FEATURE: warning message when world is near full capacity

This commit is contained in:
kharhamel 2021-03-11 16:14:34 +01:00
parent 210daf46e3
commit 8d6c1a50bf
15 changed files with 187 additions and 77 deletions

View file

@ -7,21 +7,15 @@ import {localUserStore} from "./LocalUserStore";
import {LocalUser} from "./LocalUser";
import {Room} from "./Room";
import {Subject} from "rxjs";
import {ServerToClientMessage} from "../Messages/generated/messages_pb";
export enum ConnexionMessageEventTypes {
worldFull = 1,
}
export interface ConnexionMessageEvent {
type: ConnexionMessageEventTypes,
}
class ConnectionManager {
private localUser!:LocalUser;
private connexionType?: GameConnexionTypes
public _connexionMessageStream:Subject<ConnexionMessageEvent> = new Subject();
public _serverToClientMessageStream:Subject<ServerToClientMessage> = new Subject();
/**
* Tries to login to the node server and return the starting map url to be loaded
*/