This commit is contained in:
Ludwig Behm 2022-02-12 00:16:44 +01:00
commit 9e30039551
57 changed files with 1819 additions and 815 deletions

View file

@ -11,6 +11,11 @@ export class ActivatablesManager {
private currentPlayer: Player;
private canSelectByDistance: boolean = true;
private readonly outlineColor = 0xffff00;
private readonly directionalActivationPositionShift = 50;
constructor(currentPlayer: Player) {
this.currentPlayer = currentPlayer;
}
@ -27,7 +32,7 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByPointer = object;
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOverOutline();
this.selectedActivatableObjectByPointer?.pointerOverOutline(this.outlineColor);
}
}
@ -37,7 +42,7 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByPointer = undefined;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}
@ -46,6 +51,9 @@ export class ActivatablesManager {
}
public deduceSelectedActivatableObjectByDistance(): void {
if (!this.canSelectByDistance) {
return;
}
const newNearestObject = this.findNearestActivatableObject();
if (this.selectedActivatableObjectByDistance === newNearestObject) {
return;
@ -60,10 +68,42 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByDistance = newNearestObject;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
const currentPlayerPos = this.currentPlayer.getDirectionalActivationPosition(
this.directionalActivationPositionShift
);
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);
}
}
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
this.activatableObjectsDistances.set(
object,
MathUtils.distanceBetween(
this.currentPlayer.getDirectionalActivationPosition(this.directionalActivationPositionShift),
object.getPosition()
)
);
}
public disableSelectingByDistance(): void {
this.canSelectByDistance = false;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
this.selectedActivatableObjectByDistance = undefined;
}
public enableSelectingByDistance(): void {
this.canSelectByDistance = true;
}
private findNearestActivatableObject(): ActivatableInterface | undefined {
let shortestDistance: number = Infinity;
let closestObject: ActivatableInterface | undefined = undefined;
@ -76,18 +116,8 @@ export class ActivatablesManager {
}
return closestObject;
}
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
const currentPlayerPos = this.currentPlayer.getPosition();
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);
}
}
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
this.activatableObjectsDistances.set(
object,
MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition())
);
public isSelectingByDistanceEnabled(): boolean {
return this.canSelectByDistance;
}
}

View file

@ -26,15 +26,6 @@ export class Game extends Phaser.Game {
}
}
});
/*window.addEventListener('resize', (event) => {
// Let's trigger the onResize method of any active scene that is a ResizableScene
for (const scene of this.scene.getScenes(true)) {
if (scene instanceof ResizableScene) {
scene.onResize(event);
}
}
});*/
}
public step(time: number, delta: number) {

View file

@ -85,6 +85,7 @@ export class GameMap {
phaserMap
.createLayer(layer.name, terrains, (layer.x || 0) * 32, (layer.y || 0) * 32)
.setDepth(depth)
.setScrollFactor(layer.parallaxx ?? 1, layer.parallaxy ?? 1)
.setAlpha(layer.opacity)
.setVisible(layer.visible)
.setSize(layer.width, layer.height)
@ -120,7 +121,7 @@ export class GameMap {
return [];
}
public getCollisionsGrid(): number[][] {
public getCollisionGrid(): number[][] {
const grid: number[][] = [];
for (let y = 0; y < this.map.height; y += 1) {
const row: number[] = [];
@ -322,12 +323,19 @@ export class GameMap {
throw new Error("No possible position found");
}
public getObjectWithName(name: string): ITiledMapObject | undefined {
return this.tiledObjects.find((object) => object.name === name);
}
private getLayersByKey(key: number): Array<ITiledMapLayer> {
return this.flatLayers.filter((flatLayer) => flatLayer.type === "tilelayer" && flatLayer.data[key] !== 0);
}
private isCollidingAt(x: number, y: number): boolean {
for (const layer of this.phaserLayers) {
if (!layer.visible) {
continue;
}
if (layer.getTileAt(x, y)?.properties[GameMapProperties.COLLIDES]) {
return true;
}

View file

@ -20,6 +20,7 @@ export enum GameMapProperties {
OPEN_WEBSITE = "openWebsite",
OPEN_WEBSITE_ALLOW_API = "openWebsiteAllowApi",
OPEN_WEBSITE_POLICY = "openWebsitePolicy",
OPEN_WEBSITE_WIDTH = "openWebsiteWidth",
OPEN_WEBSITE_POSITION = "openWebsitePosition",
OPEN_WEBSITE_TRIGGER = "openWebsiteTrigger",
OPEN_WEBSITE_TRIGGER_MESSAGE = "openWebsiteTriggerMessage",

View file

@ -1,33 +1,36 @@
import type { GameScene } from "./GameScene";
import type { GameMap } from "./GameMap";
import { scriptUtils } from "../../Api/ScriptUtils";
import type { CoWebsite } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { ON_ACTION_TRIGGER_BUTTON, ON_ICON_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import type { ITiledMapLayer } from "../Map/ITiledMap";
import { GameMapProperties } from "./GameMapProperties";
import { highlightedEmbedScreen } from "../../Stores/EmbedScreensStore";
enum OpenCoWebsiteState {
ASLEEP,
OPENED,
MUST_BE_CLOSE,
}
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
import { JITSI_PRIVATE_MODE, JITSI_URL } from "../../Enum/EnvironmentVariable";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { iframeListener } from "../../Api/IframeListener";
import { Room } from "../../Connexion/Room";
import LL from "../../i18n/i18n-svelte";
interface OpenCoWebsite {
coWebsite: CoWebsite;
state: OpenCoWebsiteState;
actionId: string;
coWebsite?: CoWebsite;
}
export class GameMapPropertiesListener {
private coWebsitesOpenByLayer = new Map<ITiledMapLayer, OpenCoWebsite>();
private coWebsitesActionTriggerByLayer = new Map<ITiledMapLayer, string>();
constructor(private scene: GameScene, private gameMap: GameMap) {}
register() {
// Website on new tab
this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("openTab");
@ -38,7 +41,7 @@ export class GameMapPropertiesListener {
if (forceTrigger || openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to open web site in new tab";
message = get(LL).trigger.newTab();
}
layoutManagerActionStore.addAction({
uuid: "openTab",
@ -53,6 +56,129 @@ export class GameMapPropertiesListener {
}
});
// Jitsi room
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi");
coWebsiteManager.getCoWebsites().forEach((coWebsite) => {
if (coWebsite instanceof JitsiCoWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
});
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.scene.instance);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.scene.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
let domain = jitsiUrl || JITSI_URL;
if (domain === undefined) {
throw new Error("Missing JITSI_URL environment variable or jitsiUrl parameter in the map.");
}
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
domain = `${location.protocol}//${domain}`;
}
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.scene.initialiseJitsi(coWebsite, roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = get(LL).trigger.jitsiRoom();
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.scene.userInputManager,
});
} else {
openJitsiRoomFunction();
}
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) {
this.scene
.onMapExit(
Room.getRoomPathFromExitSceneUrl(
newValue as string,
window.location.toString(),
this.scene.MapUrlFile
)
)
.catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) {
this.scene
.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()))
.catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
this.scene.connection?.setSilent(false);
this.scene.CurrentPlayer.noSilent();
} else {
this.scene.connection?.setSilent(true);
this.scene.CurrentPlayer.isSilent();
}
});
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.scene.getMapDirUrl(), undefined, true);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
// Open a new co-website by the property.
this.gameMap.onEnterLayer((newLayers) => {
const handler = () => {
@ -64,6 +190,7 @@ export class GameMapPropertiesListener {
let openWebsiteProperty: string | undefined;
let allowApiProperty: boolean | undefined;
let websitePolicyProperty: string | undefined;
let websiteWidthProperty: number | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
@ -79,6 +206,9 @@ export class GameMapPropertiesListener {
case GameMapProperties.OPEN_WEBSITE_POLICY:
websitePolicyProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_WIDTH:
websiteWidthProperty = property.value as number | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_POSITION:
websitePositionProperty = property.value as number | undefined;
break;
@ -95,55 +225,75 @@ export class GameMapPropertiesListener {
return;
}
const actionUuid = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
const actionId = "openWebsite-" + (Math.random() + 1).toString(36).substring(7);
if (this.coWebsitesOpenByLayer.has(layer)) {
return;
}
const coWebsite = coWebsiteManager.addCoWebsite(
openWebsiteProperty,
this.scene.MapUrlFile,
allowApiProperty,
websitePolicyProperty,
websitePositionProperty,
false
);
const coWebsiteOpen: OpenCoWebsite = {
actionId: actionId,
};
this.coWebsitesOpenByLayer.set(layer, {
coWebsite: coWebsite,
state: OpenCoWebsiteState.ASLEEP,
});
this.coWebsitesOpenByLayer.set(layer, coWebsiteOpen);
const openWebsiteFunction = () => {
coWebsiteManager
.loadCoWebsite(coWebsite)
.then((coWebsite) => {
const coWebsiteOpen = this.coWebsitesOpenByLayer.get(layer);
if (coWebsiteOpen && coWebsiteOpen.state === OpenCoWebsiteState.MUST_BE_CLOSE) {
coWebsiteManager.closeCoWebsite(coWebsite).catch(() => {
console.error("Error during a co-website closing");
});
this.coWebsitesOpenByLayer.delete(layer);
} else {
this.coWebsitesOpenByLayer.set(layer, {
coWebsite,
state: OpenCoWebsiteState.OPENED,
});
}
})
.catch(() => {
console.error("Error during loading a co-website: " + coWebsite.url);
});
const loadCoWebsiteFunction = (coWebsite: CoWebsite) => {
coWebsiteManager.loadCoWebsite(coWebsite).catch(() => {
console.error("Error during loading a co-website: " + coWebsite.getUrl());
});
layoutManagerActionStore.removeAction(actionUuid);
layoutManagerActionStore.removeAction(actionId);
};
const openCoWebsiteFunction = () => {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
loadCoWebsiteFunction(coWebsite);
};
if (
!localUserStore.getForceCowebsiteTrigger() &&
websiteTriggerProperty !== ON_ACTION_TRIGGER_BUTTON
localUserStore.getForceCowebsiteTrigger() ||
websiteTriggerProperty === ON_ACTION_TRIGGER_BUTTON
) {
openWebsiteFunction();
if (!websiteTriggerMessageProperty) {
websiteTriggerMessageProperty = get(LL).trigger.cowebsite();
}
this.coWebsitesActionTriggerByLayer.set(layer, actionId);
layoutManagerActionStore.addAction({
uuid: actionId,
type: "message",
message: websiteTriggerMessageProperty,
callback: () => openCoWebsiteFunction(),
userInputManager: this.scene.userInputManager,
});
} else if (websiteTriggerProperty === ON_ICON_TRIGGER_BUTTON) {
const coWebsite = new SimpleCoWebsite(
new URL(openWebsiteProperty ?? "", this.scene.MapUrlFile),
allowApiProperty,
websitePolicyProperty,
websiteWidthProperty,
false
);
coWebsiteOpen.coWebsite = coWebsite;
coWebsiteManager.addCoWebsiteToStore(coWebsite, websitePositionProperty);
}
if (!websiteTriggerProperty) {
openCoWebsiteFunction();
}
});
};
@ -183,15 +333,35 @@ export class GameMapPropertiesListener {
return;
}
if (coWebsiteOpen.state === OpenCoWebsiteState.ASLEEP) {
coWebsiteOpen.state = OpenCoWebsiteState.MUST_BE_CLOSE;
}
const coWebsite = coWebsiteOpen.coWebsite;
if (coWebsiteOpen.coWebsite !== undefined) {
coWebsiteManager.closeCoWebsite(coWebsiteOpen.coWebsite).catch((e) => console.error(e));
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
this.coWebsitesOpenByLayer.delete(layer);
if (!websiteTriggerProperty) {
return;
}
const actionStore = get(layoutManagerActionStore);
const actionTriggerUuid = this.coWebsitesActionTriggerByLayer.get(layer);
if (!actionTriggerUuid) {
return;
}
const action =
actionStore && actionStore.length > 0
? actionStore.find((action) => action.uuid === actionTriggerUuid)
: undefined;
if (action) {
layoutManagerActionStore.removeAction(actionTriggerUuid);
}
this.coWebsitesActionTriggerByLayer.delete(layer);
});
};

View file

@ -5,7 +5,7 @@ import { get, Unsubscriber } from "svelte/store";
import { userMessageManager } from "../../Administration/UserMessageManager";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import { urlManager } from "../../Url/UrlManager";
import { mediaManager } from "../../WebRtc/MediaManager";
import { UserInputManager } from "../UserInput/UserInputManager";
@ -20,9 +20,8 @@ import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { iframeListener } from "../../Api/IframeListener";
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
@ -76,7 +75,7 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
@ -92,6 +91,11 @@ import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@ -542,6 +546,8 @@ export class GameScene extends DirtyScene {
urlManager.getStartLayerNameFromUrl()
);
startLayerNamesStore.set(this.startPositionCalculator.getStartPositionNames());
//add entities
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
@ -561,7 +567,7 @@ export class GameScene extends DirtyScene {
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionsGrid(),
this.gameMap.getCollisionGrid(),
this.gameMap.getTileDimensions()
);
@ -569,6 +575,8 @@ export class GameScene extends DirtyScene {
this.createCurrentPlayer();
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
this.tryMovePlayerWithMoveToParameter();
this.cameraManager = new CameraManager(
this,
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
@ -577,7 +585,7 @@ export class GameScene extends DirtyScene {
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionsGrid(),
this.gameMap.getCollisionGrid(),
this.gameMap.getTileDimensions()
);
@ -628,7 +636,6 @@ export class GameScene extends DirtyScene {
);
new GameMapPropertiesListener(this, this.gameMap).register();
this.triggerOnMapLayerPropertyChange();
if (!this.room.isDisconnected()) {
this.scene.sleep();
@ -798,7 +805,19 @@ export class GameScene extends DirtyScene {
* Triggered when we receive the JWT token to connect to Jitsi
*/
this.connection.sendJitsiJwtMessageStream.subscribe((message) => {
this.startJitsi(message.jitsiRoom, message.jwt);
if (!JITSI_URL) {
throw new Error("Missing JITSI_URL environment variable.");
}
let domain = JITSI_URL;
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
domain = `${location.protocol}//${domain}`;
}
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.initialiseJitsi(coWebsite, message.jitsiRoom, message.jwt);
});
this.messageSubscription = this.connection.worldFullMessageStream.subscribe((message) => {
@ -935,103 +954,6 @@ export class GameScene extends DirtyScene {
}
}
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
).catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())).catch((e) =>
console.error(e)
);
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi");
this.stopJitsi();
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
this.startJitsi(roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to enter Jitsi Meet room";
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.userInputManager,
});
} else {
openJitsiRoomFunction();
}
}
});
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
this.connection?.setSilent(false);
this.CurrentPlayer.noSilent();
} else {
this.connection?.setSilent(true);
this.CurrentPlayer.isSilent();
}
});
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
}
private listenToIframeEvents(): void {
this.iframeSubscriptionList = [];
this.iframeSubscriptionList.push(
@ -1264,12 +1186,11 @@ ${escapedMessage}
throw new Error("Unknown query source");
}
const coWebsite = coWebsiteManager.addCoWebsite(
openCoWebsite.url,
iframeListener.getBaseUrlFromSource(source),
const coWebsite: SimpleCoWebsite = new SimpleCoWebsite(
new URL(openCoWebsite.url, iframeListener.getBaseUrlFromSource(source)),
openCoWebsite.allowApi,
openCoWebsite.allowPolicy,
openCoWebsite.position,
openCoWebsite.widthPercent,
openCoWebsite.closable ?? true
);
@ -1278,7 +1199,7 @@ ${escapedMessage}
}
return {
id: coWebsite.iframe.id,
id: coWebsite.getId(),
};
});
@ -1287,27 +1208,23 @@ ${escapedMessage}
return coWebsites.map((coWebsite: CoWebsite) => {
return {
id: coWebsite.iframe.id,
id: coWebsite.getId(),
};
});
});
iframeListener.registerAnswerer("closeCoWebsite", async (coWebsiteId) => {
iframeListener.registerAnswerer("closeCoWebsite", (coWebsiteId) => {
const coWebsite = coWebsiteManager.getCoWebsiteById(coWebsiteId);
if (!coWebsite) {
throw new Error("Unknown co-website");
}
