Implement on enter/leave layer events

This commit is contained in:
Alexis Faizeau 2021-10-29 16:44:51 +02:00
parent 0b08d9251e
commit 934e24f837
14 changed files with 222 additions and 18 deletions

View file

@ -0,0 +1,11 @@
import * as tg from "generic-type-guard";
export const isChangeLayerEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
})
.get();
/**
* A message sent from the game to the iFrame when a user enters or leaves a layer.
*/
export type ChangeLayerEvent = tg.GuardedType<typeof isChangeLayerEvent>;