (!layer.visible) {
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continue;
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}
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if (layer.getTileAt(x, y)?.properties[GameMapProperties.COLLIDES]) {
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return true;
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}
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@ -20,6 +20,7 @@ export enum GameMapProperties {
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OPEN_WEBSITE = "openWebsite",
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OPEN_WEBSITE_ALLOW_API = "openWebsiteAllowApi",
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OPEN_WEBSITE_POLICY = "openWebsitePolicy",
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OPEN_WEBSITE_WIDTH = "openWebsiteWidth",
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OPEN_WEBSITE_POSITION = "openWebsitePosition",
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OPEN_WEBSITE_TRIGGER = "openWebsiteTrigger",
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OPEN_WEBSITE_TRIGGER_MESSAGE = "openWebsiteTriggerMessage",
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@ -1,33 +1,36 @@
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import type { GameScene } from "./GameScene";
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import type { GameMap } from "./GameMap";
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import { scriptUtils } from "../../Api/ScriptUtils";
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import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
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import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { get } from "svelte/store";
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import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
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import { ON_ACTION_TRIGGER_BUTTON, ON_ICON_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
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import type { ITiledMapLayer } from "../Map/ITiledMap";
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import { GameMapProperties } from "./GameMapProperties";
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import { highlightedEmbedScreen } from "../../Stores/EmbedScreensStore";
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enum OpenCoWebsiteState {
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ASLEEP,
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OPENED,
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MUST_BE_CLOSE,
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}
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import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
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import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
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import { jitsiFactory } from "../../WebRtc/JitsiFactory";
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import { JITSI_PRIVATE_MODE, JITSI_URL } from "../../Enum/EnvironmentVariable";
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import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
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import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
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import { iframeListener } from "../../Api/IframeListener";
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import { Room } from "../../Connexion/Room";
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import LL from "../../i18n/i18n-svelte";
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interface OpenCoWebsite {
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coWebsite: CoWebsite;
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state: OpenCoWebsiteState;
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actionId: string;
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coWebsite?: CoWebsite;
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}
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export class GameMapPropertiesListener {
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private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
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private coWebsitesActionTriggerByLayer = new Map<ITiledMapLayer, string>();
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constructor(private scene: GameScene, private gameMap: GameMap) {}
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register() {
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// Website on new tab
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this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
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if (newValue === undefined) {
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layoutManagerActionStore.removeAction("openTab");
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@ -38,7 +41,7 @@ export class GameMapPropertiesListener {
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if (forceTrigger || openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
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if (message === undefined) {
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message = "Press SPACE or touch here to open web site in new tab";
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message = get(LL).trigger.newTab();
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}
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layoutManagerActionStore.addAction({
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uuid: "openTab",
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@ -53,6 +56,129 @@ export class GameMapPropertiesListener {
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}
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});
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// Jitsi room
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this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
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if (newValue === undefined) {
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layoutManagerActionStore.removeAction("jitsi");
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coWebsiteManager.getCoWebsites().forEach((coWebsite) => {
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if (coWebsite instanceof JitsiCoWebsite) {
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coWebsiteManager.closeCoWebsite(coWebsite);
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}
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});
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} else {
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const openJitsiRoomFunction = () => {
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.scene.instance);
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const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
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if (JITSI_PRIVATE_MODE && !jitsiUrl) {
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const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
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this.scene.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
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} else {
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let domain = jitsiUrl || JITSI_URL;
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if (domain === undefined) {
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throw new Error("Missing JITSI_URL environment variable or jitsiUrl parameter in the map.");
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}
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if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
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domain = `${location.protocol}//${domain}`;
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}
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const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
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coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
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this.scene.initialiseJitsi(coWebsite, roomName, undefined);
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}
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layoutManagerActionStore.removeAction("jitsi");
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};
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const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
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const forceTrigger = localUserStore.getForceCowebsiteTrigger();
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if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
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if (message === undefined) {
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message = get(LL).trigger.jitsiRoom();
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}
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layoutManagerActionStore.addAction({
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uuid: "jitsi",
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type: "message",
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message: message,
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callback: () => openJitsiRoomFunction(),
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userInputManager: this.scene.userInputManager,
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});
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} else {
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openJitsiRoomFunction();
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}
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
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if (newValue) {
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this.scene
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.onMapExit(
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Room.getRoomPathFromExitSceneUrl(
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newValue as string,
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window.location.toString(),
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this.scene.MapUrlFile
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)
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)
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.catch((e) => console.error(e));
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} else {
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setTimeout(() => {
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layoutManagerActionStore.removeAction("roomAccessDenied");
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}, 2000);
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
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if (newValue) {
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this.scene
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.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()))
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.catch((e) => console.error(e));
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} else {
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setTimeout(() => {
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layoutManagerActionStore.removeAction("roomAccessDenied");
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}, 2000);
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
|
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if (newValue === undefined || newValue === false || newValue === "") {
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this.scene.connection?.setSilent(false);
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this.scene.CurrentPlayer.noSilent();
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} else {
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this.scene.connection?.setSilent(true);
|
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this.scene.CurrentPlayer.isSilent();
|
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}
|
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});
|
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|
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this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
|
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const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
|
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const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
|
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newValue === undefined
|
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? audioManagerFileStore.unloadAudio()
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: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), volume, loop);
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audioManagerVisibilityStore.set(!(newValue === undefined));
|
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});
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|
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// TODO: This legacy property should be removed at some point
|
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this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
|
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newValue === undefined
|
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? audioManagerFileStore.unloadAudio()
|
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: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), undefined, true);
|
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audioManagerVisibilityStore.set(!(newValue === undefined));
|
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});
|
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|
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// TODO: Legacy functionnality replace by layer change
|
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this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
|
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if (oldValue) {
|
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iframeListener.sendLeaveEvent(oldValue as string);
|
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}
|
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if (newValue) {
|
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iframeListener.sendEnterEvent(newValue as string);
|
||||
}
|
||||
});
|
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|
||||
// Open a new co-website by the property.
|
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this.gameMap.onEnterLayer((newLayers) => {
|
||||
const handler = () => {
|
||||
|
@ -64,6 +190,7 @@ export class GameMapPropertiesListener {
|
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let openWebsiteProperty: string | undefined;
|
||||
let allowApiProperty: boolean | undefined;
|
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let websitePolicyProperty: string | undefined;
|
||||
let websiteWidthProperty: number | undefined;
|
||||
let websitePositionProperty: number | undefined;
|
||||
let websiteTriggerProperty: string | undefined;
|
||||
let websiteTriggerMessageProperty: string | undefined;
|
||||
|
@ -79,6 +206,9 @@ export class GameMapPropertiesListener {
|
|||
case GameMapProperties.OPEN_WEBSITE_POLICY:
|
||||
websitePolicyProperty = property.value as string | undefined;
|
||||
break;
|
||||
case GameMapProperties.OPEN_WEBSITE_WIDTH:
|
||||
websiteWidthProperty = property.value as number | undefined;
|
||||
break;
|
||||
case GameMapProperties.OPEN_WEBSITE_POSITION:
|
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websitePositionProperty = property.value as number | undefined;
|
||||
break;
|
||||
|
@ -95,55 +225,75 @@ export class GameMapPropertiesListener {
|
|||
return;
|
||||
}
|
||||
|
||||
const actionUuid = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
|
||||
const actionId = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
|
||||
|
||||
if (this.coWebsitesOpenByLayer.has(layer)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const coWebsite = coWebsiteManager.addCoWebsite(
|
||||
openWebsiteProperty,
|
||||
this.scene.MapUrlFile,
|
||||
allowApiProperty,
|
||||
websitePolicyProperty,
|
||||
websitePositionProperty,
|
||||
false
|
||||
);
|
||||
const coWebsiteOpen: OpenCoWebsite = {
|
||||
actionId: actionId,
|
||||
};
|
||||
|
||||
this.coWebsitesOpenByLayer.set(layer, {
|
||||
coWebsite: coWebsite,
|
||||
state: OpenCoWebsiteState.ASLEEP,
|
||||
});
|
||||
this.coWebsitesOpenByLayer.set(layer, coWebsiteOpen);
|
||||
|
||||
const openWebsiteFunction = () => {
|
||||
coWebsiteManager
|
||||
.loadCoWebsite(coWebsite)
|
||||
.then((coWebsite) => {
|
||||
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
|
||||
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
|
||||
coWebsiteManager.closeCoWebsite(coWebsite).catch(() => {
|
||||
console.error("Error during a co-website closing");
|
||||
});
|
||||
this.coWebsitesOpenByLayer.delete(layer);
|
||||
} else {
|
||||
this.coWebsitesOpenByLayer.set(layer, {
|
||||
coWebsite,
|
||||
state: OpenCoWebsiteState.OPENED,
|
||||
});
|
||||
}
|
||||
})
|
||||
.catch(() => {
|
||||
console.error("Error during loading a co-website: " + coWebsite.url);
|
||||
});
|
||||
const loadCoWebsiteFunction = (coWebsite: CoWebsite) => {
|
||||
coWebsiteManager.loadCoWebsite(coWebsite).catch(() => {
|
||||
console.error("Error during loading a co-website: " + coWebsite.getUrl());
|
||||
});
|
||||
|
||||
layoutManagerActionStore.removeAction(actionUuid);
|
||||
layoutManagerActionStore.removeAction(actionId);
|
||||
};
|
||||
|
||||
const openCoWebsiteFunction = () => {
|
||||
const coWebsite = new SimpleCoWebsite(
|
||||
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
|
||||
allowApiProperty,
|
||||
websitePolicyProperty,
|
||||
websiteWidthProperty,
|
||||
false
|
||||
);
|
||||
|
||||
coWebsiteOpen.coWebsite = coWebsite;
|
||||
|
||||
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
|
||||
|
||||
loadCoWebsiteFunction(coWebsite);
|
||||
};
|
||||
|
||||
if (
|
||||
!localUserStore.getForceCowebsiteTrigger() &&
|
||||
websiteTriggerProperty !== ON_ACTION_TRIGGER_BUTTON
|
||||
localUserStore.getForceCowebsiteTrigger() ||
|
||||
websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON
|
||||
) {
|
||||
openWebsiteFunction();
|
||||
if (!websiteTriggerMessageProperty) {
|
||||
websiteTriggerMessageProperty = get(LL).trigger.cowebsite();
|
||||
}
|
||||
|
||||
this.coWebsitesActionTriggerByLayer.set(layer, actionId);
|
||||
|
||||
layoutManagerActionStore.addAction({
|
||||
uuid: actionId,
|
||||
type: "message",
|
||||
message: websiteTriggerMessageProperty,
|
||||
callback: () => openCoWebsiteFunction(),
|
||||
userInputManager: this.scene.userInputManager,
|
||||
});
|
||||
} else if (websiteTriggerProperty === ON_ICON_TRIGGER_BUTTON) {
|
||||
const coWebsite = new SimpleCoWebsite(
|
||||
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
|
||||
allowApiProperty,
|
||||
websitePolicyProperty,
|
||||
websiteWidthProperty,
|
||||
false
|
||||
);
|
||||
|
||||
coWebsiteOpen.coWebsite = coWebsite;
|
||||
|
||||
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
|
||||
}
|
||||
|
||||
if (!websiteTriggerProperty) {
|
||||
openCoWebsiteFunction();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
@ -183,15 +333,35 @@ export class GameMapPropertiesListener {
|
|||
return;
|
||||
}
|
||||
|
||||
if (coWebsiteOpen.state === OpenCoWebsiteState.ASLEEP) {
|
||||
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
|
||||
}
|
||||
const coWebsite = coWebsiteOpen.coWebsite;
|
||||
|
||||
if (coWebsiteOpen.coWebsite !== undefined) {
|
||||
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite).catch((e) => console.error(e));
|
||||
if (coWebsite) {
|
||||
coWebsiteManager.closeCoWebsite(coWebsite);
|
||||
}
|
||||
|
||||
this.coWebsitesOpenByLayer.delete(layer);
|
||||
|
||||
if (!websiteTriggerProperty) {
|
||||
return;
|
||||
}
|
||||
|
||||
const actionStore = get(layoutManagerActionStore);
|
||||
const actionTriggerUuid = this.coWebsitesActionTriggerByLayer.get(layer);
|
||||
|
||||
if (!actionTriggerUuid) {
|
||||
return;
|
||||
}
|
||||
|
||||
const action =
|
||||
actionStore && actionStore.length > 0
|
||||
? actionStore.find((action) => action.uuid === actionTriggerUuid)
|
||||
: undefined;
|
||||
|
||||
if (action) {
|
||||
layoutManagerActionStore.removeAction(actionTriggerUuid);
|
||||
}
|
||||
|
||||
this.coWebsitesActionTriggerByLayer.delete(layer);
|
||||
});
|
||||
};
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ import { get, Unsubscriber } from "svelte/store";
|
|||
|
||||
import { userMessageManager } from "../../Administration/UserMessageManager";
|
||||
import { connectionManager } from "../../Connexion/ConnectionManager";
|
||||
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
|
||||
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
|
||||
import { urlManager } from "../../Url/UrlManager";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { UserInputManager } from "../UserInput/UserInputManager";
|
||||
|
@ -20,9 +20,8 @@ import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
|
|||
|
||||
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
|
||||
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
|
||||
import { iframeListener } from "../../Api/IframeListener";
|
||||
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
|
||||
import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
|
||||
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
|
||||
import { Room } from "../../Connexion/Room";
|
||||
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
|
||||
|
@ -76,7 +75,7 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
|
|||
import { userIsAdminStore } from "../../Stores/GameStore";
|
||||
import { contactPageStore } from "../../Stores/MenuStore";
|
||||
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
|
||||
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
|
||||
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
|
||||
|
||||
import EVENT_TYPE = Phaser.Scenes.Events;
|
||||
import Texture = Phaser.Textures.Texture;
|
||||
|
@ -92,6 +91,11 @@ import { MapStore } from "../../Stores/Utils/MapStore";
|
|||
import { followUsersColorStore } from "../../Stores/FollowStore";
|
||||
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
|
||||
import { locale } from "../../i18n/i18n-svelte";
|
||||
import { StringUtils } from "../../Utils/StringUtils";
|
||||
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
|
||||
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
|
||||
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
|
||||
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface | null;
|
||||
reconnecting: boolean;
|
||||
|
@ -542,6 +546,8 @@ export class GameScene extends DirtyScene {
|
|||
urlManager.getStartLayerNameFromUrl()
|
||||
);
|
||||
|
||||
startLayerNamesStore.set(this.startPositionCalculator.getStartPositionNames());
|
||||
|
||||
//add entities
|
||||
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||
|
||||
|
@ -561,7 +567,7 @@ export class GameScene extends DirtyScene {
|
|||
|
||||
this.pathfindingManager = new PathfindingManager(
|
||||
this,
|
||||
this.gameMap.getCollisionsGrid(),
|
||||
this.gameMap.getCollisionGrid(),
|
||||
this.gameMap.getTileDimensions()
|
||||
);
|
||||
|
||||
|
@ -569,6 +575,8 @@ export class GameScene extends DirtyScene {
|
|||
this.createCurrentPlayer();
|
||||
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
|
||||
|
||||
this.tryMovePlayerWithMoveToParameter();
|
||||
|
||||
this.cameraManager = new CameraManager(
|
||||
this,
|
||||
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
|
||||
|
@ -577,7 +585,7 @@ export class GameScene extends DirtyScene {
|
|||
|
||||
this.pathfindingManager = new PathfindingManager(
|
||||
this,
|
||||
this.gameMap.getCollisionsGrid(),
|
||||
this.gameMap.getCollisionGrid(),
|
||||
this.gameMap.getTileDimensions()
|
||||
);
|
||||
|
||||
|
@ -628,7 +636,6 @@ export class GameScene extends DirtyScene {
|
|||
);
|
||||
|
||||
new GameMapPropertiesListener(this, this.gameMap).register();
|
||||
this.triggerOnMapLayerPropertyChange();
|
||||
|
||||
if (!this.room.isDisconnected()) {
|
||||
this.scene.sleep();
|
||||
|
@ -798,7 +805,19 @@ export class GameScene extends DirtyScene {
|
|||
* Triggered when we receive the JWT token to connect to Jitsi
|
||||
*/
|
||||
this.connection.sendJitsiJwtMessageStream.subscribe((message) => {
|
||||
this.startJitsi(message.jitsiRoom, message.jwt);
|
||||
if (!JITSI_URL) {
|
||||
throw new Error("Missing JITSI_URL environment variable.");
|
||||
}
|
||||
|
||||
let domain = JITSI_URL;
|
||||
|
||||
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
|
||||
domain = `${location.protocol}//${domain}`;
|
||||
}
|
||||
|
||||
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
|
||||
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
|
||||
this.initialiseJitsi(coWebsite, message.jitsiRoom, message.jwt);
|
||||
});
|
||||
|
||||
this.messageSubscription = this.connection.worldFullMessageStream.subscribe((message) => {
|
||||
|
@ -935,103 +954,6 @@ export class GameScene extends DirtyScene {
|
|||
}
|
||||
}
|
||||
|
||||
private triggerOnMapLayerPropertyChange() {
|
||||
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
|
||||
if (newValue) {
|
||||
this.onMapExit(
|
||||
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
|
||||
).catch((e) => console.error(e));
|
||||
} else {
|
||||
setTimeout(() => {
|
||||
layoutManagerActionStore.removeAction("roomAccessDenied");
|
||||
}, 2000);
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
|
||||
if (newValue) {
|
||||
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())).catch((e) =>
|
||||
console.error(e)
|
||||
);
|
||||
} else {
|
||||
setTimeout(() => {
|
||||
layoutManagerActionStore.removeAction("roomAccessDenied");
|
||||
}, 2000);
|
||||
}
|
||||
});
|
||||
|
||||
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
layoutManagerActionStore.removeAction("jitsi");
|
||||
this.stopJitsi();
|
||||
} else {
|
||||
const openJitsiRoomFunction = () => {
|
||||
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
|
||||
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
|
||||
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
|
||||
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
|
||||
|
||||
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
|
||||
} else {
|
||||
this.startJitsi(roomName, undefined);
|
||||
}
|
||||
layoutManagerActionStore.removeAction("jitsi");
|
||||
};
|
||||
|
||||
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
|
||||
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
|
||||
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
|
||||
if (message === undefined) {
|
||||
message = "Press SPACE or touch here to enter Jitsi Meet room";
|
||||
}
|
||||
layoutManagerActionStore.addAction({
|
||||
uuid: "jitsi",
|
||||
type: "message",
|
||||
message: message,
|
||||
callback: () => openJitsiRoomFunction(),
|
||||
userInputManager: this.userInputManager,
|
||||
});
|
||||
} else {
|
||||
openJitsiRoomFunction();
|
||||
}
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
|
||||
if (newValue === undefined || newValue === false || newValue === "") {
|
||||
this.connection?.setSilent(false);
|
||||
this.CurrentPlayer.noSilent();
|
||||
} else {
|
||||
this.connection?.setSilent(true);
|
||||
this.CurrentPlayer.isSilent();
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
|
||||
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
|
||||
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
|
||||
newValue === undefined
|
||||
? audioManagerFileStore.unloadAudio()
|
||||
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
|
||||
audioManagerVisibilityStore.set(!(newValue === undefined));
|
||||
});
|
||||
// TODO: This legacy property should be removed at some point
|
||||
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
|
||||
newValue === undefined
|
||||
? audioManagerFileStore.unloadAudio()
|
||||
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
|
||||
audioManagerVisibilityStore.set(!(newValue === undefined));
|
||||
});
|
||||
|
||||
// TODO: Legacy functionnality replace by layer change
|
||||
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
|
||||
if (oldValue) {
|
||||
iframeListener.sendLeaveEvent(oldValue as string);
|
||||
}
|
||||
if (newValue) {
|
||||
iframeListener.sendEnterEvent(newValue as string);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private listenToIframeEvents(): void {
|
||||
this.iframeSubscriptionList = [];
|
||||
this.iframeSubscriptionList.push(
|
||||
|
@ -1264,12 +1186,11 @@ ${escapedMessage}
|
|||
throw new Error("Unknown query source");
|
||||
}
|
||||
|
||||
const coWebsite = coWebsiteManager.addCoWebsite(
|
||||
openCoWebsite.url,
|
||||
iframeListener.getBaseUrlFromSource(source),
|
||||
const coWebsite: SimpleCoWebsite = new SimpleCoWebsite(
|
||||
new URL(openCoWebsite.url, iframeListener.getBaseUrlFromSource(source)),
|
||||
openCoWebsite.allowApi,
|
||||
openCoWebsite.allowPolicy,
|
||||
openCoWebsite.position,
|
||||
openCoWebsite.widthPercent,
|
||||
openCoWebsite.closable ?? true
|
||||
);
|
||||
|
||||
|
@ -1278,7 +1199,7 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
return {
|
||||
id: coWebsite.iframe.id,
|
||||
id: coWebsite.getId(),
|
||||
};
|
||||
});
|
||||
|
||||
|
@ -1287,27 +1208,23 @@ ${escapedMessage}
|
|||
|
||||
return coWebsites.map((coWebsite: CoWebsite) => {
|
||||
return {
|
||||
id: coWebsite.iframe.id,
|
||||
id: coWebsite.getId(),
|
||||
};
|
||||
});
|
||||
});
|
||||
|
||||
iframeListener.registerAnswerer("closeCoWebsite", async (coWebsiteId) => {
|
||||
iframeListener.registerAnswerer("closeCoWebsite", (coWebsiteId) => {
|
||||
const coWebsite = coWebsiteManager.getCoWebsiteById(coWebsiteId);
|
||||
|
||||
if (!coWebsite) {
|
||||
throw new Error("Unknown co-website");
|
||||
}
|
||||
|
||||
return coWebsiteManager.closeCoWebsite(coWebsite).catch((error) => {
|
||||
throw new Error("Error on closing co-website");
|
||||
});
|
||||
return coWebsiteManager.closeCoWebsite(coWebsite);
|
||||
});
|
||||
|
||||
iframeListener.registerAnswerer("closeCoWebsites", async () => {
|
||||
return await coWebsiteManager.closeCoWebsites().catch((error) => {
|
||||
throw new Error("Error on closing all co-websites");
|
||||
});
|
||||
iframeListener.registerAnswerer("closeCoWebsites", () => {
|
||||
return coWebsiteManager.closeCoWebsites();
|
||||
});
|
||||
|
||||
iframeListener.registerAnswerer("getMapData", () => {
|
||||
|
@ -1392,7 +1309,7 @@ ${escapedMessage}
|
|||
//Create new colliders with the new GameMap
|
||||
this.createCollisionWithPlayer();
|
||||
//Create new trigger with the new GameMap
|
||||
this.triggerOnMapLayerPropertyChange();
|
||||
new GameMapPropertiesListener(this, this.gameMap).register();
|
||||
resolve(newFirstgid);
|
||||
});
|
||||
});
|
||||
|
@ -1463,9 +1380,9 @@ ${escapedMessage}
|
|||
});
|
||||
|
||||
iframeListener.registerAnswerer("movePlayerTo", async (message) => {
|
||||
const index = this.getGameMap().getTileIndexAt(message.x, message.y);
|
||||
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
|
||||
const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
|
||||
const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
|
||||
const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
|
||||
const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
|
||||