return coWebsiteManager.closeCoWebsite(coWebsite).catch((error) => {
throw new Error("Error on closing co-website");
});
return coWebsiteManager.closeCoWebsite(coWebsite);
});
iframeListener.registerAnswerer("closeCoWebsites", async () => {
return await coWebsiteManager.closeCoWebsites().catch((error) => {
throw new Error("Error on closing all co-websites");
});
iframeListener.registerAnswerer("closeCoWebsites", () => {
return coWebsiteManager.closeCoWebsites();
});
iframeListener.registerAnswerer("getMapData", () => {
@ -1392,7 +1309,7 @@ ${escapedMessage}
//Create new colliders with the new GameMap
this.createCollisionWithPlayer();
//Create new trigger with the new GameMap
this.triggerOnMapLayerPropertyChange();
new GameMapPropertiesListener(this, this.gameMap).register();
resolve(newFirstgid);
});
});
@ -1463,9 +1380,9 @@ ${escapedMessage}
});
iframeListener.registerAnswerer("movePlayerTo", async (message) => {
const index = this.getGameMap().getTileIndexAt(message.x, message.y);
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
path.shift();
if (path.length === 0) {
throw new Error("no path available");
@ -1505,14 +1422,15 @@ ${escapedMessage}
phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
}
}
this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid());
this.markDirty();
}
private getMapDirUrl(): string {
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
public getMapDirUrl(): string {
return this.MapUrlFile.substring(0, this.MapUrlFile.lastIndexOf("/"));
}
private async onMapExit(roomUrl: URL) {
public async onMapExit(roomUrl: URL) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
@ -1571,14 +1489,13 @@ ${escapedMessage}
public cleanupClosingScene(): void {
// stop playing audio, close any open website, stop any open Jitsi
coWebsiteManager.closeCoWebsites().catch((e) => console.error(e));
coWebsiteManager.closeCoWebsites();
// Stop the script, if any
const scripts = this.getScriptUrls(this.mapFile);
for (const script of scripts) {
iframeListener.unregisterScript(script);
}
this.stopJitsi();
audioManagerFileStore.unloadAudio();
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection?.closeConnection();
@ -1629,6 +1546,36 @@ ${escapedMessage}
this.MapPlayersByKey.clear();
}
private tryMovePlayerWithMoveToParameter(): void {
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
let endPos;
const posFromParam = StringUtils.parsePointFromParam(moveToParam);
if (posFromParam) {
endPos = this.gameMap.getTileIndexAt(posFromParam.x, posFromParam.y);
} else {
const destinationObject = this.gameMap.getObjectWithName(moveToParam);
if (destinationObject) {
endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
} else {
endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
}
}
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
}
@ -1745,26 +1692,16 @@ ${escapedMessage}
emoteMenuStore.openEmoteMenu();
}
});
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OVER, (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.pointerOverOutline(0x00ffff);
});
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_OUT, (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.pointerOutOutline();
});
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
this.connection?.emitEmoteEvent(emoteKey);
analyticsClient.launchEmote(emoteKey);
});
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
} catch (err) {
if (err instanceof TextureError) {
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
@ -2117,7 +2054,7 @@ ${escapedMessage}
mediaManager.hideMyCamera();
}
public startJitsi(roomName: string, jwt?: string): void {
public initialiseJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(
allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined,
@ -2129,20 +2066,15 @@ ${escapedMessage}
);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl).catch(() => {
console.error("Cannot start a Jitsi co-website");
coWebsite.setJitsiLoadPromise(() => {
return jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl);
});
this.disableMediaBehaviors();
analyticsClient.enteredJitsi(roomName, this.room.id);
}
public stopJitsi(): void {
const coWebsite = coWebsiteManager.searchJitsi();
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite).catch((e) => {
console.error("Error during Jitsi co-website closing", e);
});
}
coWebsiteManager.loadCoWebsite(coWebsite).catch((err) => {
console.error(err);
});
analyticsClient.enteredJitsi(roomName, this.room.id);
}
//todo: put this into an 'orchestrator' scene (EntryScene?)

