camera is now properly focusing on target when zooming, if any

This commit is contained in:
Hanusiak Piotr 2022-01-12 12:58:27 +01:00
parent 58af1f05f7
commit 905bd079ec
3 changed files with 18 additions and 5 deletions

View file

@ -19,7 +19,6 @@ export class CameraManager extends Phaser.Events.EventEmitter {
private cameraMode: CameraMode = CameraMode.Free;
private cameraLockedDelayedCall: Phaser.Time.TimerEvent | undefined;
private restoreZoomTween?: Phaser.Tweens.Tween;
private startFollowTween?: Phaser.Tweens.Tween;
@ -85,7 +84,6 @@ export class CameraManager extends Phaser.Events.EventEmitter {
}
public leaveFocusMode(player: Player, duration = 0): void {
this.cameraLocked = false;
this.waScaleManager.setFocusTarget();
this.unlockCameraWithDelay(duration);
this.startFollow(player, duration);