FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side

This commit is contained in:
kharhamel 2020-11-10 18:26:46 +01:00
parent 5a1147866c
commit 9b64a970b5
7 changed files with 14 additions and 39 deletions

View file

@ -38,6 +38,10 @@ message CharacterLayerMessage {
/*********** CLIENT TO SERVER MESSAGES *************/
message PingMessage {
}
message SetPlayerDetailsMessage {
string name = 1;
repeated string characterLayers = 2;