View file

@ -3,8 +3,8 @@ export interface OutlineableInterface {
removeFollowOutlineColor(): void;
setApiOutlineColor(color: number): void;
removeApiOutlineColor(): void;
pointerOverOutline(): void;
pointerOverOutline(color: number): void;
pointerOutOutline(): void;
characterCloseByOutline(): void;
characterCloseByOutline(color: number): void;
characterFarAwayOutline(): void;
}

View file

@ -16,32 +16,6 @@ export class StartPositionCalculator {
) {
this.initStartXAndStartY();
}
private initStartXAndStartY() {
// If there is an init position passed
if (this.initPosition !== null) {
this.startPosition = this.initPosition;
} else {
// Now, let's find the start layer
if (this.startLayerName) {
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
}
if (this.startPosition === undefined) {
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
}
}
// Still no start position? Something is wrong with the map, we need a "start" layer.
if (this.startPosition === undefined) {
console.warn(
'This map is missing a layer named "start" that contains the available default start positions.'
);
// Let's start in the middle of the map
this.startPosition = {
x: this.mapFile.width * 16,
y: this.mapFile.height * 16,
};
}
}
/**
*
@ -76,6 +50,47 @@ export class StartPositionCalculator {
}
}
public getStartPositionNames(): string[] {
const names: string[] = [];
for (const layer of this.gameMap.flatLayers) {
if (layer.name === "start") {
names.push(layer.name);
continue;
}
if (this.isStartLayer(layer)) {
names.push(layer.name);
}
}
return names;
}
private initStartXAndStartY() {
// If there is an init position passed
if (this.initPosition !== null) {
this.startPosition = this.initPosition;
} else {
// Now, let's find the start layer
if (this.startLayerName) {
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
}
if (this.startPosition === undefined) {
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
}
}
// Still no start position? Something is wrong with the map, we need a "start" layer.
if (this.startPosition === undefined) {
console.warn(
'This map is missing a layer named "start" that contains the available default start positions.'
);
// Let's start in the middle of the map
this.startPosition = {
x: this.mapFile.width * 16,
y: this.mapFile.height * 16,
};
}
}
private isStartLayer(layer: ITiledMapLayer): boolean {
return this.getProperty(layer, GameMapProperties.START_LAYER) == true;
}