path.shift();
|
||||
if (path.length === 0) {
|
||||
throw new Error("no path available");
|
||||
|
@ -1505,14 +1422,15 @@ ${escapedMessage}
|
|||
phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
|
||||
}
|
||||
}
|
||||
this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid());
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
private getMapDirUrl(): string {
|
||||
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
|
||||
public getMapDirUrl(): string {
|
||||
return this.MapUrlFile.substring(0, this.MapUrlFile.lastIndexOf("/"));
|
||||
}
|
||||
|
||||
private async onMapExit(roomUrl: URL) {
|
||||
public async onMapExit(roomUrl: URL) {
|
||||
if (this.mapTransitioning) return;
|
||||
this.mapTransitioning = true;
|
||||
|
||||
|
@ -1571,14 +1489,13 @@ ${escapedMessage}
|
|||
|
||||
public cleanupClosingScene(): void {
|
||||
// stop playing audio, close any open website, stop any open Jitsi
|
||||
coWebsiteManager.closeCoWebsites().catch((e) => console.error(e));
|
||||
coWebsiteManager.closeCoWebsites();
|
||||
// Stop the script, if any
|
||||
const scripts = this.getScriptUrls(this.mapFile);
|
||||
for (const script of scripts) {
|
||||
iframeListener.unregisterScript(script);
|
||||
}
|
||||
|
||||
this.stopJitsi();
|
||||
audioManagerFileStore.unloadAudio();
|
||||
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
||||
this.connection?.closeConnection();
|
||||
|
@ -1629,6 +1546,36 @@ ${escapedMessage}
|
|||
this.MapPlayersByKey.clear();
|
||||
}
|
||||
|
||||
private tryMovePlayerWithMoveToParameter(): void {
|
||||
const moveToParam = urlManager.getHashParameter("moveTo");
|
||||
if (moveToParam) {
|
||||
try {
|
||||
let endPos;
|
||||
const posFromParam = StringUtils.parsePointFromParam(moveToParam);
|
||||
if (posFromParam) {
|
||||
endPos = this.gameMap.getTileIndexAt(posFromParam.x, posFromParam.y);
|
||||
} else {
|
||||
const destinationObject = this.gameMap.getObjectWithName(moveToParam);
|
||||
if (destinationObject) {
|
||||
endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
|
||||
} else {
|
||||
endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
|
||||
}
|
||||
}
|
||||
this.pathfindingManager
|
||||
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
|
||||
.then((path) => {
|
||||
if (path && path.length > 0) {
|
||||
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
|
||||
}
|
||||
})
|
||||
.catch((reason) => console.warn(reason));
|
||||
} catch (err) {
|
||||
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private getExitUrl(layer: ITiledMapLayer): string | undefined {
|
||||
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
|
||||
}
|
||||
|
@ -1745,26 +1692,16 @@ ${escapedMessage}
|
|||
emoteMenuStore.openEmoteMenu();
|
||||
}
|
||||
});
|
||||
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OVER, (pointer: Phaser.Input.Pointer) => {
|
||||
this.CurrentPlayer.pointerOverOutline(0x00ffff);
|
||||
});
|
||||
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OUT, (pointer: Phaser.Input.Pointer) => {
|
||||
this.CurrentPlayer.pointerOutOutline();
|
||||
});
|
||||
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
|
||||
this.connection?.emitEmoteEvent(emoteKey);
|
||||
analyticsClient.launchEmote(emoteKey);
|
||||
});
|
||||
const moveToParam = urlManager.getHashParameter("moveTo");
|
||||
if (moveToParam) {
|
||||
try {
|
||||
const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
|
||||
this.pathfindingManager
|
||||
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
|
||||
.then((path) => {
|
||||
if (path && path.length > 0) {
|
||||
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
|
||||
}
|
||||
})
|
||||
.catch((reason) => console.warn(reason));
|
||||
} catch (err) {
|
||||
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
if (err instanceof TextureError) {
|
||||
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
|
||||
|
@ -2117,7 +2054,7 @@ ${escapedMessage}
|
|||
mediaManager.hideMyCamera();
|
||||
}
|
||||
|
||||
public startJitsi(roomName: string, jwt?: string): void {
|
||||
public initialiseJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
|
||||
const allProps = this.gameMap.getCurrentProperties();
|
||||
const jitsiConfig = this.safeParseJSONstring(
|
||||
allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined,
|
||||
|
@ -2129,20 +2066,15 @@ ${escapedMessage}
|
|||
);
|
||||
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
|
||||
|
||||
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl).catch(() => {
|
||||
console.error("Cannot start a Jitsi co-website");
|
||||
coWebsite.setJitsiLoadPromise(() => {
|
||||
return jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
|
||||
});
|
||||
this.disableMediaBehaviors();
|
||||
analyticsClient.enteredJitsi(roomName, this.room.id);
|
||||
}
|
||||
|
||||
public stopJitsi(): void {
|
||||
const coWebsite = coWebsiteManager.searchJitsi();
|
||||
if (coWebsite) {
|
||||
coWebsiteManager.closeCoWebsite(coWebsite).catch((e) => {
|
||||
console.error("Error during Jitsi co-website closing", e);
|
||||
});
|
||||
}
|
||||
coWebsiteManager.loadCoWebsite(coWebsite).catch((err) => {
|
||||
console.error(err);
|
||||
});
|
||||
|
||||
analyticsClient.enteredJitsi(roomName, this.room.id);
|
||||
}
|
||||
|
||||
//todo: put this into an 'orchestrator' scene (EntryScene?)
|
||||
|
|
|
@ -3,8 +3,8 @@ export interface OutlineableInterface {
|
|||
removeFollowOutlineColor(): void;
|
||||
setApiOutlineColor(color: number): void;
|
||||
removeApiOutlineColor(): void;
|
||||
pointerOverOutline(): void;
|
||||
pointerOverOutline(color: number): void;
|
||||
pointerOutOutline(): void;
|
||||
characterCloseByOutline(): void;
|
||||
characterCloseByOutline(color: number): void;
|
||||
characterFarAwayOutline(): void;
|
||||
}
|
||||
|
|
|
@ -16,32 +16,6 @@ export class StartPositionCalculator {
|
|||
) {
|
||||
this.initStartXAndStartY();
|
||||
}
|
||||
private initStartXAndStartY() {
|
||||
// If there is an init position passed
|
||||
if (this.initPosition !== null) {
|
||||
this.startPosition = this.initPosition;
|
||||
} else {
|
||||
// Now, let's find the start layer
|
||||
if (this.startLayerName) {
|
||||
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
|
||||
}
|
||||
if (this.startPosition === undefined) {
|
||||
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
|
||||
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
|
||||
}
|
||||
}
|
||||
// Still no start position? Something is wrong with the map, we need a "start" layer.
|
||||
if (this.startPosition === undefined) {
|
||||
console.warn(
|
||||
'This map is missing a layer named "start" that contains the available default start positions.'
|
||||
);
|
||||
// Let's start in the middle of the map
|
||||
this.startPosition = {
|
||||
x: this.mapFile.width * 16,
|
||||
y: this.mapFile.height * 16,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
|
@ -76,6 +50,47 @@ export class StartPositionCalculator {
|
|||
}
|
||||
}
|
||||
|
||||
public getStartPositionNames(): string[] {
|
||||
const names: string[] = [];
|
||||
for (const layer of this.gameMap.flatLayers) {
|
||||
if (layer.name === "start") {
|
||||
names.push(layer.name);
|
||||
continue;
|
||||
}
|
||||
if (this.isStartLayer(layer)) {
|
||||
names.push(layer.name);
|
||||
}
|
||||
}
|
||||
return names;
|
||||
}
|
||||
|
||||
private initStartXAndStartY() {
|
||||
// If there is an init position passed
|
||||
if (this.initPosition !== null) {
|
||||
this.startPosition = this.initPosition;
|
||||
} else {
|
||||
// Now, let's find the start layer
|
||||
if (this.startLayerName) {
|
||||
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
|
||||
}
|
||||
if (this.startPosition === undefined) {
|
||||
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
|
||||
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
|
||||
}
|
||||
}
|
||||
// Still no start position? Something is wrong with the map, we need a "start" layer.
|
||||
if (this.startPosition === undefined) {
|
||||
console.warn(
|
||||
'This map is missing a layer named "start" that contains the available default start positions.'
|
||||
);
|
||||
// Let's start in the middle of the map
|
||||
this.startPosition = {
|
||||
x: this.mapFile.width * 16,
|
||||
y: this.mapFile.height * 16,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private isStartLayer(layer: ITiledMapLayer): boolean {
|
||||
return this.getProperty(layer, GameMapProperties.START_LAYER) == true;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue