FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side
This commit is contained in:
parent
5a1147866c
commit
9b64a970b5
7 changed files with 14 additions and 39 deletions
|
@ -25,8 +25,6 @@ export interface ExSocketInterface extends WebSocket, Identificable {
|
|||
emitInBatch: (payload: SubMessage) => void;
|
||||
batchedMessages: BatchMessage;
|
||||
batchTimeout: NodeJS.Timeout|null;
|
||||
pingTimeout: NodeJS.Timeout|null;
|
||||
pongTimeout: NodeJS.Timeout|null;
|
||||
disconnecting: boolean,
|
||||
tags: string[],
|
||||
textures: CharacterTexture[],
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue