Merge pull request #1239 from thecodingmachine/scripting_api_room_metadata
Allowing loading/saving "metadata" from a room
This commit is contained in:
commit
9b2914cc63
69 changed files with 2737 additions and 907 deletions
|
@ -4,10 +4,11 @@ export const isGameStateEvent = new tg.IsInterface()
|
|||
.withProperties({
|
||||
roomId: tg.isString,
|
||||
mapUrl: tg.isString,
|
||||
nickname: tg.isUnion(tg.isString, tg.isNull),
|
||||
nickname: tg.isString,
|
||||
uuid: tg.isUnion(tg.isString, tg.isUndefined),
|
||||
startLayerName: tg.isUnion(tg.isString, tg.isNull),
|
||||
tags: tg.isArray(tg.isString),
|
||||
variables: tg.isObject,
|
||||
})
|
||||
.get();
|
||||
/**
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
import type { GameStateEvent } from "./GameStateEvent";
|
||||
import type { ButtonClickedEvent } from "./ButtonClickedEvent";
|
||||
import type { ChatEvent } from "./ChatEvent";
|
||||
|
@ -9,7 +10,7 @@ import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
|
|||
import type { OpenPopupEvent } from "./OpenPopupEvent";
|
||||
import type { OpenTabEvent } from "./OpenTabEvent";
|
||||
import type { UserInputChatEvent } from "./UserInputChatEvent";
|
||||
import type { DataLayerEvent } from "./DataLayerEvent";
|
||||
import type { MapDataEvent } from "./MapDataEvent";
|
||||
import type { LayerEvent } from "./LayerEvent";
|
||||
import type { SetPropertyEvent } from "./setPropertyEvent";
|
||||
import type { LoadSoundEvent } from "./LoadSoundEvent";
|
||||
|
@ -18,6 +19,10 @@ import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
|
|||
import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
|
||||
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
|
||||
import type { SetTilesEvent } from "./SetTilesEvent";
|
||||
import type { SetVariableEvent } from "./SetVariableEvent";
|
||||
import {isGameStateEvent} from "./GameStateEvent";
|
||||
import {isMapDataEvent} from "./MapDataEvent";
|
||||
import {isSetVariableEvent} from "./SetVariableEvent";
|
||||
|
||||
export interface TypedMessageEvent<T> extends MessageEvent {
|
||||
data: T;
|
||||
|
@ -43,7 +48,6 @@ export type IframeEventMap = {
|
|||
showLayer: LayerEvent;
|
||||
hideLayer: LayerEvent;
|
||||
setProperty: SetPropertyEvent;
|
||||
getDataLayer: undefined;
|
||||
loadSound: LoadSoundEvent;
|
||||
playSound: PlaySoundEvent;
|
||||
stopSound: null;
|
||||
|
@ -66,8 +70,8 @@ export interface IframeResponseEventMap {
|
|||
leaveEvent: EnterLeaveEvent;
|
||||
buttonClickedEvent: ButtonClickedEvent;
|
||||
hasPlayerMoved: HasPlayerMovedEvent;
|
||||
dataLayer: DataLayerEvent;
|
||||
menuItemClicked: MenuItemClickedEvent;
|
||||
setVariable: SetVariableEvent;
|
||||
}
|
||||
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
|
||||
type: T;
|
||||
|
@ -81,13 +85,33 @@ export const isIframeResponseEventWrapper = (event: {
|
|||
|
||||
|
||||
/**
|
||||
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame
|
||||
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame.
|
||||
* Types are defined using Type guards that will actually bused to enforce and check types.
|
||||
*/
|
||||
export type IframeQueryMap = {
|
||||
export const iframeQueryMapTypeGuards = {
|
||||
getState: {
|
||||
query: undefined,
|
||||
answer: GameStateEvent
|
||||
query: tg.isUndefined,
|
||||
answer: isGameStateEvent,
|
||||
},
|
||||
getMapData: {
|
||||
query: tg.isUndefined,
|
||||
answer: isMapDataEvent,
|
||||
},
|
||||
setVariable: {
|
||||
query: isSetVariableEvent,
|
||||
answer: tg.isUndefined,
|
||||
},
|
||||
}
|
||||
|
||||
type GuardedType<T> = T extends (x: unknown) => x is (infer T) ? T : never;
|
||||
type IframeQueryMapTypeGuardsType = typeof iframeQueryMapTypeGuards;
|
||||
type UnknownToVoid<T> = undefined extends T ? void : T;
|
||||
|
||||
export type IframeQueryMap = {
|
||||
[key in keyof IframeQueryMapTypeGuardsType]: {
|
||||
query: GuardedType<IframeQueryMapTypeGuardsType[key]['query']>
|
||||
answer: UnknownToVoid<GuardedType<IframeQueryMapTypeGuardsType[key]['answer']>>
|
||||
}
|
||||
}
|
||||
|
||||
export interface IframeQuery<T extends keyof IframeQueryMap> {
|
||||
|
@ -100,8 +124,21 @@ export interface IframeQueryWrapper<T extends keyof IframeQueryMap> {
|
|||
query: IframeQuery<T>;
|
||||
}
|
||||
|
||||
export const isIframeQueryKey = (type: string): type is keyof IframeQueryMap => {
|
||||
return type in iframeQueryMapTypeGuards;
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => typeof event.type === 'string';
|
||||
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => {
|
||||
const type = event.type;
|
||||
if (typeof type !== 'string') {
|
||||
return false;
|
||||
}
|
||||
if (!isIframeQueryKey(type)) {
|
||||
return false;
|
||||
}
|
||||
return iframeQueryMapTypeGuards[type].query(event.data);
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
export const isIframeQueryWrapper = (event: any): event is IframeQueryWrapper<keyof IframeQueryMap> => typeof event.id === 'number' && isIframeQuery(event.query);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
|
||||
export const isDataLayerEvent = new tg.IsInterface()
|
||||
export const isMapDataEvent = new tg.IsInterface()
|
||||
.withProperties({
|
||||
data: tg.isObject,
|
||||
})
|
||||
|
@ -9,4 +9,4 @@ export const isDataLayerEvent = new tg.IsInterface()
|
|||
/**
|
||||
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
|
||||
*/
|
||||
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;
|
||||
export type MapDataEvent = tg.GuardedType<typeof isMapDataEvent>;
|
18
front/src/Api/Events/SetVariableEvent.ts
Normal file
18
front/src/Api/Events/SetVariableEvent.ts
Normal file
|
@ -0,0 +1,18 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
import {isMenuItemRegisterEvent} from "./ui/MenuItemRegisterEvent";
|
||||
|
||||
export const isSetVariableEvent =
|
||||
new tg.IsInterface().withProperties({
|
||||
key: tg.isString,
|
||||
value: tg.isUnknown,
|
||||
}).get();
|
||||
/**
|
||||
* A message sent from the iFrame to the game to change the value of the property of the layer
|
||||
*/
|
||||
export type SetVariableEvent = tg.GuardedType<typeof isSetVariableEvent>;
|
||||
|
||||
export const isSetVariableIframeEvent =
|
||||
new tg.IsInterface().withProperties({
|
||||
type: tg.isSingletonString("setVariable"),
|
||||
data: isSetVariableEvent
|
||||
}).get();
|
|
@ -26,20 +26,24 @@ import { isLoadSoundEvent, LoadSoundEvent } from "./Events/LoadSoundEvent";
|
|||
import { isSetPropertyEvent, SetPropertyEvent } from "./Events/setPropertyEvent";
|
||||
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
|
||||
import { isMenuItemRegisterEvent } from "./Events/ui/MenuItemRegisterEvent";
|
||||
import type { DataLayerEvent } from "./Events/DataLayerEvent";
|
||||
import type { MapDataEvent } from "./Events/MapDataEvent";
|
||||
import type { GameStateEvent } from "./Events/GameStateEvent";
|
||||
import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent";
|
||||
import { isLoadPageEvent } from "./Events/LoadPageEvent";
|
||||
import { handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent } from "./Events/ui/MenuItemRegisterEvent";
|
||||
import { SetTilesEvent, isSetTilesEvent } from "./Events/SetTilesEvent";
|
||||
import { isSetVariableIframeEvent, SetVariableEvent } from "./Events/SetVariableEvent";
|
||||
|
||||
type AnswererCallback<T extends keyof IframeQueryMap> = (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']>;
|
||||
type AnswererCallback<T extends keyof IframeQueryMap> = (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|PromiseLike<IframeQueryMap[T]['answer']>;
|
||||
|
||||
/**
|
||||
* Listens to messages from iframes and turn those messages into easy to use observables.
|
||||
* Also allows to send messages to those iframes.
|
||||
*/
|
||||
class IframeListener {
|
||||
private readonly _readyStream: Subject<HTMLIFrameElement> = new Subject();
|
||||
public readonly readyStream = this._readyStream.asObservable();
|
||||
|
||||
private readonly _chatStream: Subject<ChatEvent> = new Subject();
|
||||
public readonly chatStream = this._chatStream.asObservable();
|
||||
|
||||
|
@ -85,9 +89,6 @@ class IframeListener {
|
|||
private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject();
|
||||
public readonly setPropertyStream = this._setPropertyStream.asObservable();
|
||||
|
||||
private readonly _dataLayerChangeStream: Subject<void> = new Subject();
|
||||
public readonly dataLayerChangeStream = this._dataLayerChangeStream.asObservable();
|
||||
|
||||
private readonly _registerMenuCommandStream: Subject<string> = new Subject();
|
||||
public readonly registerMenuCommandStream = this._registerMenuCommandStream.asObservable();
|
||||
|
||||
|
@ -111,10 +112,13 @@ class IframeListener {
|
|||
private readonly scripts = new Map<string, HTMLIFrameElement>();
|
||||
private sendPlayerMove: boolean = false;
|
||||
|
||||
|
||||
// Note: we are forced to type this in unknown and later cast with "as" because of https://github.com/microsoft/TypeScript/issues/31904
|
||||
private answerers: {
|
||||
[key in keyof IframeQueryMap]?: AnswererCallback<key>
|
||||
[str in keyof IframeQueryMap]?: unknown
|
||||
} = {};
|
||||
|
||||
|
||||
init() {
|
||||
window.addEventListener(
|
||||
"message",
|
||||
|
@ -152,7 +156,7 @@ class IframeListener {
|
|||
const queryId = payload.id;
|
||||
const query = payload.query;
|
||||
|
||||
const answerer = this.answerers[query.type];
|
||||
const answerer = this.answerers[query.type] as AnswererCallback<keyof IframeQueryMap> | undefined;
|
||||
if (answerer === undefined) {
|
||||
const errorMsg = 'The iFrame sent a message of type "'+query.type+'" but there is no service configured to answer these messages.';
|
||||
console.error(errorMsg);
|
||||
|
@ -164,19 +168,15 @@ class IframeListener {
|
|||
return;
|
||||
}
|
||||
|
||||
Promise.resolve(answerer(query.data)).then((value) => {
|
||||
iframe?.contentWindow?.postMessage({
|
||||
id: queryId,
|
||||
type: query.type,
|
||||
data: value
|
||||
}, '*');
|
||||
}).catch(reason => {
|
||||
const errorHandler = (reason: unknown) => {
|
||||
console.error('An error occurred while responding to an iFrame query.', reason);
|
||||
let reasonMsg: string;
|
||||
let reasonMsg: string = '';
|
||||
if (reason instanceof Error) {
|
||||
reasonMsg = reason.message;
|
||||
} else {
|
||||
reasonMsg = reason.toString();
|
||||
} else if (typeof reason === 'object') {
|
||||
reasonMsg = reason ? reason.toString() : '';
|
||||
} else if (typeof reason === 'string') {
|
||||
reasonMsg = reason;
|
||||
}
|
||||
|
||||
iframe?.contentWindow?.postMessage({
|
||||
|
@ -184,77 +184,91 @@ class IframeListener {
|
|||
type: query.type,
|
||||
error: reasonMsg
|
||||
} as IframeErrorAnswerEvent, '*');
|
||||
});
|
||||
};
|
||||
|
||||
} else if (isIframeEventWrapper(payload)) {
|
||||
if (payload.type === "showLayer" && isLayerEvent(payload.data)) {
|
||||
this._showLayerStream.next(payload.data);
|
||||
} else if (payload.type === "hideLayer" && isLayerEvent(payload.data)) {
|
||||
this._hideLayerStream.next(payload.data);
|
||||
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
|
||||
this._setPropertyStream.next(payload.data);
|
||||
} else if (payload.type === "chat" && isChatEvent(payload.data)) {
|
||||
this._chatStream.next(payload.data);
|
||||
} else if (payload.type === "openPopup" && isOpenPopupEvent(payload.data)) {
|
||||
this._openPopupStream.next(payload.data);
|
||||
} else if (payload.type === "closePopup" && isClosePopupEvent(payload.data)) {
|
||||
this._closePopupStream.next(payload.data);
|
||||
} else if (payload.type === "openTab" && isOpenTabEvent(payload.data)) {
|
||||
scriptUtils.openTab(payload.data.url);
|
||||
} else if (payload.type === "goToPage" && isGoToPageEvent(payload.data)) {
|
||||
scriptUtils.goToPage(payload.data.url);
|
||||
} else if (payload.type === "loadPage" && isLoadPageEvent(payload.data)) {
|
||||
this._loadPageStream.next(payload.data.url);
|
||||
} else if (payload.type === "playSound" && isPlaySoundEvent(payload.data)) {
|
||||
this._playSoundStream.next(payload.data);
|
||||
} else if (payload.type === "stopSound" && isStopSoundEvent(payload.data)) {
|
||||
this._stopSoundStream.next(payload.data);
|
||||
} else if (payload.type === "loadSound" && isLoadSoundEvent(payload.data)) {
|
||||
this._loadSoundStream.next(payload.data);
|
||||
} else if (payload.type === "openCoWebSite" && isOpenCoWebsite(payload.data)) {
|
||||
scriptUtils.openCoWebsite(
|
||||
payload.data.url,
|
||||
foundSrc,
|
||||
payload.data.allowApi,
|
||||
payload.data.allowPolicy
|
||||
);
|
||||
} else if (payload.type === "closeCoWebSite") {
|
||||
scriptUtils.closeCoWebSite();
|
||||
} else if (payload.type === "disablePlayerControls") {
|
||||
this._disablePlayerControlStream.next();
|
||||
} else if (payload.type === "restorePlayerControls") {
|
||||
this._enablePlayerControlStream.next();
|
||||
} else if (payload.type === "displayBubble") {
|
||||
this._displayBubbleStream.next();
|
||||
} else if (payload.type === "removeBubble") {
|
||||
this._removeBubbleStream.next();
|
||||
} else if (payload.type == "onPlayerMove") {
|
||||
this.sendPlayerMove = true;
|
||||
} else if (payload.type == "getDataLayer") {
|
||||
this._dataLayerChangeStream.next();
|
||||
} else if (isMenuItemRegisterIframeEvent(payload)) {
|
||||
const data = payload.data.menutItem;
|
||||
// @ts-ignore
|
||||
this.iframeCloseCallbacks.get(iframe).push(() => {
|
||||
this._unregisterMenuCommandStream.next(data);
|
||||
});
|
||||
handleMenuItemRegistrationEvent(payload.data);
|
||||
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
|
||||
this._setTilesStream.next(payload.data);
|
||||
try {
|
||||
Promise.resolve(answerer(query.data)).then((value) => {
|
||||
iframe?.contentWindow?.postMessage({
|
||||
id: queryId,
|
||||
type: query.type,
|
||||
data: value
|
||||
}, '*');
|
||||
}).catch(errorHandler);
|
||||
} catch (reason) {
|
||||
errorHandler(reason);
|
||||
}
|
||||
|
||||
if (isSetVariableIframeEvent(payload.query)) {
|
||||
// Let's dispatch the message to the other iframes
|
||||
for (iframe of this.iframes) {
|
||||
if (iframe.contentWindow !== message.source) {
|
||||
iframe.contentWindow?.postMessage({
|
||||
'type': 'setVariable',
|
||||
'data': payload.query.data
|
||||
}, '*');
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (isIframeEventWrapper(payload)) {
|
||||
if (payload.type === "showLayer" && isLayerEvent(payload.data)) {
|
||||
this._showLayerStream.next(payload.data);
|
||||
} else if (payload.type === "hideLayer" && isLayerEvent(payload.data)) {
|
||||
this._hideLayerStream.next(payload.data);
|
||||
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
|
||||
this._setPropertyStream.next(payload.data);
|
||||
} else if (payload.type === "chat" && isChatEvent(payload.data)) {
|
||||
this._chatStream.next(payload.data);
|
||||
} else if (payload.type === "openPopup" && isOpenPopupEvent(payload.data)) {
|
||||
this._openPopupStream.next(payload.data);
|
||||
} else if (payload.type === "closePopup" && isClosePopupEvent(payload.data)) {
|
||||
this._closePopupStream.next(payload.data);
|
||||
} else if (payload.type === "openTab" && isOpenTabEvent(payload.data)) {
|
||||
scriptUtils.openTab(payload.data.url);
|
||||
} else if (payload.type === "goToPage" && isGoToPageEvent(payload.data)) {
|
||||
scriptUtils.goToPage(payload.data.url);
|
||||
} else if (payload.type === "loadPage" && isLoadPageEvent(payload.data)) {
|
||||
this._loadPageStream.next(payload.data.url);
|
||||
} else if (payload.type === "playSound" && isPlaySoundEvent(payload.data)) {
|
||||
this._playSoundStream.next(payload.data);
|
||||
} else if (payload.type === "stopSound" && isStopSoundEvent(payload.data)) {
|
||||
this._stopSoundStream.next(payload.data);
|
||||
} else if (payload.type === "loadSound" && isLoadSoundEvent(payload.data)) {
|
||||
this._loadSoundStream.next(payload.data);
|
||||
} else if (payload.type === "openCoWebSite" && isOpenCoWebsite(payload.data)) {
|
||||
scriptUtils.openCoWebsite(
|
||||
payload.data.url,
|
||||
foundSrc,
|
||||
payload.data.allowApi,
|
||||
payload.data.allowPolicy
|
||||
);
|
||||
} else if (payload.type === "closeCoWebSite") {
|
||||
scriptUtils.closeCoWebSite();
|
||||
} else if (payload.type === "disablePlayerControls") {
|
||||
this._disablePlayerControlStream.next();
|
||||
} else if (payload.type === "restorePlayerControls") {
|
||||
this._enablePlayerControlStream.next();
|
||||
} else if (payload.type === "displayBubble") {
|
||||
this._displayBubbleStream.next();
|
||||
} else if (payload.type === "removeBubble") {
|
||||
this._removeBubbleStream.next();
|
||||
} else if (payload.type == "onPlayerMove") {
|
||||
this.sendPlayerMove = true;
|
||||
} else if (isMenuItemRegisterIframeEvent(payload)) {
|
||||
const data = payload.data.menutItem;
|
||||
// @ts-ignore
|
||||
this.iframeCloseCallbacks.get(iframe).push(() => {
|
||||
this._unregisterMenuCommandStream.next(data);
|
||||
});
|
||||
handleMenuItemRegistrationEvent(payload.data);
|
||||
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
|
||||
this._setTilesStream.next(payload.data);
|
||||
}
|
||||
}
|
||||
},
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
sendDataLayerEvent(dataLayerEvent: DataLayerEvent) {
|
||||
this.postMessage({
|
||||
type: "dataLayer",
|
||||
data: dataLayerEvent,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Allows the passed iFrame to send/receive messages via the API.
|
||||
*/
|
||||
|
@ -394,6 +408,13 @@ class IframeListener {
|
|||
});
|
||||
}
|
||||
|
||||
setVariable(setVariableEvent: SetVariableEvent) {
|
||||
this.postMessage({
|
||||
'type': 'setVariable',
|
||||
'data': setVariableEvent
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends the message... to all allowed iframes.
|
||||
*/
|
||||
|
@ -411,7 +432,7 @@ class IframeListener {
|
|||
* @param key The "type" of the query we are answering
|
||||
* @param callback
|
||||
*/
|
||||
public registerAnswerer<T extends keyof IframeQueryMap>(key: T, callback: (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']> ): void {
|
||||
public registerAnswerer<T extends keyof IframeQueryMap>(key: T, callback: AnswererCallback<T> ): void {
|
||||
this.answerers[key] = callback;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,17 +2,28 @@ import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribut
|
|||
import type { HasPlayerMovedEvent, HasPlayerMovedEventCallback } from "../Events/HasPlayerMovedEvent";
|
||||
import { Subject } from "rxjs";
|
||||
import { apiCallback } from "./registeredCallbacks";
|
||||
import { getGameState } from "./room";
|
||||
import { isHasPlayerMovedEvent } from "../Events/HasPlayerMovedEvent";
|
||||
|
||||
interface User {
|
||||
id: string | undefined;
|
||||
nickName: string | null;
|
||||
tags: string[];
|
||||
}
|
||||
|
||||
const moveStream = new Subject<HasPlayerMovedEvent>();
|
||||
|
||||
let playerName: string | undefined;
|
||||
|
||||
export const setPlayerName = (name: string) => {
|
||||
playerName = name;
|
||||
};
|
||||
|
||||
let tags: string[] | undefined;
|
||||
|
||||
export const setTags = (_tags: string[]) => {
|
||||
tags = _tags;
|
||||
};
|
||||
|
||||
let uuid: string | undefined;
|
||||
|
||||
export const setUuid = (_uuid: string | undefined) => {
|
||||
uuid = _uuid;
|
||||
};
|
||||
|
||||
export class WorkadventurePlayerCommands extends IframeApiContribution<WorkadventurePlayerCommands> {
|
||||
callbacks = [
|
||||
apiCallback({
|
||||
|
@ -31,10 +42,30 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
|
|||
data: null,
|
||||
});
|
||||
}
|
||||
getCurrentUser(): Promise<User> {
|
||||
return getGameState().then((gameState) => {
|
||||
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
|
||||
});
|
||||
|
||||
get name(): string {
|
||||
if (playerName === undefined) {
|
||||
throw new Error(
|
||||
"Player name not initialized yet. You should call WA.player.name within a WA.onInit callback."
|
||||
);
|
||||
}
|
||||
return playerName;
|
||||
}
|
||||
|
||||
get tags(): string[] {
|
||||
if (tags === undefined) {
|
||||
throw new Error("Tags not initialized yet. You should call WA.player.tags within a WA.onInit callback.");
|
||||
}
|
||||
return tags;
|
||||
}
|
||||
|
||||
get id(): string | undefined {
|
||||
// Note: this is not a type, we are checking if playerName is undefined because playerName cannot be undefined
|
||||
// while uuid could.
|
||||
if (playerName === undefined) {
|
||||
throw new Error("Player id not initialized yet. You should call WA.player.id within a WA.onInit callback.");
|
||||
}
|
||||
return uuid;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,28 +1,14 @@
|
|||
import { Subject } from "rxjs";
|
||||
import { Observable, Subject } from "rxjs";
|
||||
|
||||
import { isDataLayerEvent } from "../Events/DataLayerEvent";
|
||||
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
|
||||
import { isGameStateEvent } from "../Events/GameStateEvent";
|
||||
|
||||
import { IframeApiContribution, queryWorkadventure, sendToWorkadventure } from "./IframeApiContribution";
|
||||
import { apiCallback } from "./registeredCallbacks";
|
||||
|
||||
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
|
||||
import type { DataLayerEvent } from "../Events/DataLayerEvent";
|
||||
import type { GameStateEvent } from "../Events/GameStateEvent";
|
||||
|
||||
const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
|
||||
const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
|
||||
const dataLayerResolver = new Subject<DataLayerEvent>();
|
||||
|
||||
let immutableDataPromise: Promise<GameStateEvent> | undefined = undefined;
|
||||
|
||||
interface Room {
|
||||
id: string;
|
||||
mapUrl: string;
|
||||
map: ITiledMap;
|
||||
startLayer: string | null;
|
||||
}
|
||||
|
||||
interface TileDescriptor {
|
||||
x: number;
|
||||
|
@ -31,19 +17,17 @@ interface TileDescriptor {
|
|||
layer: string;
|
||||
}
|
||||
|
||||
export function getGameState(): Promise<GameStateEvent> {
|
||||
if (immutableDataPromise === undefined) {
|
||||
immutableDataPromise = queryWorkadventure({ type: "getState", data: undefined });
|
||||
}
|
||||
return immutableDataPromise;
|
||||
}
|
||||
let roomId: string | undefined;
|
||||
|
||||
function getDataLayer(): Promise<DataLayerEvent> {
|
||||
return new Promise<DataLayerEvent>((resolver, thrower) => {
|
||||
dataLayerResolver.subscribe(resolver);
|
||||
sendToWorkadventure({ type: "getDataLayer", data: null });
|
||||
});
|
||||
}
|
||||
export const setRoomId = (id: string) => {
|
||||
roomId = id;
|
||||
};
|
||||
|
||||
let mapURL: string | undefined;
|
||||
|
||||
export const setMapURL = (url: string) => {
|
||||
mapURL = url;
|
||||
};
|
||||
|
||||
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
|
||||
callbacks = [
|
||||
|
@ -61,13 +45,6 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
|
|||
leaveStreams.get(payloadData.name)?.next();
|
||||
},
|
||||
}),
|
||||
apiCallback({
|
||||
type: "dataLayer",
|
||||
typeChecker: isDataLayerEvent,
|
||||
callback: (payloadData) => {
|
||||
dataLayerResolver.next(payloadData);
|
||||
},
|
||||
}),
|
||||
];
|
||||
|
||||
onEnterZone(name: string, callback: () => void): void {
|
||||
|
@ -102,17 +79,9 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
|
|||
},
|
||||
});
|
||||
}
|
||||
getCurrentRoom(): Promise<Room> {
|
||||
return getGameState().then((gameState) => {
|
||||
return getDataLayer().then((mapJson) => {
|
||||
return {
|
||||
id: gameState.roomId,
|
||||
map: mapJson.data as ITiledMap,
|
||||
mapUrl: gameState.mapUrl,
|
||||
startLayer: gameState.startLayerName,
|
||||
};
|
||||
});
|
||||
});
|
||||
async getTiledMap(): Promise<ITiledMap> {
|
||||
const event = await queryWorkadventure({ type: "getMapData", data: undefined });
|
||||
return event.data as ITiledMap;
|
||||
}
|
||||
setTiles(tiles: TileDescriptor[]) {
|
||||
sendToWorkadventure({
|
||||
|
@ -120,6 +89,22 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
|
|||
data: tiles,
|
||||
});
|
||||
}
|
||||
|
||||
get id(): string {
|
||||
if (roomId === undefined) {
|
||||
throw new Error("Room id not initialized yet. You should call WA.room.id within a WA.onInit callback.");
|
||||
}
|
||||
return roomId;
|
||||
}
|
||||
|
||||
get mapURL(): string {
|
||||
if (mapURL === undefined) {
|
||||
throw new Error(
|
||||
"mapURL is not initialized yet. You should call WA.room.mapURL within a WA.onInit callback."
|
||||
);
|
||||
}
|
||||
return mapURL;
|
||||
}
|
||||
}
|
||||
|
||||
export default new WorkadventureRoomCommands();
|
||||
|
|
92
front/src/Api/iframe/state.ts
Normal file
92
front/src/Api/iframe/state.ts
Normal file
|
@ -0,0 +1,92 @@
|
|||
import {Observable, Subject} from "rxjs";
|
||||
|
||||
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
|
||||
|
||||
import {IframeApiContribution, queryWorkadventure, sendToWorkadventure} from "./IframeApiContribution";
|
||||
import { apiCallback } from "./registeredCallbacks";
|
||||
import {isSetVariableEvent, SetVariableEvent} from "../Events/SetVariableEvent";
|
||||
|
||||
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
|
||||
|
||||
const setVariableResolvers = new Subject<SetVariableEvent>();
|
||||
const variables = new Map<string, unknown>();
|
||||
const variableSubscribers = new Map<string, Subject<unknown>>();
|
||||
|
||||
export const initVariables = (_variables: Map<string, unknown>): void => {
|
||||
for (const [name, value] of _variables.entries()) {
|
||||
// In case the user already decided to put values in the variables (before onInit), let's make sure onInit does not override this.
|
||||
if (!variables.has(name)) {
|
||||
variables.set(name, value);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
setVariableResolvers.subscribe((event) => {
|
||||
const oldValue = variables.get(event.key);
|
||||
|
||||
// If we are setting the same value, no need to do anything.
|
||||
if (oldValue === event.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
variables.set(event.key, event.value);
|
||||
const subject = variableSubscribers.get(event.key);
|
||||
if (subject !== undefined) {
|
||||
subject.next(event.value);
|
||||
}
|
||||
});
|
||||
|
||||
export class WorkadventureStateCommands extends IframeApiContribution<WorkadventureStateCommands> {
|
||||
callbacks = [
|
||||
apiCallback({
|
||||
type: "setVariable",
|
||||
typeChecker: isSetVariableEvent,
|
||||
callback: (payloadData) => {
|
||||
setVariableResolvers.next(payloadData);
|
||||
}
|
||||
}),
|
||||
];
|
||||
|
||||
saveVariable(key : string, value : unknown): Promise<void> {
|
||||
variables.set(key, value);
|
||||
return queryWorkadventure({
|
||||
type: 'setVariable',
|
||||
data: {
|
||||
key,
|
||||
value
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
loadVariable(key: string): unknown {
|
||||
return variables.get(key);
|
||||
}
|
||||
|
||||
onVariableChange(key: string): Observable<unknown> {
|
||||
let subject = variableSubscribers.get(key);
|
||||
if (subject === undefined) {
|
||||
subject = new Subject<unknown>();
|
||||
variableSubscribers.set(key, subject);
|
||||
}
|
||||
return subject.asObservable();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
const proxyCommand = new Proxy(new WorkadventureStateCommands(), {
|
||||
get(target: WorkadventureStateCommands, p: PropertyKey, receiver: unknown): unknown {
|
||||
if (p in target) {
|
||||
return Reflect.get(target, p, receiver);
|
||||
}
|
||||
return target.loadVariable(p.toString());
|
||||
},
|
||||
set(target: WorkadventureStateCommands, p: PropertyKey, value: unknown, receiver: unknown): boolean {
|
||||
// Note: when using "set", there is no way to wait, so we ignore the return of the promise.
|
||||
// User must use WA.state.saveVariable to have error message.
|
||||
target.saveVariable(p.toString(), value);
|
||||
return true;
|
||||
}
|
||||
});
|
||||
|
||||
export default proxyCommand;
|
|
@ -1,89 +1,107 @@
|
|||
import Axios from "axios";
|
||||
import {PUSHER_URL, START_ROOM_URL} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "./RoomConnection";
|
||||
import type {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
|
||||
import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
|
||||
import {localUserStore} from "./LocalUserStore";
|
||||
import {CharacterTexture, LocalUser} from "./LocalUser";
|
||||
import {Room} from "./Room";
|
||||
|
||||
import { PUSHER_URL, START_ROOM_URL } from "../Enum/EnvironmentVariable";
|
||||
import { RoomConnection } from "./RoomConnection";
|
||||
import type { OnConnectInterface, PositionInterface, ViewportInterface } from "./ConnexionModels";
|
||||
import { GameConnexionTypes, urlManager } from "../Url/UrlManager";
|
||||
import { localUserStore } from "./LocalUserStore";
|
||||
import { CharacterTexture, LocalUser } from "./LocalUser";
|
||||
import { Room } from "./Room";
|
||||
|
||||
class ConnectionManager {
|
||||
private localUser!:LocalUser;
|
||||
private localUser!: LocalUser;
|
||||
|
||||
private connexionType?: GameConnexionTypes
|
||||
private reconnectingTimeout: NodeJS.Timeout|null = null;
|
||||
private _unloading:boolean = false;
|
||||
private connexionType?: GameConnexionTypes;
|
||||
private reconnectingTimeout: NodeJS.Timeout | null = null;
|
||||
private _unloading: boolean = false;
|
||||
|
||||
get unloading () {
|
||||
get unloading() {
|
||||
return this._unloading;
|
||||
}
|
||||
|
||||
constructor() {
|
||||
window.addEventListener('beforeunload', () => {
|
||||
window.addEventListener("beforeunload", () => {
|
||||
this._unloading = true;
|
||||
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout)
|
||||
})
|
||||
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout);
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Tries to login to the node server and return the starting map url to be loaded
|
||||
*/
|
||||
public async initGameConnexion(): Promise<Room> {
|
||||
|
||||
const connexionType = urlManager.getGameConnexionType();
|
||||
this.connexionType = connexionType;
|
||||
if(connexionType === GameConnexionTypes.register) {
|
||||
const organizationMemberToken = urlManager.getOrganizationToken();
|
||||
const data = await Axios.post(`${PUSHER_URL}/register`, {organizationMemberToken}).then(res => res.data);
|
||||
if (connexionType === GameConnexionTypes.register) {
|
||||
const organizationMemberToken = urlManager.getOrganizationToken();
|
||||
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
|
||||
(res) => res.data
|
||||
);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
|
||||
localUserStore.saveUser(this.localUser);
|
||||
|
||||
const roomUrl = data.roomUrl;
|
||||
|
||||
const room = await Room.createRoom(new URL(window.location.protocol + '//' + window.location.host + roomUrl + window.location.search + window.location.hash));
|
||||
const room = await Room.createRoom(
|
||||
new URL(
|
||||
window.location.protocol +
|
||||
"//" +
|
||||
window.location.host +
|
||||
roomUrl +
|
||||
window.location.search +
|
||||
window.location.hash
|
||||
)
|
||||
);
|
||||
urlManager.pushRoomIdToUrl(room);
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
|
||||
|
||||
} else if (
|
||||
connexionType === GameConnexionTypes.organization ||
|
||||
connexionType === GameConnexionTypes.anonymous ||
|
||||
connexionType === GameConnexionTypes.empty
|
||||
) {
|
||||
let localUser = localUserStore.getLocalUser();
|
||||
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
|
||||
this.localUser = localUser;
|
||||
try {
|
||||
await this.verifyToken(localUser.jwtToken);
|
||||
} catch(e) {
|
||||
} catch (e) {
|
||||
// If the token is invalid, let's generate an anonymous one.
|
||||
console.error('JWT token invalid. Did it expire? Login anonymously instead.');
|
||||
console.error("JWT token invalid. Did it expire? Login anonymously instead.");
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
}else{
|
||||
} else {
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
|
||||
localUser = localUserStore.getLocalUser();
|
||||
if(!localUser){
|
||||
if (!localUser) {
|
||||
throw "Error to store local user data";
|
||||
}
|
||||
|
||||
let roomPath: string;
|
||||
if (connexionType === GameConnexionTypes.empty) {
|
||||
roomPath = window.location.protocol + '//' + window.location.host + START_ROOM_URL;
|
||||
roomPath = window.location.protocol + "//" + window.location.host + START_ROOM_URL;
|
||||
} else {
|
||||
roomPath = window.location.protocol + '//' + window.location.host + window.location.pathname + window.location.search + window.location.hash;
|
||||
roomPath =
|
||||
window.location.protocol +
|
||||
"//" +
|
||||
window.location.host +
|
||||
window.location.pathname +
|
||||
window.location.search +
|
||||
window.location.hash;
|
||||
}
|
||||
|
||||
//get detail map for anonymous login and set texture in local storage
|
||||
const room = await Room.createRoom(new URL(roomPath));
|
||||
if(room.textures != undefined && room.textures.length > 0) {
|
||||
if (room.textures != undefined && room.textures.length > 0) {
|
||||
//check if texture was changed
|
||||
if(localUser.textures.length === 0){
|
||||
if (localUser.textures.length === 0) {
|
||||
localUser.textures = room.textures;
|
||||
}else{
|
||||
} else {
|
||||
room.textures.forEach((newTexture) => {
|
||||
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
|
||||
if(localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1){
|
||||
if (localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
|
||||
return;
|
||||
}
|
||||
localUser?.textures.push(newTexture)
|
||||
localUser?.textures.push(newTexture);
|
||||
});
|
||||
}
|
||||
this.localUser = localUser;
|
||||
|
@ -92,55 +110,79 @@ class ConnectionManager {
|
|||
return Promise.resolve(room);
|
||||
}
|
||||
|
||||
return Promise.reject(new Error('Invalid URL'));
|
||||
return Promise.reject(new Error("Invalid URL"));
|
||||
}
|
||||
|
||||
private async verifyToken(token: string): Promise<void> {
|
||||
await Axios.get(`${PUSHER_URL}/verify`, {params: {token}});
|
||||
await Axios.get(`${PUSHER_URL}/verify`, { params: { token } });
|
||||
}
|
||||
|
||||
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
|
||||
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then(res => res.data);
|
||||
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
|
||||
this.localUser = new LocalUser(data.userUuid, data.authToken, []);
|
||||
if (!isBenchmark) { // In benchmark, we don't have a local storage.
|
||||
if (!isBenchmark) {
|
||||
// In benchmark, we don't have a local storage.
|
||||
localUserStore.saveUser(this.localUser);
|
||||
}
|
||||
}
|
||||
|
||||
public initBenchmark(): void {
|
||||
this.localUser = new LocalUser('', 'test', []);
|
||||
this.localUser = new LocalUser("", "test", []);
|
||||
}
|
||||
|
||||
public connectToRoomSocket(roomUrl: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
|
||||
public connectToRoomSocket(
|
||||
roomUrl: string,
|
||||
name: string,
|
||||
characterLayers: string[],
|
||||
position: PositionInterface,
|
||||
viewport: ViewportInterface,
|
||||
companion: string | null
|
||||
): Promise<OnConnectInterface> {
|
||||
return new Promise<OnConnectInterface>((resolve, reject) => {
|
||||
const connection = new RoomConnection(this.localUser.jwtToken, roomUrl, name, characterLayers, position, viewport, companion);
|
||||
const connection = new RoomConnection(
|
||||
this.localUser.jwtToken,
|
||||
roomUrl,
|
||||
name,
|
||||
characterLayers,
|
||||
position,
|
||||
viewport,
|
||||
companion
|
||||
);
|
||||
connection.onConnectError((error: object) => {
|
||||
console.log('An error occurred while connecting to socket server. Retrying');
|
||||
console.log("An error occurred while connecting to socket server. Retrying");
|
||||
reject(error);
|
||||
});
|
||||
|
||||
connection.onConnectingError((event: CloseEvent) => {
|
||||
console.log('An error occurred while connecting to socket server. Retrying');
|
||||
reject(new Error('An error occurred while connecting to socket server. Retrying. Code: '+event.code+', Reason: '+event.reason));
|
||||
console.log("An error occurred while connecting to socket server. Retrying");
|
||||
reject(
|
||||
new Error(
|
||||
"An error occurred while connecting to socket server. Retrying. Code: " +
|
||||
event.code +
|
||||
", Reason: " +
|
||||
event.reason
|
||||
)
|
||||
);
|
||||
});
|
||||
|
||||
connection.onConnect((connect: OnConnectInterface) => {
|
||||
resolve(connect);
|
||||
});
|
||||
|
||||
}).catch((err) => {
|
||||
// Let's retry in 4-6 seconds
|
||||
return new Promise<OnConnectInterface>((resolve, reject) => {
|
||||
this.reconnectingTimeout = setTimeout(() => {
|
||||
//todo: allow a way to break recursion?
|
||||
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
|
||||
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
|
||||
}, 4000 + Math.floor(Math.random() * 2000) );
|
||||
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
|
||||
(connection) => resolve(connection)
|
||||
);
|
||||
}, 4000 + Math.floor(Math.random() * 2000));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
get getConnexionType(){
|
||||
get getConnexionType() {
|
||||
return this.connexionType;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ export enum EventMessage {
|
|||
TELEPORT = "teleport",
|
||||
USER_MESSAGE = "user-message",
|
||||
START_JITSI_ROOM = "start-jitsi-room",
|
||||
SET_VARIABLE = "set-variable",
|
||||
}
|
||||
|
||||
export interface PointInterface {
|
||||
|
@ -105,6 +106,7 @@ export interface RoomJoinedMessageInterface {
|
|||
//users: MessageUserPositionInterface[],
|
||||
//groups: GroupCreatedUpdatedMessageInterface[],
|
||||
items: { [itemId: number]: unknown };
|
||||
variables: Map<string, unknown>;
|
||||
}
|
||||
|
||||
export interface PlayGlobalMessageInterface {
|
||||
|
|
|
@ -32,6 +32,7 @@ import {
|
|||
EmotePromptMessage,
|
||||
SendUserMessage,
|
||||
BanUserMessage,
|
||||
VariableMessage, ErrorMessage,
|
||||
} from "../Messages/generated/messages_pb";
|
||||
|
||||
import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
|
||||
|
@ -164,6 +165,12 @@ export class RoomConnection implements RoomConnection {
|
|||
} else if (subMessage.hasEmoteeventmessage()) {
|
||||
const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
|
||||
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
|
||||
} else if (subMessage.hasErrormessage()) {
|
||||
const errorMessage = subMessage.getErrormessage() as ErrorMessage;
|
||||
console.error('An error occurred server side: '+errorMessage.getMessage());
|
||||
} else if (subMessage.hasVariablemessage()) {
|
||||
event = EventMessage.SET_VARIABLE;
|
||||
payload = subMessage.getVariablemessage();
|
||||
} else {
|
||||
throw new Error("Unexpected batch message type");
|
||||
}
|
||||
|
@ -180,6 +187,15 @@ export class RoomConnection implements RoomConnection {
|
|||
items[item.getItemid()] = JSON.parse(item.getStatejson());
|
||||
}
|
||||
|
||||
const variables = new Map<string, unknown>();
|
||||
for (const variable of roomJoinedMessage.getVariableList()) {
|
||||
try {
|
||||
variables.set(variable.getName(), JSON.parse(variable.getValue()));
|
||||
} catch (e) {
|
||||
console.error('Unable to unserialize value received from server for variable "'+variable.getName()+'". Value received: "'+variable.getValue()+'". Error: ', e);
|
||||
}
|
||||
}
|
||||
|
||||
this.userId = roomJoinedMessage.getCurrentuserid();
|
||||
this.tags = roomJoinedMessage.getTagList();
|
||||
|
||||
|
@ -187,6 +203,7 @@ export class RoomConnection implements RoomConnection {
|
|||
connection: this,
|
||||
room: {
|
||||
items,
|
||||
variables,
|
||||
} as RoomJoinedMessageInterface,
|
||||
});
|
||||
} else if (message.hasWorldfullmessage()) {
|
||||
|
@ -536,6 +553,17 @@ export class RoomConnection implements RoomConnection {
|
|||
this.socket.send(clientToServerMessage.serializeBinary().buffer);
|
||||
}
|
||||
|
||||
emitSetVariableEvent(name: string, value: unknown): void {
|
||||
const variableMessage = new VariableMessage();
|
||||
variableMessage.setName(name);
|
||||
variableMessage.setValue(JSON.stringify(value));
|
||||
|
||||
const clientToServerMessage = new ClientToServerMessage();
|
||||
clientToServerMessage.setVariablemessage(variableMessage);
|
||||
|
||||
this.socket.send(clientToServerMessage.serializeBinary().buffer);
|
||||
}
|
||||
|
||||
onActionableEvent(callback: (message: ItemEventMessageInterface) => void): void {
|
||||
this.onMessage(EventMessage.ITEM_EVENT, (message: ItemEventMessage) => {
|
||||
callback({
|
||||
|
@ -622,6 +650,22 @@ export class RoomConnection implements RoomConnection {
|
|||
});
|
||||
}
|
||||
|
||||
public onSetVariable(callback: (name: string, value: unknown) => void): void {
|
||||
this.onMessage(EventMessage.SET_VARIABLE, (message: VariableMessage) => {
|
||||
const name = message.getName();
|
||||
const serializedValue = message.getValue();
|
||||
let value: unknown = undefined;
|
||||
if (serializedValue) {
|
||||
try {
|
||||
value = JSON.parse(serializedValue);
|
||||
} catch (e) {
|
||||
console.error('Unable to unserialize value received from server for variable "'+name+'". Value received: "'+serializedValue+'". Error: ', e);
|
||||
}
|
||||
}
|
||||
callback(name, value);
|
||||
});
|
||||
}
|
||||
|
||||
public hasTag(tag: string): boolean {
|
||||
return this.tags.includes(tag);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import type {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import type {PlayerInterface} from "./PlayerInterface";
|
||||
import type { PointInterface } from "../../Connexion/ConnexionModels";
|
||||
import type { PlayerInterface } from "./PlayerInterface";
|
||||
|
||||
export interface AddPlayerInterface extends PlayerInterface {
|
||||
position: PointInterface;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty } from "../Map/ITiledMap";
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiledMap";
|
||||
import { flattenGroupLayersMap } from "../Map/LayersFlattener";
|
||||
import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
|
||||
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
|
||||
|
@ -19,7 +19,7 @@ export class GameMap {
|
|||
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
|
||||
private tileNameMap = new Map<string, number>();
|
||||
|
||||
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {};
|
||||
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapProperty> } = {};
|
||||
public readonly flatLayers: ITiledMapLayer[];
|
||||
public readonly phaserLayers: TilemapLayer[] = [];
|
||||
|
||||
|
@ -61,7 +61,7 @@ export class GameMap {
|
|||
}
|
||||
}
|
||||
|
||||
public getPropertiesForIndex(index: number): Array<ITiledMapLayerProperty> {
|
||||
public getPropertiesForIndex(index: number): Array<ITiledMapProperty> {
|
||||
if (this.tileSetPropertyMap[index]) {
|
||||
return this.tileSetPropertyMap[index];
|
||||
}
|
||||
|
@ -151,7 +151,7 @@ export class GameMap {
|
|||
return this.map;
|
||||
}
|
||||
|
||||
private getTileProperty(index: number): Array<ITiledMapLayerProperty> {
|
||||
private getTileProperty(index: number): Array<ITiledMapProperty> {
|
||||
if (this.tileSetPropertyMap[index]) {
|
||||
return this.tileSetPropertyMap[index];
|
||||
}
|
||||
|
|
|
@ -47,13 +47,7 @@ import { RemotePlayer } from "../Entity/RemotePlayer";
|
|||
import type { ActionableItem } from "../Items/ActionableItem";
|
||||
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
|
||||
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
|
||||
import type {
|
||||
ITiledMap,
|
||||
ITiledMapLayer,
|
||||
ITiledMapLayerProperty,
|
||||
ITiledMapObject,
|
||||
ITiledTileSet,
|
||||
} from "../Map/ITiledMap";
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
|
||||
import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
|
||||
import { PlayerAnimationDirections } from "../Player/Animation";
|
||||
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
|
||||
|
@ -91,6 +85,7 @@ import { soundManager } from "./SoundManager";
|
|||
import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
|
||||
import { videoFocusStore } from "../../Stores/VideoFocusStore";
|
||||
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
|
||||
import { SharedVariablesManager } from "./SharedVariablesManager";
|
||||
import { playersStore } from "../../Stores/PlayersStore";
|
||||
import { chatVisibilityStore } from "../../Stores/ChatStore";
|
||||
|
||||
|
@ -202,7 +197,8 @@ export class GameScene extends DirtyScene {
|
|||
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
|
||||
private emoteManager!: EmoteManager;
|
||||
private preloading: boolean = true;
|
||||
startPositionCalculator!: StartPositionCalculator;
|
||||
private startPositionCalculator!: StartPositionCalculator;
|
||||
private sharedVariablesManager!: SharedVariablesManager;
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
|
||||
super({
|
||||
|
@ -718,6 +714,13 @@ export class GameScene extends DirtyScene {
|
|||
this.gameMap.setPosition(event.x, event.y);
|
||||
});
|
||||
|
||||
// Set up variables manager
|
||||
this.sharedVariablesManager = new SharedVariablesManager(
|
||||
this.connection,
|
||||
this.gameMap,
|
||||
onConnect.room.variables
|
||||
);
|
||||
|
||||
//this.initUsersPosition(roomJoinedMessage.users);
|
||||
this.connectionAnswerPromiseResolve(onConnect.room);
|
||||
// Analyze tags to find if we are admin. If yes, show console.
|
||||
|
@ -1053,20 +1056,24 @@ ${escapedMessage}
|
|||
})
|
||||
);
|
||||
|
||||
this.iframeSubscriptionList.push(
|
||||
iframeListener.dataLayerChangeStream.subscribe(() => {
|
||||
iframeListener.sendDataLayerEvent({ data: this.gameMap.getMap() });
|
||||
})
|
||||
);
|
||||
iframeListener.registerAnswerer("getMapData", () => {
|
||||
return {
|
||||
data: this.gameMap.getMap(),
|
||||
};
|
||||
});
|
||||
|
||||
iframeListener.registerAnswerer("getState", () => {
|
||||
iframeListener.registerAnswerer("getState", async () => {
|
||||
// The sharedVariablesManager is not instantiated before the connection is established. So we need to wait
|
||||
// for the connection to send back the answer.
|
||||
await this.connectionAnswerPromise;
|
||||
return {
|
||||
mapUrl: this.MapUrlFile,
|
||||
startLayerName: this.startPositionCalculator.startLayerName,
|
||||
uuid: localUserStore.getLocalUser()?.uuid,
|
||||
nickname: localUserStore.getName(),
|
||||
nickname: this.playerName,
|
||||
roomId: this.roomUrl,
|
||||
tags: this.connection ? this.connection.getAllTags() : [],
|
||||
variables: this.sharedVariablesManager.variables,
|
||||
};
|
||||
});
|
||||
this.iframeSubscriptionList.push(
|
||||
|
@ -1197,6 +1204,7 @@ ${escapedMessage}
|
|||
this.chatVisibilityUnsubscribe();
|
||||
this.biggestAvailableAreaStoreUnsubscribe();
|
||||
iframeListener.unregisterAnswerer("getState");
|
||||
this.sharedVariablesManager?.close();
|
||||
|
||||
mediaManager.hideGameOverlay();
|
||||
|
||||
|
@ -1236,12 +1244,12 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
|
||||
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
|
||||
const properties: ITiledMapProperty[] | undefined = layer.properties;
|
||||
if (!properties) {
|
||||
return undefined;
|
||||
}
|
||||
const obj = properties.find(
|
||||
(property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase()
|
||||
(property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase()
|
||||
);
|
||||
if (obj === undefined) {
|
||||
return undefined;
|
||||
|
@ -1250,12 +1258,12 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
private getProperties(layer: ITiledMapLayer | ITiledMap, name: string): (string | number | boolean | undefined)[] {
|
||||
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
|
||||
const properties: ITiledMapProperty[] | undefined = layer.properties;
|
||||
if (!properties) {
|
||||
return [];
|
||||
}
|
||||
return properties
|
||||
.filter((property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase())
|
||||
.filter((property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase())
|
||||
.map((property) => property.value);
|
||||
}
|
||||
|
||||
|
|
159
front/src/Phaser/Game/SharedVariablesManager.ts
Normal file
159
front/src/Phaser/Game/SharedVariablesManager.ts
Normal file
|
@ -0,0 +1,159 @@
|
|||
import type { RoomConnection } from "../../Connexion/RoomConnection";
|
||||
import { iframeListener } from "../../Api/IframeListener";
|
||||
import type { Subscription } from "rxjs";
|
||||
import type { GameMap } from "./GameMap";
|
||||
import type { ITile, ITiledMapObject } from "../Map/ITiledMap";
|
||||
import type { Var } from "svelte/types/compiler/interfaces";
|
||||
import { init } from "svelte/internal";
|
||||
|
||||
interface Variable {
|
||||
defaultValue: unknown;
|
||||
readableBy?: string;
|
||||
writableBy?: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores variables and provides a bridge between scripts and the pusher server.
|
||||
*/
|
||||
export class SharedVariablesManager {
|
||||
private _variables = new Map<string, unknown>();
|
||||
private variableObjects: Map<string, Variable>;
|
||||
|
||||
constructor(
|
||||
private roomConnection: RoomConnection,
|
||||
private gameMap: GameMap,
|
||||
serverVariables: Map<string, unknown>
|
||||
) {
|
||||
// We initialize the list of variable object at room start. The objects cannot be edited later
|
||||
// (otherwise, this would cause a security issue if the scripting API can edit this list of objects)
|
||||
this.variableObjects = SharedVariablesManager.findVariablesInMap(gameMap);
|
||||
|
||||
// Let's initialize default values
|
||||
for (const [name, variableObject] of this.variableObjects.entries()) {
|
||||
if (variableObject.readableBy && !this.roomConnection.hasTag(variableObject.readableBy)) {
|
||||
// Do not initialize default value for variables that are not readable
|
||||
continue;
|
||||
}
|
||||
|
||||
this._variables.set(name, variableObject.defaultValue);
|
||||
}
|
||||
|
||||
// Override default values with the variables from the server:
|
||||
for (const [name, value] of serverVariables) {
|
||||
this._variables.set(name, value);
|
||||
}
|
||||
|
||||
roomConnection.onSetVariable((name, value) => {
|
||||
this._variables.set(name, value);
|
||||
|
||||
// On server change, let's notify the iframes
|
||||
iframeListener.setVariable({
|
||||
key: name,
|
||||
value: value,
|
||||
});
|
||||
});
|
||||
|
||||
// When a variable is modified from an iFrame
|
||||
iframeListener.registerAnswerer("setVariable", (event) => {
|
||||
const key = event.key;
|
||||
|
||||
const object = this.variableObjects.get(key);
|
||||
|
||||
if (object === undefined) {
|
||||
const errMsg =
|
||||
'A script is trying to modify variable "' +
|
||||
key +
|
||||
'" but this variable is not defined in the map.' +
|
||||
'There should be an object in the map whose name is "' +
|
||||
key +
|
||||
'" and whose type is "variable"';
|
||||
console.error(errMsg);
|
||||
throw new Error(errMsg);
|
||||
}
|
||||
|
||||
if (object.writableBy && !this.roomConnection.hasTag(object.writableBy)) {
|
||||
const errMsg =
|
||||
'A script is trying to modify variable "' +
|
||||
key +
|
||||
'" but this variable is only writable for users with tag "' +
|
||||
object.writableBy +
|
||||
'".';
|
||||
console.error(errMsg);
|
||||
throw new Error(errMsg);
|
||||
}
|
||||
|
||||
this._variables.set(key, event.value);
|
||||
|
||||
// Dispatch to the room connection.
|
||||
this.roomConnection.emitSetVariableEvent(key, event.value);
|
||||
});
|
||||
}
|
||||
|
||||
private static findVariablesInMap(gameMap: GameMap): Map<string, Variable> {
|
||||
const objects = new Map<string, Variable>();
|
||||
for (const layer of gameMap.getMap().layers) {
|
||||
if (layer.type === "objectgroup") {
|
||||
for (const object of layer.objects) {
|
||||
if (object.type === "variable") {
|
||||
if (object.template) {
|
||||
console.warn(
|
||||
'Warning, a variable object is using a Tiled "template". WorkAdventure does not support objects generated from Tiled templates.'
|
||||
);
|
||||
}
|
||||
|
||||
// We store a copy of the object (to make it immutable)
|
||||
objects.set(object.name, this.iTiledObjectToVariable(object));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return objects;
|
||||
}
|
||||
|
||||
private static iTiledObjectToVariable(object: ITiledMapObject): Variable {
|
||||
const variable: Variable = {
|
||||
defaultValue: undefined,
|
||||
};
|
||||
|
||||
if (object.properties) {
|
||||
for (const property of object.properties) {
|
||||
const value = property.value;
|
||||
switch (property.name) {
|
||||
case "default":
|
||||
variable.defaultValue = value;
|
||||
break;
|
||||
case "writableBy":
|
||||
if (typeof value !== "string") {
|
||||
throw new Error(
|
||||
'The writableBy property of variable "' + object.name + '" must be a string'
|
||||
);
|
||||
}
|
||||
if (value) {
|
||||
variable.writableBy = value;
|
||||
}
|
||||
break;
|
||||
case "readableBy":
|
||||
if (typeof value !== "string") {
|
||||
throw new Error(
|
||||
'The readableBy property of variable "' + object.name + '" must be a string'
|
||||
);
|
||||
}
|
||||
if (value) {
|
||||
variable.readableBy = value;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return variable;
|
||||
}
|
||||
|
||||
public close(): void {
|
||||
iframeListener.unregisterAnswerer("setVariable");
|
||||
}
|
||||
|
||||
get variables(): Map<string, unknown> {
|
||||
return this._variables;
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
import type { PositionInterface } from "../../Connexion/ConnexionModels";
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
|
||||
import type { GameMap } from "./GameMap";
|
||||
|
||||
const defaultStartLayerName = "start";
|
||||
|
@ -112,12 +112,12 @@ export class StartPositionCalculator {
|
|||
}
|
||||
|
||||
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
|
||||
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
|
||||
const properties: ITiledMapProperty[] | undefined = layer.properties;
|
||||
if (!properties) {
|
||||
return undefined;
|
||||
}
|
||||
const obj = properties.find(
|
||||
(property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase()
|
||||
(property: ITiledMapProperty) => property.name.toLowerCase() === name.toLowerCase()
|
||||
);
|
||||
if (obj === undefined) {
|
||||
return undefined;
|
||||
|
|
|
@ -16,7 +16,7 @@ export interface ITiledMap {
|
|||
* Map orientation (orthogonal)
|
||||
*/
|
||||
orientation: string;
|
||||
properties?: ITiledMapLayerProperty[];
|
||||
properties?: ITiledMapProperty[];
|
||||
|
||||
/**
|
||||
* Render order (right-down)
|
||||
|
@ -33,7 +33,7 @@ export interface ITiledMap {
|
|||
type?: string;
|
||||
}
|
||||
|
||||
export interface ITiledMapLayerProperty {
|
||||
export interface ITiledMapProperty {
|
||||
name: string;
|
||||
type: string;
|
||||
value: string | boolean | number | undefined;
|
||||
|
@ -51,7 +51,7 @@ export interface ITiledMapGroupLayer {
|
|||
id?: number;
|
||||
name: string;
|
||||
opacity: number;
|
||||
properties?: ITiledMapLayerProperty[];
|
||||
properties?: ITiledMapProperty[];
|
||||
|
||||
type: "group";
|
||||
visible: boolean;
|
||||
|
@ -69,7 +69,7 @@ export interface ITiledMapTileLayer {
|
|||
height: number;
|
||||
name: string;
|
||||
opacity: number;
|
||||
properties?: ITiledMapLayerProperty[];
|
||||
properties?: ITiledMapProperty[];
|
||||
encoding?: string;
|
||||
compression?: string;
|
||||
|
||||
|
@ -91,7 +91,7 @@ export interface ITiledMapObjectLayer {
|
|||
height: number;
|
||||
name: string;
|
||||
opacity: number;
|
||||
properties?: ITiledMapLayerProperty[];
|
||||
properties?: ITiledMapProperty[];
|
||||
encoding?: string;
|
||||
compression?: string;
|
||||
|
||||
|
@ -117,7 +117,7 @@ export interface ITiledMapObject {
|
|||
gid: number;
|
||||
height: number;
|
||||
name: string;
|
||||
properties: { [key: string]: string };
|
||||
properties?: ITiledMapProperty[];
|
||||
rotation: number;
|
||||
type: string;
|
||||
visible: boolean;
|
||||
|
@ -141,6 +141,7 @@ export interface ITiledMapObject {
|
|||
polyline: { x: number; y: number }[];
|
||||
|
||||
text?: ITiledText;
|
||||
template?: string;
|
||||
}
|
||||
|
||||
export interface ITiledText {
|
||||
|
@ -163,7 +164,7 @@ export interface ITiledTileSet {
|
|||
imagewidth: number;
|
||||
margin: number;
|
||||
name: string;
|
||||
properties: { [key: string]: string };
|
||||
properties?: ITiledMapProperty[];
|
||||
spacing: number;
|
||||
tilecount: number;
|
||||
tileheight: number;
|
||||
|
@ -182,7 +183,7 @@ export interface ITile {
|
|||
id: number;
|
||||
type?: string;
|
||||
|
||||
properties?: Array<ITiledMapLayerProperty>;
|
||||
properties?: ITiledMapProperty[];
|
||||
}
|
||||
|
||||
export interface ITiledMapTerrain {
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
import {TextField} from "../Components/TextField";
|
||||
import { TextField } from "../Components/TextField";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import Text = Phaser.GameObjects.Text;
|
||||
import ScenePlugin = Phaser.Scenes.ScenePlugin;
|
||||
import {WAError} from "./WAError";
|
||||
import { WAError } from "./WAError";
|
||||
|
||||
export const ErrorSceneName = "ErrorScene";
|
||||
enum Textures {
|
||||
icon = "icon",
|
||||
mainFont = "main_font"
|
||||
mainFont = "main_font",
|
||||
}
|
||||
|
||||
export class ErrorScene extends Phaser.Scene {
|
||||
|
@ -23,25 +23,21 @@ export class ErrorScene extends Phaser.Scene {
|
|||
|
||||
constructor() {
|
||||
super({
|
||||
key: ErrorSceneName
|
||||
key: ErrorSceneName,
|
||||
});
|
||||
}
|
||||
|
||||
init({title, subTitle, message}: { title?: string, subTitle?: string, message?: string }) {
|
||||
this.title = title ? title : '';
|
||||
this.subTitle = subTitle ? subTitle : '';
|
||||
this.message = message ? message : '';
|
||||
init({ title, subTitle, message }: { title?: string; subTitle?: string; message?: string }) {
|
||||
this.title = title ? title : "";
|
||||
this.subTitle = subTitle ? subTitle : "";
|
||||
this.message = message ? message : "";
|
||||
}
|
||||
|
||||
preload() {
|
||||
this.load.image(Textures.icon, "static/images/favicons/favicon-32x32.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
this.load.bitmapFont(Textures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
this.load.spritesheet(
|
||||
'cat',
|
||||
'resources/characters/pipoya/Cat 01-1.png',
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
this.load.bitmapFont(Textures.mainFont, "resources/fonts/arcade.png", "resources/fonts/arcade.xml");
|
||||
this.load.spritesheet("cat", "resources/characters/pipoya/Cat 01-1.png", { frameWidth: 32, frameHeight: 32 });
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -50,15 +46,25 @@ export class ErrorScene extends Phaser.Scene {
|
|||
|
||||
this.titleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, this.title);
|
||||
|
||||
this.subTitleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, this.subTitle);
|
||||
this.subTitleField = new TextField(
|
||||
this,
|
||||
this.game.renderer.width / 2,
|
||||
this.game.renderer.height / 2 + 24,
|
||||
this.subTitle
|
||||
);
|
||||
|
||||
this.messageField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 48, this.message, {
|
||||
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
|
||||
fontSize: '10px'
|
||||
});
|
||||
this.messageField = this.add.text(
|
||||
this.game.renderer.width / 2,
|
||||
this.game.renderer.height / 2 + 48,
|
||||
this.message,
|
||||
{
|
||||
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
|
||||
fontSize: "10px",
|
||||
}
|
||||
);
|
||||
this.messageField.setOrigin(0.5, 0.5);
|
||||
|
||||
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat', 6);
|
||||
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat", 6);
|
||||
this.cat.flipY = true;
|
||||
}
|
||||
|
||||
|
@ -69,38 +75,38 @@ export class ErrorScene extends Phaser.Scene {
|
|||
public static showError(error: any, scene: ScenePlugin): void {
|
||||
console.error(error);
|
||||
|
||||
if (typeof error === 'string' || error instanceof String) {
|
||||
if (typeof error === "string" || error instanceof String) {
|
||||
scene.start(ErrorSceneName, {
|
||||
title: 'An error occurred',
|
||||
subTitle: error
|
||||
title: "An error occurred",
|
||||
subTitle: error,
|
||||
});
|
||||
} else if (error instanceof WAError) {
|
||||
scene.start(ErrorSceneName, {
|
||||
title: error.title,
|
||||
subTitle: error.subTitle,
|
||||
message: error.details
|
||||
message: error.details,
|
||||
});
|
||||
} else if (error.response) {
|
||||
// Axios HTTP error
|
||||
// client received an error response (5xx, 4xx)
|
||||
scene.start(ErrorSceneName, {
|
||||
title: 'HTTP ' + error.response.status + ' - ' + error.response.statusText,
|
||||
subTitle: 'An error occurred while accessing URL:',
|
||||
message: error.response.config.url
|
||||
title: "HTTP " + error.response.status + " - " + error.response.statusText,
|
||||
subTitle: "An error occurred while accessing URL:",
|
||||
message: error.response.config.url,
|
||||
});
|
||||
} else if (error.request) {
|
||||
// Axios HTTP error
|
||||
// client never received a response, or request never left
|
||||
scene.start(ErrorSceneName, {
|
||||
title: 'Network error',
|
||||
subTitle: error.message
|
||||
title: "Network error",
|
||||
subTitle: error.message,
|
||||
});
|
||||
} else if (error instanceof Error) {
|
||||
// Error
|
||||
scene.start(ErrorSceneName, {
|
||||
title: 'An error occurred',
|
||||
title: "An error occurred",
|
||||
subTitle: error.name,
|
||||
message: error.message
|
||||
message: error.message,
|
||||
});
|
||||
} else {
|
||||
throw error;
|
||||
|
@ -114,7 +120,7 @@ export class ErrorScene extends Phaser.Scene {
|
|||
scene.start(ErrorSceneName, {
|
||||
title,
|
||||
subTitle,
|
||||
message
|
||||
message,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
import {TextField} from "../Components/TextField";
|
||||
import { TextField } from "../Components/TextField";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
|
||||
export const ReconnectingSceneName = "ReconnectingScene";
|
||||
enum ReconnectingTextures {
|
||||
icon = "icon",
|
||||
mainFont = "main_font"
|
||||
mainFont = "main_font",
|
||||
}
|
||||
|
||||
export class ReconnectingScene extends Phaser.Scene {
|
||||
|
@ -14,35 +14,40 @@ export class ReconnectingScene extends Phaser.Scene {
|
|||
|
||||
constructor() {
|
||||
super({
|
||||
key: ReconnectingSceneName
|
||||
key: ReconnectingSceneName,
|
||||
});
|
||||
}
|
||||
|
||||
preload() {
|
||||
this.load.image(ReconnectingTextures.icon, "static/images/favicons/favicon-32x32.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
this.load.bitmapFont(ReconnectingTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
this.load.spritesheet(
|
||||
'cat',
|
||||
'resources/characters/pipoya/Cat 01-1.png',
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
this.load.bitmapFont(ReconnectingTextures.mainFont, "resources/fonts/arcade.png", "resources/fonts/arcade.xml");
|
||||
this.load.spritesheet("cat", "resources/characters/pipoya/Cat 01-1.png", { frameWidth: 32, frameHeight: 32 });
|
||||
}
|
||||
|
||||
create() {
|
||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, ReconnectingTextures.icon);
|
||||
this.logo = new Image(
|
||||
this,
|
||||
this.game.renderer.width - 30,
|
||||
this.game.renderer.height - 20,
|
||||
ReconnectingTextures.icon
|
||||
);
|
||||
this.add.existing(this.logo);
|
||||
|
||||
this.reconnectingField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "Connection lost. Reconnecting...");
|
||||
this.reconnectingField = new TextField(
|
||||
this,
|
||||
this.game.renderer.width / 2,
|
||||
this.game.renderer.height / 2,
|
||||
"Connection lost. Reconnecting..."
|
||||
);
|
||||
|
||||
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat');
|
||||
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat");
|
||||
this.anims.create({
|
||||
key: 'right',
|
||||
frames: this.anims.generateFrameNumbers('cat', { start: 6, end: 8 }),
|
||||
key: "right",
|
||||
frames: this.anims.generateFrameNumbers("cat", { start: 6, end: 8 }),
|
||||
frameRate: 10,
|
||||
repeat: -1
|
||||
repeat: -1,
|
||||
});
|
||||
cat.play('right');
|
||||
|
||||
cat.play("right");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,9 @@ export class HtmlUtils {
|
|||
public static getElementByIdOrFail<T extends HTMLElement>(id: string): T {
|
||||
const elem = document.getElementById(id);
|
||||
if (HtmlUtils.isHtmlElement<T>(elem)) {
|
||||
return elem;
|
||||
return elem;
|
||||
}
|
||||
throw new Error("Cannot find HTML element with id '"+id+"'");
|
||||
throw new Error("Cannot find HTML element with id '" + id + "'");
|
||||
}
|
||||
|
||||
public static querySelectorOrFail<T extends HTMLElement>(selector: string): T {
|
||||
|
@ -12,7 +12,7 @@ export class HtmlUtils {
|
|||
if (HtmlUtils.isHtmlElement<T>(elem)) {
|
||||
return elem;
|
||||
}
|
||||
throw new Error("Cannot find HTML element with selector '"+selector+"'");
|
||||
throw new Error("Cannot find HTML element with selector '" + selector + "'");
|
||||
}
|
||||
|
||||
public static removeElementByIdOrFail<T extends HTMLElement>(id: string): T {
|
||||
|
@ -21,12 +21,12 @@ export class HtmlUtils {
|
|||
elem.remove();
|
||||
return elem;
|
||||
}
|
||||
throw new Error("Cannot find HTML element with id '"+id+"'");
|
||||
throw new Error("Cannot find HTML element with id '" + id + "'");
|
||||
}
|
||||
|
||||
public static escapeHtml(html: string): string {
|
||||
const text = document.createTextNode(html.replace(/(\r\n|\r|\n)/g,'<br/>'));
|
||||
const p = document.createElement('p');
|
||||
const text = document.createTextNode(html.replace(/(\r\n|\r|\n)/g, "<br/>"));
|
||||
const p = document.createElement("p");
|
||||
p.appendChild(text);
|
||||
return p.innerHTML;
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ export class HtmlUtils {
|
|||
const urlRegex = /(https?:\/\/[^\s]+)/g;
|
||||
text = HtmlUtils.escapeHtml(text);
|
||||
return text.replace(urlRegex, (url: string) => {
|
||||
const link = document.createElement('a');
|
||||
const link = document.createElement("a");
|
||||
link.href = url;
|
||||
link.target = "_blank";
|
||||
const text = document.createTextNode(url);
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
import { registeredCallbacks } from "./Api/iframe/registeredCallbacks";
|
||||
import {
|
||||
IframeResponseEvent,
|
||||
IframeResponseEventMap, isIframeAnswerEvent, isIframeErrorAnswerEvent,
|
||||
IframeResponseEventMap,
|
||||
isIframeAnswerEvent,
|
||||
isIframeErrorAnswerEvent,
|
||||
isIframeResponseEventWrapper,
|
||||
TypedMessageEvent,
|
||||
} from "./Api/Events/IframeEvent";
|
||||
|
@ -11,12 +13,26 @@ import nav from "./Api/iframe/nav";
|
|||
import controls from "./Api/iframe/controls";
|
||||
import ui from "./Api/iframe/ui";
|
||||
import sound from "./Api/iframe/sound";
|
||||
import room from "./Api/iframe/room";
|
||||
import player from "./Api/iframe/player";
|
||||
import room, { setMapURL, setRoomId } from "./Api/iframe/room";
|
||||
import state, { initVariables } from "./Api/iframe/state";
|
||||
import player, { setPlayerName, setTags, setUuid } from "./Api/iframe/player";
|
||||
import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
|
||||
import type { Popup } from "./Api/iframe/Ui/Popup";
|
||||
import type { Sound } from "./Api/iframe/Sound/Sound";
|
||||
import { answerPromises, sendToWorkadventure} from "./Api/iframe/IframeApiContribution";
|
||||
import { answerPromises, queryWorkadventure, sendToWorkadventure } from "./Api/iframe/IframeApiContribution";
|
||||
|
||||
// Notify WorkAdventure that we are ready to receive data
|
||||
const initPromise = queryWorkadventure({
|
||||
type: "getState",
|
||||
data: undefined,
|
||||
}).then((state) => {
|
||||
setPlayerName(state.nickname);
|
||||
setRoomId(state.roomId);
|
||||
setMapURL(state.mapUrl);
|
||||
setTags(state.tags);
|
||||
setUuid(state.uuid);
|
||||
initVariables(state.variables as Map<string, unknown>);
|
||||
});
|
||||
|
||||
const wa = {
|
||||
ui,
|
||||
|
@ -26,6 +42,11 @@ const wa = {
|
|||
sound,
|
||||
room,
|
||||
player,
|
||||
state,
|
||||
|
||||
onInit(): Promise<void> {
|
||||
return initPromise;
|
||||
},
|
||||
|
||||
// All methods below are deprecated and should not be used anymore.
|
||||
// They are kept here for backward compatibility.
|
||||
|
@ -164,38 +185,39 @@ declare global {
|
|||
window.WA = wa;
|
||||
|
||||
window.addEventListener(
|
||||
"message", <T extends keyof IframeResponseEventMap>(message: TypedMessageEvent<IframeResponseEvent<T>>) => {
|
||||
if (message.source !== window.parent) {
|
||||
return; // Skip message in this event listener
|
||||
}
|
||||
const payload = message.data;
|
||||
|
||||
console.debug(payload);
|
||||
|
||||
if (isIframeAnswerEvent(payload)) {
|
||||
const queryId = payload.id;
|
||||
const payloadData = payload.data;
|
||||
|
||||
const resolver = answerPromises.get(queryId);
|
||||
if (resolver === undefined) {
|
||||
throw new Error('In Iframe API, got an answer for a question that we have no track of.');
|
||||
"message",
|
||||
<T extends keyof IframeResponseEventMap>(message: TypedMessageEvent<IframeResponseEvent<T>>) => {
|
||||
if (message.source !== window.parent) {
|
||||
return; // Skip message in this event listener
|
||||
}
|
||||
resolver.resolve(payloadData);
|
||||
const payload = message.data;
|
||||
|
||||
answerPromises.delete(queryId);
|
||||
} else if (isIframeErrorAnswerEvent(payload)) {
|
||||
const queryId = payload.id;
|
||||
const payloadError = payload.error;
|
||||
//console.debug(payload);
|
||||
|
||||
const resolver = answerPromises.get(queryId);
|
||||
if (resolver === undefined) {
|
||||
throw new Error('In Iframe API, got an error answer for a question that we have no track of.');
|
||||
}
|
||||
resolver.reject(payloadError);
|
||||
if (isIframeErrorAnswerEvent(payload)) {
|
||||
const queryId = payload.id;
|
||||
const payloadError = payload.error;
|
||||
|
||||
answerPromises.delete(queryId);
|
||||
} else if (isIframeResponseEventWrapper(payload)) {
|
||||
const payloadData = payload.data;
|
||||
const resolver = answerPromises.get(queryId);
|
||||
if (resolver === undefined) {
|
||||
throw new Error("In Iframe API, got an error answer for a question that we have no track of.");
|
||||
}
|
||||
resolver.reject(new Error(payloadError));
|
||||
|
||||
answerPromises.delete(queryId);
|
||||
} else if (isIframeAnswerEvent(payload)) {
|
||||
const queryId = payload.id;
|
||||
const payloadData = payload.data;
|
||||
|
||||
const resolver = answerPromises.get(queryId);
|
||||
if (resolver === undefined) {
|
||||
throw new Error("In Iframe API, got an answer for a question that we have no track of.");
|
||||
}
|
||||
resolver.resolve(payloadData);
|
||||
|
||||
answerPromises.delete(queryId);
|
||||
} else if (isIframeResponseEventWrapper(payload)) {
|
||||
const payloadData = payload.data;
|
||||
|
||||
const callback = registeredCallbacks[payload.type] as IframeCallback<T> | undefined;
|
||||
if (callback?.typeChecker(payloadData)) {
|
||||
|
|
|
@ -1,35 +1,34 @@
|
|||
import 'phaser';
|
||||
import "phaser";
|
||||
import GameConfig = Phaser.Types.Core.GameConfig;
|
||||
import "../style/index.scss";
|
||||
|
||||
import {DEBUG_MODE, isMobile} from "./Enum/EnvironmentVariable";
|
||||
import {LoginScene} from "./Phaser/Login/LoginScene";
|
||||
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
|
||||
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
|
||||
import {SelectCompanionScene} from "./Phaser/Login/SelectCompanionScene";
|
||||
import {EnableCameraScene} from "./Phaser/Login/EnableCameraScene";
|
||||
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
|
||||
import WebFontLoaderPlugin from 'phaser3-rex-plugins/plugins/webfontloader-plugin.js';
|
||||
import OutlinePipelinePlugin from 'phaser3-rex-plugins/plugins/outlinepipeline-plugin.js';
|
||||
import {EntryScene} from "./Phaser/Login/EntryScene";
|
||||
import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
|
||||
import {MenuScene} from "./Phaser/Menu/MenuScene";
|
||||
import {localUserStore} from "./Connexion/LocalUserStore";
|
||||
import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
|
||||
import {iframeListener} from "./Api/IframeListener";
|
||||
import { SelectCharacterMobileScene } from './Phaser/Login/SelectCharacterMobileScene';
|
||||
import {HdpiManager} from "./Phaser/Services/HdpiManager";
|
||||
import {waScaleManager} from "./Phaser/Services/WaScaleManager";
|
||||
import {Game} from "./Phaser/Game/Game";
|
||||
import App from './Components/App.svelte';
|
||||
import {HtmlUtils} from "./WebRtc/HtmlUtils";
|
||||
import { DEBUG_MODE, isMobile } from "./Enum/EnvironmentVariable";
|
||||
import { LoginScene } from "./Phaser/Login/LoginScene";
|
||||
import { ReconnectingScene } from "./Phaser/Reconnecting/ReconnectingScene";
|
||||
import { SelectCharacterScene } from "./Phaser/Login/SelectCharacterScene";
|
||||
import { SelectCompanionScene } from "./Phaser/Login/SelectCompanionScene";
|
||||
import { EnableCameraScene } from "./Phaser/Login/EnableCameraScene";
|
||||
import { CustomizeScene } from "./Phaser/Login/CustomizeScene";
|
||||
import WebFontLoaderPlugin from "phaser3-rex-plugins/plugins/webfontloader-plugin.js";
|
||||
import OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
|
||||
import { EntryScene } from "./Phaser/Login/EntryScene";
|
||||
import { coWebsiteManager } from "./WebRtc/CoWebsiteManager";
|
||||
import { MenuScene } from "./Phaser/Menu/MenuScene";
|
||||
import { localUserStore } from "./Connexion/LocalUserStore";
|
||||
import { ErrorScene } from "./Phaser/Reconnecting/ErrorScene";
|
||||
import { iframeListener } from "./Api/IframeListener";
|
||||
import { SelectCharacterMobileScene } from "./Phaser/Login/SelectCharacterMobileScene";
|
||||
import { HdpiManager } from "./Phaser/Services/HdpiManager";
|
||||
import { waScaleManager } from "./Phaser/Services/WaScaleManager";
|
||||
import { Game } from "./Phaser/Game/Game";
|
||||
import App from "./Components/App.svelte";
|
||||
import { HtmlUtils } from "./WebRtc/HtmlUtils";
|
||||
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
|
||||
|
||||
|
||||
const {width, height} = coWebsiteManager.getGameSize();
|
||||
const { width, height } = coWebsiteManager.getGameSize();
|
||||
|
||||
const valueGameQuality = localUserStore.getGameQualityValue();
|
||||
const fps : Phaser.Types.Core.FPSConfig = {
|
||||
const fps: Phaser.Types.Core.FPSConfig = {
|
||||
/**
|
||||
* The minimum acceptable rendering rate, in frames per second.
|
||||
*/
|
||||
|
@ -53,30 +52,30 @@ const fps : Phaser.Types.Core.FPSConfig = {
|
|||
/**
|
||||
* Apply delta smoothing during the game update to help avoid spikes?
|
||||
*/
|
||||
smoothStep: false
|
||||
}
|
||||
smoothStep: false,
|
||||
};
|
||||
|
||||
// the ?phaserMode=canvas parameter can be used to force Canvas usage
|
||||
const params = new URLSearchParams(document.location.search.substring(1));
|
||||
const phaserMode = params.get("phaserMode");
|
||||
let mode: number;
|
||||
switch (phaserMode) {
|
||||
case 'auto':
|
||||
case "auto":
|
||||
case null:
|
||||
mode = Phaser.AUTO;
|
||||
break;
|
||||
case 'canvas':
|
||||
case "canvas":
|
||||
mode = Phaser.CANVAS;
|
||||
break;
|
||||
case 'webgl':
|
||||
case "webgl":
|
||||
mode = Phaser.WEBGL;
|
||||
break;
|
||||
default:
|
||||
throw new Error('phaserMode parameter must be one of "auto", "canvas" or "webgl"');
|
||||
}
|
||||
|
||||
const hdpiManager = new HdpiManager(640*480, 196*196);
|
||||
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({width, height});
|
||||
const hdpiManager = new HdpiManager(640 * 480, 196 * 196);
|
||||
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({ width, height });
|
||||
|
||||
const config: GameConfig = {
|
||||
type: mode,
|
||||
|
@ -87,9 +86,10 @@ const config: GameConfig = {
|
|||
height: gameSize.height,
|
||||
zoom: realSize.width / gameSize.width,
|
||||
autoRound: true,
|
||||
resizeInterval: 999999999999
|
||||
resizeInterval: 999999999999,
|
||||
},
|
||||
scene: [EntryScene,
|
||||
scene: [
|
||||
EntryScene,
|
||||
LoginScene,
|
||||
isMobile() ? SelectCharacterMobileScene : SelectCharacterScene,
|
||||
SelectCompanionScene,
|
||||
|
@ -102,37 +102,39 @@ const config: GameConfig = {
|
|||
//resolution: window.devicePixelRatio / 2,
|
||||
fps: fps,
|
||||
dom: {
|
||||
createContainer: true
|
||||
createContainer: true,
|
||||
},
|
||||
render: {
|
||||
pixelArt: true,
|
||||
roundPixels: true,
|
||||
antialias: false
|
||||
antialias: false,
|
||||
},
|
||||
plugins: {
|
||||
global: [{
|
||||
key: 'rexWebFontLoader',
|
||||
plugin: WebFontLoaderPlugin,
|
||||
start: true
|
||||
}]
|
||||
global: [
|
||||
{
|
||||
key: "rexWebFontLoader",
|
||||
plugin: WebFontLoaderPlugin,
|
||||
start: true,
|
||||
},
|
||||
],
|
||||
},
|
||||
physics: {
|
||||
default: "arcade",
|
||||
arcade: {
|
||||
debug: DEBUG_MODE,
|
||||
}
|
||||
},
|
||||
},
|
||||
// Instruct systems with 2 GPU to choose the low power one. We don't need that extra power and we want to save battery
|
||||
powerPreference: "low-power",
|
||||
callbacks: {
|
||||
postBoot: game => {
|
||||
postBoot: (game) => {
|
||||
// Install rexOutlinePipeline only if the renderer is WebGL.
|
||||
const renderer = game.renderer;
|
||||
if (renderer instanceof WebGLRenderer) {
|
||||
game.plugins.install('rexOutlinePipeline', OutlinePipelinePlugin, true);
|
||||
game.plugins.install("rexOutlinePipeline", OutlinePipelinePlugin, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
//const game = new Phaser.Game(config);
|
||||
|
@ -140,7 +142,7 @@ const game = new Game(config);
|
|||
|
||||
waScaleManager.setGame(game);
|
||||
|
||||
window.addEventListener('resize', function (event) {
|
||||
window.addEventListener("resize", function (event) {
|
||||
coWebsiteManager.resetStyle();
|
||||
|
||||
waScaleManager.applyNewSize();
|
||||
|
@ -153,21 +155,22 @@ coWebsiteManager.onResize.subscribe(() => {
|
|||
iframeListener.init();
|
||||
|
||||
const app = new App({
|
||||
target: HtmlUtils.getElementByIdOrFail('svelte-overlay'),
|
||||
target: HtmlUtils.getElementByIdOrFail("svelte-overlay"),
|
||||
props: {
|
||||
game: game
|
||||
game: game,
|
||||
},
|
||||
})
|
||||
});
|
||||
|
||||
export default app
|
||||
export default app;
|
||||
|
||||
if ('serviceWorker' in navigator) {
|
||||
window.addEventListener('load', function () {
|
||||
navigator.serviceWorker.register('/resources/service-worker.js')
|
||||
.then(serviceWorker => {
|
||||
if ("serviceWorker" in navigator) {
|
||||
window.addEventListener("load", function () {
|
||||
navigator.serviceWorker
|
||||
.register("/resources/service-worker.js")
|
||||
.then((serviceWorker) => {
|
||||
console.log("Service Worker registered: ", serviceWorker);
|
||||
})
|
||||
.catch(error => {
|
||||
.catch((error) => {
|
||||
console.error("Error registering the Service Worker: ", error);
|
||||
});
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue