FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side
This commit is contained in:
parent
5a1147866c
commit
9b64a970b5
7 changed files with 14 additions and 39 deletions
|
@ -38,6 +38,10 @@ message CharacterLayerMessage {
|
|||
|
||||
/*********** CLIENT TO SERVER MESSAGES *************/
|
||||
|
||||
message PingMessage {
|
||||
|
||||
}
|
||||
|
||||
message SetPlayerDetailsMessage {
|
||||
string name = 1;
|
||||
repeated string characterLayers = 2;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue