Merge branch 'develop' into newStartMobileScene

# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
This commit is contained in:
Gregoire Parant 2021-04-22 23:36:21 +02:00
commit 8e52b8597c
4 changed files with 13 additions and 18 deletions

View file

@ -10,6 +10,7 @@ import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingM
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import { MenuScene } from "../Menu/MenuScene";
import Zone = Phaser.GameObjects.Zone;
export const SelectCompanionSceneName = "SelectCompanionScene";
@ -232,7 +233,7 @@ export class SelectCompanionScene extends ResizableScene {
this.game.renderer.height / 3
];
}
private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number){
const {companionX, companionY, companionScale, companionOpactity, companionVisible} = this.defineSetupCompanion(numero);
@ -246,7 +247,7 @@ export class SelectCompanionScene extends ResizableScene {
}
private getMiddleX() : number{
return (this.game.renderer.width / 2) -
return (this.game.renderer.width / 2) -
(
this.selectCompanionSceneElement
&& this.selectCompanionSceneElement.node